2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/GameEffectTemplate.h>
4#include <Cyrus/Classes/PropertyClass.h>
9 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x168);
13 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x168) = val;
17 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x16C);
21 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x16C) = val;
Definition GameEffectTemplate.h:6
Definition StartingPipEffectTemplate.h:6
int getPowerPipsGiven()
Definition StartingPipEffectTemplate.h:16
int getPipsGiven()
Definition StartingPipEffectTemplate.h:8
void setPowerPipsGiven(int val)
Definition StartingPipEffectTemplate.h:20
void setPipsGiven(int val)
Definition StartingPipEffectTemplate.h:12