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WinAnimConcurrent.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4#include <Cyrus/Classes/WinAnimContainer.h>
5#include <Cyrus/Classes/WindowAnimation.h>
6
8public:
9 List<SharedPointer<WindowAnimation>> * getFinishedAnimList() { // Property Generated Getter
10 return reinterpret_cast<List<SharedPointer<WindowAnimation>> *>(reinterpret_cast<uintptr_t>(this) + 0x70);
11 }
12
13 void setFinishedAnimList(List<SharedPointer<WindowAnimation>> * val) { // Property Generated Setter
14 *reinterpret_cast<List<SharedPointer<WindowAnimation>> **>(reinterpret_cast<uintptr_t>(this) + 0x70) = val;
15 }
16
17};
Definition WinAnimConcurrent.h:7
List< SharedPointer< WindowAnimation > > * getFinishedAnimList()
Definition WinAnimConcurrent.h:9
void setFinishedAnimList(List< SharedPointer< WindowAnimation > > *val)
Definition WinAnimConcurrent.h:13
Definition WinAnimContainer.h:6