#include <WinAnimMoveToLocationTimeEaseApprox.h>
◆ GetAccelRateMult()
float WinAnimMoveToLocationTimeEaseApprox::GetAccelRateMult |
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◆ GetEaseAmount()
float WinAnimMoveToLocationTimeEaseApprox::GetEaseAmount |
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◆ getFAccelRateMult()
float WinAnimMoveToLocationTimeEaseApprox::getFAccelRateMult |
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◆ getFEaseAmount()
float WinAnimMoveToLocationTimeEaseApprox::getFEaseAmount |
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◆ getFSpeed()
float WinAnimMoveToLocationTimeEaseApprox::getFSpeed |
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◆ getFTotalDistance()
float WinAnimMoveToLocationTimeEaseApprox::getFTotalDistance |
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◆ SetAccelRateMult()
void WinAnimMoveToLocationTimeEaseApprox::SetAccelRateMult |
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float | a0 | ) |
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◆ SetEaseAmount()
void WinAnimMoveToLocationTimeEaseApprox::SetEaseAmount |
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float | a0 | ) |
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◆ setFAccelRateMult()
void WinAnimMoveToLocationTimeEaseApprox::setFAccelRateMult |
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float | val | ) |
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◆ setFEaseAmount()
void WinAnimMoveToLocationTimeEaseApprox::setFEaseAmount |
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float | val | ) |
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◆ setFSpeed()
void WinAnimMoveToLocationTimeEaseApprox::setFSpeed |
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float | val | ) |
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◆ setFTotalDistance()
void WinAnimMoveToLocationTimeEaseApprox::setFTotalDistance |
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float | val | ) |
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