2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4#include <Cyrus/Classes/WindowAnimation.h>
9 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
13 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
17 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x54);
21 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x54) = val;
25 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58);
29 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58) = val;
33 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x5C);
37 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x5C) = val;
42 FunctionPointerType inner =
reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0xC41EC0);
48 FunctionPointerType inner =
reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0xC421F0);
49 return inner(
this, a0);
54 FunctionPointerType inner =
reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0xC41F60);
60 FunctionPointerType inner =
reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0xC404B0);
61 return inner(
this, a0);
66 FunctionPointerType inner =
reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0xC41F70);
72 FunctionPointerType inner =
reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0xC41F20);
78 FunctionPointerType inner =
reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0xC42200);
79 return inner(
this, a0);
Definition WinAnimFillGlobeTime.h:6
float getFTime()
Definition WinAnimFillGlobeTime.h:16
void setBEndTutorialOnFinish(bool val)
Definition WinAnimFillGlobeTime.h:36
void setNAmount(int val)
Definition WinAnimFillGlobeTime.h:12
void SetTime(float a0)
Definition WinAnimFillGlobeTime.h:58
bool GetEndTutorialOnFinish()
Definition WinAnimFillGlobeTime.h:70
int GetAmount()
Definition WinAnimFillGlobeTime.h:40
float getFTimeRemaining()
Definition WinAnimFillGlobeTime.h:24
void setFTimeRemaining(float val)
Definition WinAnimFillGlobeTime.h:28
void setFTime(float val)
Definition WinAnimFillGlobeTime.h:20
void SetEndTutorialOnFinish(bool a0)
Definition WinAnimFillGlobeTime.h:76
void SetAmount(int a0)
Definition WinAnimFillGlobeTime.h:46
float GetTimeRemaining()
Definition WinAnimFillGlobeTime.h:64
bool getBEndTutorialOnFinish()
Definition WinAnimFillGlobeTime.h:32
float GetTime()
Definition WinAnimFillGlobeTime.h:52
int getNAmount()
Definition WinAnimFillGlobeTime.h:8
Definition WindowAnimation.h:5