2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4#include <Cyrus/Classes/WinAnimMoveToLocation.h>
5#include <Cyrus/Classes/WinAnimMoveToLocationTime.h>
6#include <Cyrus/Classes/WindowAnimation.h>
11 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78);
15 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78) = val;
19 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C);
23 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C) = val;
27 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80);
31 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80) = val;
35 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84);
39 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84) = val;
44 FunctionPointerType inner =
reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x16891E0);
45 return inner(
this, a0);
50 FunctionPointerType inner =
reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x168E3E0);
56 FunctionPointerType inner =
reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1689230);
57 return inner(
this, a0);
62 FunctionPointerType inner =
reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x168E3D0);
Definition WinAnimMoveToLocationTimeEaseApprox.h:8
float getFAccelRateMult()
Definition WinAnimMoveToLocationTimeEaseApprox.h:34
float GetAccelRateMult()
Definition WinAnimMoveToLocationTimeEaseApprox.h:60
void setFTotalDistance(float val)
Definition WinAnimMoveToLocationTimeEaseApprox.h:22
void setFEaseAmount(float val)
Definition WinAnimMoveToLocationTimeEaseApprox.h:14
float GetEaseAmount()
Definition WinAnimMoveToLocationTimeEaseApprox.h:48
float getFEaseAmount()
Definition WinAnimMoveToLocationTimeEaseApprox.h:10
void SetAccelRateMult(float a0)
Definition WinAnimMoveToLocationTimeEaseApprox.h:54
void SetEaseAmount(float a0)
Definition WinAnimMoveToLocationTimeEaseApprox.h:42
void setFSpeed(float val)
Definition WinAnimMoveToLocationTimeEaseApprox.h:30
void setFAccelRateMult(float val)
Definition WinAnimMoveToLocationTimeEaseApprox.h:38
float getFTotalDistance()
Definition WinAnimMoveToLocationTimeEaseApprox.h:18
float getFSpeed()
Definition WinAnimMoveToLocationTimeEaseApprox.h:26
Definition WinAnimMoveToLocationTime.h:7