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WinAnimSizeTime.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4#include <Cyrus/Classes/WinAnimSize.h>
5#include <Cyrus/Classes/WindowAnimation.h>
6
8public:
9 float getFTimeTotal() { // Property Generated Getter
10 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x58);
11 }
12
13 void setFTimeTotal(float val) { // Property Generated Setter
14 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x58) = val;
15 }
16
17 float getFTimeRemaining() { // Property Generated Getter
18 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x5C);
19 }
20
21 void setFTimeRemaining(float val) { // Property Generated Setter
22 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x5C) = val;
23 }
24
25 Vector3D getCurrentSize() { // Property Generated Getter
26 return *reinterpret_cast<Vector3D*>(reinterpret_cast<uintptr_t>(this) + 0x60);
27 }
28
29 void setCurrentSize(Vector3D val) { // Property Generated Setter
30 *reinterpret_cast<Vector3D*>(reinterpret_cast<uintptr_t>(this) + 0x60) = val;
31 }
32
33 void SetTime(float a0) { // Function Generated
34 using FunctionPointerType = void (*)(WinAnimSizeTime *self, float a0);
35 FunctionPointerType inner = reinterpret_cast<FunctionPointerType>(__SHARED::base + 0x16C81E0);
36 return inner(this, a0);
37 }
38
39 float GetTime() { // Function Generated
40 using FunctionPointerType = float (*)(WinAnimSizeTime *self);
41 FunctionPointerType inner = reinterpret_cast<FunctionPointerType>(__SHARED::base + 0xC41F70);
42 return inner(this);
43 }
44
45 float GetTimeRemaining() { // Function Generated
46 using FunctionPointerType = float (*)(WinAnimSizeTime *self);
47 FunctionPointerType inner = reinterpret_cast<FunctionPointerType>(__SHARED::base + 0x1676A30);
48 return inner(this);
49 }
50
51};
Definition WinAnimSize.h:6
Definition WinAnimSizeTime.h:7
void setCurrentSize(Vector3D val)
Definition WinAnimSizeTime.h:29
float getFTimeRemaining()
Definition WinAnimSizeTime.h:17
float GetTimeRemaining()
Definition WinAnimSizeTime.h:45
void SetTime(float a0)
Definition WinAnimSizeTime.h:33
float getFTimeTotal()
Definition WinAnimSizeTime.h:9
Vector3D getCurrentSize()
Definition WinAnimSizeTime.h:25
float GetTime()
Definition WinAnimSizeTime.h:39
void setFTimeTotal(float val)
Definition WinAnimSizeTime.h:13
void setFTimeRemaining(float val)
Definition WinAnimSizeTime.h:21
Definition shared.h:12