Cyrus Mod Loader
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TempStartingPipEffect.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/GameEffectBase.h>
4#include <Cyrus/Classes/PropertyClass.h>
5
7public:
8 int getPipsGiven() { // Property Generated Getter
9 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x80);
10 }
11
12 void setPipsGiven(int val) { // Property Generated Setter
13 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x80) = val;
14 }
15
16 int getPowerPipsGiven() { // Property Generated Getter
17 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x84);
18 }
19
20 void setPowerPipsGiven(int val) { // Property Generated Setter
21 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x84) = val;
22 }
23
24};
Definition GameEffectBase.h:5
Definition TempStartingPipEffect.h:6
void setPipsGiven(int val)
Definition TempStartingPipEffect.h:12
void setPowerPipsGiven(int val)
Definition TempStartingPipEffect.h:20
int getPipsGiven()
Definition TempStartingPipEffect.h:8
int getPowerPipsGiven()
Definition TempStartingPipEffect.h:16