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WizCinematicActorTemplate.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/CinematicActorTemplate.h>
4#include <Cyrus/Classes/CinematicDefTemplate.h>
5#include <Cyrus/Classes/CoreTemplate.h>
6#include <Cyrus/Classes/PropertyClass.h>
7
9public:
10 ActorDialogList* * getDialogList() { // Property Generated Getter
11 return reinterpret_cast<ActorDialogList* *>(reinterpret_cast<uintptr_t>(this) + 0x170);
12 }
13
14 void setDialogList(ActorDialogList* * val) { // Property Generated Setter
15 *reinterpret_cast<ActorDialogList* **>(reinterpret_cast<uintptr_t>(this) + 0x170) = val;
16 }
17
18};
Definition ActorDialogList.h:6
Definition CinematicActorTemplate.h:7
Definition WizCinematicActorTemplate.h:8
ActorDialogList ** getDialogList()
Definition WizCinematicActorTemplate.h:10
void setDialogList(ActorDialogList **val)
Definition WizCinematicActorTemplate.h:14