2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<unsigned char*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<unsigned char*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C);
20 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C) = val;
24 return *
reinterpret_cast<List<unsigned int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
28 *
reinterpret_cast<List<unsigned int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86
Definition WhirlyBurlyRoundDataAI.h:5
void setPassport(unsigned int val)
Definition WhirlyBurlyRoundDataAI.h:19
void setHandList(List< unsigned int > val)
Definition WhirlyBurlyRoundDataAI.h:27
unsigned char getTeam()
Definition WhirlyBurlyRoundDataAI.h:7
unsigned int getPassport()
Definition WhirlyBurlyRoundDataAI.h:15
void setTeam(unsigned char val)
Definition WhirlyBurlyRoundDataAI.h:11
List< unsigned int > getHandList()
Definition WhirlyBurlyRoundDataAI.h:23