2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/GameEffectBase.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Enums/MinionType.h>
10 return *
reinterpret_cast<MinionType*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80);
14 *
reinterpret_cast<MinionType*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80) = val;
18 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84);
22 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84) = val;
Definition GameEffectBase.h:5
Definition SummonMinionEffect.h:7
int getSummonedTemplateID()
Definition SummonMinionEffect.h:17
void setSummonedTemplateID(int val)
Definition SummonMinionEffect.h:21
void setMinionType(MinionType val)
Definition SummonMinionEffect.h:13
MinionType getMinionType()
Definition SummonMinionEffect.h:9