Cyrus Mod Loader
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StatisticEffect.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/GameEffectBase.h>
4#include <Cyrus/Classes/PropertyClass.h>
5
7public:
8 int getLookupIndex() { // Property Generated Getter
9 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x80);
10 }
11
12 void setLookupIndex(int val) { // Property Generated Setter
13 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x80) = val;
14 }
15
16};
Definition GameEffectBase.h:5
Definition StatisticEffect.h:6
void setLookupIndex(int val)
Definition StatisticEffect.h:12
int getLookupIndex()
Definition StatisticEffect.h:8