2#include <Cyrus/Classes/Ladder.h>
3#include <Cyrus/Classes/PropertyClass.h>
4#include <Cyrus/Shared.h>
9 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
13 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
17 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x54);
21 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x54) = val;
25 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58);
29 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58) = val;
33 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x5C);
37 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x5C) = val;
41 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60);
45 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60) = val;
49 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x64);
53 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x64) = val;
57 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68);
61 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68) = val;
65 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x6C);
69 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x6C) = val;
73 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70);
77 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70) = val;
81 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x74);
85 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x74) = val;
89 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78);
93 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78) = val;
97 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C);
101 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C) = val;
105 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80);
109 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80) = val;
113 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84);
117 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84) = val;
121 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88);
125 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88) = val;
129 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x8C);
133 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x8C) = val;
137 return *
reinterpret_cast<Vector<int> *
>(
reinterpret_cast<uintptr_t
>(
this) +
142 *
reinterpret_cast<Vector<int> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90) =
147 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA8);
151 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA8) = val;
155 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xAC);
159 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xAC) = val;
163 return reinterpret_cast<SharedPointer<Ladder> *
>(
164 reinterpret_cast<uintptr_t
>(
this) + 0xB0);
169 *
reinterpret_cast<SharedPointer<Ladder> **
>(
170 reinterpret_cast<uintptr_t
>(
this) + 0xB0) = val;
174 return reinterpret_cast<SharedPointer<Ladder> *
>(
175 reinterpret_cast<uintptr_t
>(
this) + 0xC0);
180 *
reinterpret_cast<SharedPointer<Ladder> **
>(
181 reinterpret_cast<uintptr_t
>(
this) + 0xC0) = val;
185 return reinterpret_cast<SharedPointer<Ladder> *
>(
186 reinterpret_cast<uintptr_t
>(
this) + 0xD0);
191 *
reinterpret_cast<SharedPointer<Ladder> **
>(
192 reinterpret_cast<uintptr_t
>(
this) + 0xD0) = val;
196 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE0);
200 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE0) = val;
204 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE4);
208 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE4) = val;
212 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF4);
216 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF4) = val;
220 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF8);
224 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF8) = val;
228 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xFC);
232 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xFC) = val;
236 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
241 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x100) = val;
245 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
250 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x104) = val;
254 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x144);
258 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x144) = val;
262 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x150);
266 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x150) = val;
270 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x158);
274 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x158) = val;
278 return *
reinterpret_cast<Vector<float> *
>(
279 reinterpret_cast<uintptr_t
>(
this) + 0x160);
283 *
reinterpret_cast<Vector<float> *
>(
reinterpret_cast<uintptr_t
>(
this) +
288 return *
reinterpret_cast<Vector<float> *
>(
289 reinterpret_cast<uintptr_t
>(
this) + 0x178);
293 *
reinterpret_cast<Vector<float> *
>(
reinterpret_cast<uintptr_t
>(
this) +
298 return *
reinterpret_cast<Vector<float> *
>(
299 reinterpret_cast<uintptr_t
>(
this) + 0x190);
303 *
reinterpret_cast<Vector<float> *
>(
reinterpret_cast<uintptr_t
>(
this) +
308 return *
reinterpret_cast<Vector<float> *
>(
309 reinterpret_cast<uintptr_t
>(
this) + 0x1A8);
313 *
reinterpret_cast<Vector<float> *
>(
reinterpret_cast<uintptr_t
>(
this) +
318 return *
reinterpret_cast<Vector<float> *
>(
319 reinterpret_cast<uintptr_t
>(
this) + 0x1C0);
323 *
reinterpret_cast<Vector<float> *
>(
reinterpret_cast<uintptr_t
>(
this) +
328 return *
reinterpret_cast<Vector<float> *
>(
329 reinterpret_cast<uintptr_t
>(
this) + 0x1D8);
333 *
reinterpret_cast<Vector<float> *
>(
reinterpret_cast<uintptr_t
>(
this) +
338 return *
reinterpret_cast<Vector<float> *
>(
339 reinterpret_cast<uintptr_t
>(
this) + 0x1F0);
343 *
reinterpret_cast<Vector<float> *
>(
reinterpret_cast<uintptr_t
>(
this) +
348 return *
reinterpret_cast<Vector<float> *
>(
349 reinterpret_cast<uintptr_t
>(
this) + 0x208);
353 *
reinterpret_cast<Vector<float> *
>(
reinterpret_cast<uintptr_t
>(
this) +
358 return *
reinterpret_cast<Vector<float> *
>(
359 reinterpret_cast<uintptr_t
>(
this) + 0x220);
363 *
reinterpret_cast<Vector<float> *
>(
reinterpret_cast<uintptr_t
>(
this) +
368 return *
reinterpret_cast<Vector<int> *
>(
reinterpret_cast<uintptr_t
>(
this) +
373 *
reinterpret_cast<Vector<int> *
>(
reinterpret_cast<uintptr_t
>(
this) +
378 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
383 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2C8) = val;
387 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
392 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2CC) = val;
396 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
401 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2D0) = val;
405 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
410 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2D4) = val;
414 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
419 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2D8) = val;
423 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
428 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2DC) = val;
432 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
437 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2E0) = val;
441 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
446 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2E4) = val;
450 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
455 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2E8) = val;
459 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2F0);
463 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2F0) = val;
467 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
472 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2F4) = val;
476 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
481 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x318) = val;
485 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
490 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x320) = val;
494 return *
reinterpret_cast<Vector<float> *
>(
495 reinterpret_cast<uintptr_t
>(
this) + 0x268);
500 *
reinterpret_cast<Vector<float> *
>(
reinterpret_cast<uintptr_t
>(
this) +
505 return *
reinterpret_cast<Vector<float> *
>(
506 reinterpret_cast<uintptr_t
>(
this) + 0x280);
510 *
reinterpret_cast<Vector<float> *
>(
reinterpret_cast<uintptr_t
>(
this) +
515 return *
reinterpret_cast<Vector<float> *
>(
516 reinterpret_cast<uintptr_t
>(
this) + 0x298);
521 *
reinterpret_cast<Vector<float> *
>(
reinterpret_cast<uintptr_t
>(
this) +
526 return *
reinterpret_cast<Vector<float> *
>(
527 reinterpret_cast<uintptr_t
>(
this) + 0x2B0);
531 *
reinterpret_cast<Vector<float> *
>(
reinterpret_cast<uintptr_t
>(
this) +
536 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x340);
540 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x340) = val;
544 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x344);
548 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x344) = val;
552 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x348);
556 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x348) = val;
560 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x34C);
564 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x34C) = val;
568 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x350);
572 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x350) = val;
576 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x354);
580 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x354) = val;
584 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x358);
588 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x358) = val;
592 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x35C);
596 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x35C) = val;
600 return *
reinterpret_cast<unsigned char *
>(
601 reinterpret_cast<uintptr_t
>(
this) + 0x360);
605 *
reinterpret_cast<unsigned char *
>(
reinterpret_cast<uintptr_t
>(
this) +
610 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x364);
614 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x364) = val;
618 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x368);
622 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x368) = val;
626 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x369);
630 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x369) = val;
634 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x36A);
638 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x36A) = val;
642 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x36C);
646 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x36C) = val;
650 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x374);
654 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x374) = val;
658 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
663 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x370) = val;
667 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x37C);
671 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x37C) = val;
675 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x378);
679 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x378) = val;
683 return *
reinterpret_cast<unsigned char *
>(
684 reinterpret_cast<uintptr_t
>(
this) + 0x37D);
688 *
reinterpret_cast<unsigned char *
>(
reinterpret_cast<uintptr_t
>(
this) +
693 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x380);
697 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x380) = val;
701 return *
reinterpret_cast<Vector<float> *
>(
702 reinterpret_cast<uintptr_t
>(
this) + 0x238);
707 *
reinterpret_cast<Vector<float> *
>(
reinterpret_cast<uintptr_t
>(
this) +
712 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
717 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2EC) = val;
721 return *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
727 *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
732 return *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
737 *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
742 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
747 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x31C) = val;
751 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
756 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x338) = val;
760 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
765 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x120) = val;
769 return *
reinterpret_cast<Vector<float> *
>(
770 reinterpret_cast<uintptr_t
>(
this) + 0x108);
775 *
reinterpret_cast<Vector<float> *
>(
reinterpret_cast<uintptr_t
>(
this) +
780 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
785 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x140) = val;
790 return *
reinterpret_cast<Vector<float> *
>(
791 reinterpret_cast<uintptr_t
>(
this) + 0x128);
796 *
reinterpret_cast<Vector<float> *
>(
reinterpret_cast<uintptr_t
>(
this) +
801 return *
reinterpret_cast<unsigned char *
>(
802 reinterpret_cast<uintptr_t
>(
this) + 0x38C);
806 *
reinterpret_cast<unsigned char *
>(
reinterpret_cast<uintptr_t
>(
this) +
811 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x390);
815 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x390) = val;
819 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x394);
823 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x394) = val;
827 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x398);
831 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x398) = val;
835 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x39C);
839 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x39C) = val;
843 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x39D);
847 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x39D) = val;
851 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2F8);
855 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x2F8) = val;
859 return *
reinterpret_cast<Vector<int> *
>(
reinterpret_cast<uintptr_t
>(
this) +
865 *
reinterpret_cast<Vector<int> *
>(
reinterpret_cast<uintptr_t
>(
this) +
870 return *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
876 *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
882 return *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
888 *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
893 return *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
899 *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
904 return *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
909 *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
914 return *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
919 *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
924 return *
reinterpret_cast<List<unsigned int> *
>(
925 reinterpret_cast<uintptr_t
>(
this) + 0x3C8);
929 List<unsigned int> val) {
930 *
reinterpret_cast<List<unsigned int> *
>(
reinterpret_cast<uintptr_t
>(
this) +
935 return *
reinterpret_cast<List<unsigned int> *
>(
936 reinterpret_cast<uintptr_t
>(
this) + 0x3D8);
941 *
reinterpret_cast<List<unsigned int> *
>(
reinterpret_cast<uintptr_t
>(
this) +
946 return *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
952 *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
957 return *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
963 *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
969 return *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
975 *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
980 return *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
986 *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
992 return *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
998 *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
1003 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
1008 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x3EC) = val;
1012 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
1017 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x3F0) = val;
1021 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
1026 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x3F4) = val;
1030 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
1035 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x3F8) = val;
1039 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x3FC);
1043 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x3FC) = val;
1047 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x400);
1051 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x400) = val;
1055 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x404);
1059 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x404) = val;
1063 return *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
1068 *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
1073 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x40C);
1077 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x40C) = val;
1081 return *
reinterpret_cast<unsigned char *
>(
1082 reinterpret_cast<uintptr_t
>(
this) + 0x410);
1086 *
reinterpret_cast<unsigned char *
>(
reinterpret_cast<uintptr_t
>(
this) +
1091 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x414);
1095 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x414) = val;
1099 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
1104 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x418) = val;
1108 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
1113 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x41C) = val;
1117 return *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) +
1122 *
reinterpret_cast<float *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x420) = val;
1126 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x154);
1130 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x154) = val;
1134 return *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
1139 *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
1144 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x14C);
1148 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x14C) = val;
1152 return *
reinterpret_cast<std::string *
>(
reinterpret_cast<uintptr_t
>(
this) +
1157 *
reinterpret_cast<std::string *
>(
reinterpret_cast<uintptr_t
>(
this) +
1162 return *
reinterpret_cast<unsigned char *
>(
1163 reinterpret_cast<uintptr_t
>(
this) + 0x448);
1167 *
reinterpret_cast<unsigned char *
>(
reinterpret_cast<uintptr_t
>(
this) +
1172 using FunctionPointerType = int (*)(
WizGameStats *self);
1173 FunctionPointerType inner =
1174 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x153EE70);
1179 using FunctionPointerType = int (*)(
WizGameStats *self);
1180 FunctionPointerType inner =
1181 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23CA0);
1186 using FunctionPointerType = int (*)(
WizGameStats *self);
1187 FunctionPointerType inner =
1188 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x163BBE0);
1193 using FunctionPointerType = int (*)(
WizGameStats *self);
1194 FunctionPointerType inner =
1195 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23C90);
1200 using FunctionPointerType = int (*)(
WizGameStats *self);
1201 FunctionPointerType inner =
1202 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x172E4E0);
1207 using FunctionPointerType = int (*)(
WizGameStats *self);
1208 FunctionPointerType inner =
1209 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1325970);
1214 using FunctionPointerType = int (*)(
WizGameStats *self);
1215 FunctionPointerType inner =
1216 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23CB0);
1221 using FunctionPointerType = float (*)(
WizGameStats *self);
1222 FunctionPointerType inner =
1223 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23E00);
1228 using FunctionPointerType = float (*)(
WizGameStats *self);
1229 FunctionPointerType inner =
1230 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23CD0);
1235 using FunctionPointerType = float (*)(
WizGameStats *self);
1236 FunctionPointerType inner =
1237 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23CE0);
1242 using FunctionPointerType = float (*)(
WizGameStats *self);
1243 FunctionPointerType inner =
1244 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23DA0);
1249 using FunctionPointerType = float (*)(
WizGameStats *self);
1250 FunctionPointerType inner =
1251 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23DB0);
1256 using FunctionPointerType = int (*)(
WizGameStats *self);
1257 FunctionPointerType inner =
1258 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0xC41EC0);
1263 using FunctionPointerType = int (*)(
WizGameStats *self);
1264 FunctionPointerType inner =
1265 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x16BE610);
1270 using FunctionPointerType = int (*)(
WizGameStats *self);
1271 FunctionPointerType inner =
1272 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23C40);
1277 using FunctionPointerType = int (*)(
WizGameStats *self);
1278 FunctionPointerType inner =
1279 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x14C1800);
1284 using FunctionPointerType = int (*)(
WizGameStats *self);
1285 FunctionPointerType inner =
1286 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23C50);
1291 using FunctionPointerType = int (*)(
WizGameStats *self);
1292 FunctionPointerType inner =
1293 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x132F600);
1298 using FunctionPointerType = float (*)(
WizGameStats *self);
1299 FunctionPointerType inner =
1300 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23D90);
1305 using FunctionPointerType = float (*)(
WizGameStats *self);
1306 FunctionPointerType inner =
1307 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23D80);
1312 using FunctionPointerType = float (*)(
WizGameStats *self);
1313 FunctionPointerType inner =
1314 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23D70);
1319 using FunctionPointerType = float (*)(
WizGameStats *self);
1320 FunctionPointerType inner =
1321 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23D20);
1326 using FunctionPointerType = int (*)(
WizGameStats *self);
1327 FunctionPointerType inner =
1328 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23C80);
1333 using FunctionPointerType = int (*)(
WizGameStats *self);
1334 FunctionPointerType inner =
1335 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23D30);
1340 using FunctionPointerType = int (*)(
WizGameStats *self);
1341 FunctionPointerType inner =
1342 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23D40);
1347 using FunctionPointerType = bool (*)(
WizGameStats *self,
int a0);
1348 FunctionPointerType inner =
1349 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A226F0);
1350 return inner(
this, a0);
1354 using FunctionPointerType = int (*)(
WizGameStats *self);
1355 FunctionPointerType inner =
1356 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23C30);
1361 using FunctionPointerType = int (*)(
WizGameStats *self);
1362 FunctionPointerType inner =
1363 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23CC0);
1368 using FunctionPointerType = int (*)(
WizGameStats *self);
1369 FunctionPointerType inner =
1370 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23CF0);
1375 using FunctionPointerType = int (*)(
WizGameStats *self);
1376 FunctionPointerType inner =
1377 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23D00);
1382 using FunctionPointerType = int (*)(
WizGameStats *self);
1383 FunctionPointerType inner =
1384 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23D10);
1389 using FunctionPointerType = int (*)(
WizGameStats *self);
1390 FunctionPointerType inner =
1391 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23D50);
1396 using FunctionPointerType = int (*)(
WizGameStats *self);
1397 FunctionPointerType inner =
1398 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23DF0);
1403 using FunctionPointerType = float (*)(
WizGameStats *self);
1404 FunctionPointerType inner =
1405 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23C60);
1410 using FunctionPointerType = float (*)(
WizGameStats *self);
1411 FunctionPointerType inner =
1412 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23C70);
1417 using FunctionPointerType = float (*)(
WizGameStats *self);
1418 FunctionPointerType inner =
1419 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x15BA340);
1424 using FunctionPointerType = float (*)(
WizGameStats *self);
1425 FunctionPointerType inner =
1426 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x15BA390);
1431 using FunctionPointerType = float (*)(
WizGameStats *self,
int a0);
1432 FunctionPointerType inner =
1433 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A20DF0);
1434 return inner(
this, a0);
1438 using FunctionPointerType = float (*)(
WizGameStats *self,
int a0);
1439 FunctionPointerType inner =
1440 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A20E30);
1441 return inner(
this, a0);
1445 using FunctionPointerType = float (*)(
WizGameStats *self,
int a0);
1446 FunctionPointerType inner =
1447 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A20E70);
1448 return inner(
this, a0);
1452 using FunctionPointerType = float (*)(
WizGameStats *self,
int a0);
1453 FunctionPointerType inner =
1454 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A20EB0);
1455 return inner(
this, a0);
1459 using FunctionPointerType = float (*)(
WizGameStats *self,
int a0);
1460 FunctionPointerType inner =
1461 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A20F30);
1462 return inner(
this, a0);
1466 using FunctionPointerType = float (*)(
WizGameStats *self,
int a0);
1467 FunctionPointerType inner =
1468 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A20F70);
1469 return inner(
this, a0);
1473 using FunctionPointerType = float (*)(
WizGameStats *self,
int a0);
1474 FunctionPointerType inner =
1475 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A20FB0);
1476 return inner(
this, a0);
1480 using FunctionPointerType = int (*)(
WizGameStats *self,
int a0);
1481 FunctionPointerType inner =
1482 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A21030);
1483 return inner(
this, a0);
1487 using FunctionPointerType = float (*)(
WizGameStats *self,
int a0);
1488 FunctionPointerType inner =
1489 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A21060);
1490 return inner(
this, a0);
1494 using FunctionPointerType = float (*)(
WizGameStats *self);
1495 FunctionPointerType inner =
1496 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23AE0);
1501 using FunctionPointerType = float (*)(
WizGameStats *self);
1502 FunctionPointerType inner =
1503 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23AC0);
1508 using FunctionPointerType = float (*)(
WizGameStats *self);
1509 FunctionPointerType inner =
1510 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23AB0);
1515 using FunctionPointerType = float (*)(
WizGameStats *self);
1516 FunctionPointerType inner =
1517 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23AF0);
1522 using FunctionPointerType = float (*)(
WizGameStats *self);
1523 FunctionPointerType inner =
1524 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23AD0);
1529 using FunctionPointerType = float (*)(
WizGameStats *self);
1530 FunctionPointerType inner =
1531 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23B10);
1536 using FunctionPointerType = float (*)(
WizGameStats *self);
1537 FunctionPointerType inner =
1538 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23B20);
1543 using FunctionPointerType = int (*)(
WizGameStats *self);
1544 FunctionPointerType inner =
1545 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23B40);
1550 using FunctionPointerType = float (*)(
WizGameStats *self);
1551 FunctionPointerType inner =
1552 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23B30);
1557 using FunctionPointerType = int (*)(
WizGameStats *self);
1558 FunctionPointerType inner =
1559 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A20640);
1564 using FunctionPointerType = int (*)(
WizGameStats *self);
1565 FunctionPointerType inner =
1566 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A206B0);
1571 using FunctionPointerType = int (*)(
WizGameStats *self);
1572 FunctionPointerType inner =
1573 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A20710);
1578 using FunctionPointerType = float (*)(
WizGameStats *self);
1579 FunctionPointerType inner =
1580 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23B00);
1585 using FunctionPointerType = float (*)(
WizGameStats *self,
int a0);
1586 FunctionPointerType inner =
1587 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A20FF0);
1588 return inner(
this, a0);
1592 using FunctionPointerType = float (*)(
WizGameStats *self);
1593 FunctionPointerType inner =
1594 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23B70);
1599 using FunctionPointerType = int (*)(
WizGameStats *self);
1600 FunctionPointerType inner =
1601 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23D60);
1606 using FunctionPointerType = float (*)(
WizGameStats *self);
1607 FunctionPointerType inner =
1608 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A22D20);
1613 using FunctionPointerType = float (*)(
WizGameStats *self);
1614 FunctionPointerType inner =
1615 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23B50);
1620 using FunctionPointerType = float (*)(
WizGameStats *self);
1621 FunctionPointerType inner =
1622 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23DC0);
1627 using FunctionPointerType = float (*)(
WizGameStats *self);
1628 FunctionPointerType inner =
1629 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23DE0);
1634 using FunctionPointerType = int (*)(
WizGameStats *self);
1635 FunctionPointerType inner =
1636 reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1A23DD0);
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86
Definition WizGameStats.h:6
float GetShadowPipRating()
Definition WizGameStats.h:1605
int CalcMaxMana()
Definition WizGameStats.h:1563
void setBonusMana(int val)
Definition WizGameStats.h:207
int getStormMastery()
Definition WizGameStats.h:583
bool getFriendlyPlayer()
Definition WizGameStats.h:1046
void setPipConversionPercentPerSchool(Vector< float > val)
Definition WizGameStats.h:794
void setCurrentEventCurrency2(int val)
Definition WizGameStats.h:100
float getDmgReduceFlatAll()
Definition WizGameStats.h:422
SharedPointer< Ladder > * getPArenaLadder()
Definition WizGameStats.h:162
Vector< int > getSpellChargeBase()
Definition WizGameStats.h:136
float getBlockRatingAll()
Definition WizGameStats.h:244
void setBonusEnergy(int val)
Definition WizGameStats.h:215
Vector< float > getDmgBonusFlat()
Definition WizGameStats.h:287
int getCurrentEventCurrency1()
Definition WizGameStats.h:88
float GetPowerPipBase()
Definition WizGameStats.h:1297
SharedPointer< Ladder > * getBracketLader()
Definition WizGameStats.h:184
List< unsigned int > getActiveClassProjectsList()
Definition WizGameStats.h:923
void setPDerbyLadder(SharedPointer< Ladder > *val)
Definition WizGameStats.h:179
int getPetActChance()
Definition WizGameStats.h:269
void setAccReducePercentAll(float val)
Definition WizGameStats.h:436
void setAdventurePowerCooldownTime(unsigned int val)
Definition WizGameStats.h:951
void setAccReducePercent(Vector< float > val)
Definition WizGameStats.h:342
Vector< float > getAccReducePercent()
Definition WizGameStats.h:337
void setFishingLuckBonusPercentAll(float val)
Definition WizGameStats.h:716
void setAccBonusPercentAll(float val)
Definition WizGameStats.h:400
int getBaseEventCurrency2Pouch()
Definition WizGameStats.h:40
void setCurrentHitpoints(int val)
Definition WizGameStats.h:76
float getShadowPipRateThreshold()
Definition WizGameStats.h:1029
float CalcTotalShadowPipRating()
Definition WizGameStats.h:1612
void setSpellChargeBase(Vector< int > val)
Definition WizGameStats.h:141
void setCurrentPvPCurrency(int val)
Definition WizGameStats.h:108
void setBaseGoldPouch(int val)
Definition WizGameStats.h:28
int getShadowPipMax()
Definition WizGameStats.h:674
void setPArenaLadder(SharedPointer< Ladder > *val)
Definition WizGameStats.h:168
int GetCurrentHitpoints()
Definition WizGameStats.h:1171
unsigned int getSubscriberBenefitFlags()
Definition WizGameStats.h:720
int GetBasePvPCurrencyPouch()
Definition WizGameStats.h:1283
void setDmgBonusFlat(Vector< float > val)
Definition WizGameStats.h:292
float GetBlockRating()
Definition WizGameStats.h:1402
Vector< int > getPipConversionBasePerSchool()
Definition WizGameStats.h:858
int getCurrentMana()
Definition WizGameStats.h:120
int getCurrentEventCurrency2()
Definition WizGameStats.h:96
int getEnergyMax()
Definition WizGameStats.h:64
unsigned int getPurchasedCustomTeleportEffects2()
Definition WizGameStats.h:968
void setDisabledItemSlotIDs(List< unsigned int > val)
Definition WizGameStats.h:940
int GetBaseEventCurrency2Pouch()
Definition WizGameStats.h:1276
void setCurrentEventCurrency1(int val)
Definition WizGameStats.h:92
unsigned int getHighestWorld1ID()
Definition WizGameStats.h:903
float getAccBonusPercentAll()
Definition WizGameStats.h:395
void setHealBonusPercent(Vector< float > val)
Definition WizGameStats.h:352
void setBaseHitpoints(int val)
Definition WizGameStats.h:12
float CalcAccReducePercent(int a0)
Definition WizGameStats.h:1458
void setPowerPipBase(float val)
Definition WizGameStats.h:471
unsigned char getMonsterMagicLevel()
Definition WizGameStats.h:800
void setPipConversionRatingPerSchool(Vector< float > val)
Definition WizGameStats.h:773
float CalcAccBonusPercentAll()
Definition WizGameStats.h:1500
bool getNewSpellbookLayoutWarning()
Definition WizGameStats.h:842
void setMaximumNumberOfIslands(int val)
Definition WizGameStats.h:595
void setPipConversionPercentAll(float val)
Definition WizGameStats.h:784
void setReferenceLevel(int val)
Definition WizGameStats.h:257
float CalcHealIncBonusPercent(int a0)
Definition WizGameStats.h:1472
int getBonusEnergy()
Definition WizGameStats.h:211
int GetStormMastery()
Definition WizGameStats.h:1395
int GetMaximumNumberOfIslands()
Definition WizGameStats.h:1339
float CalcWispBonusPercent()
Definition WizGameStats.h:1591
float getCriticalHitPercentAll()
Definition WizGameStats.h:219
void setGardeningLevel(unsigned char val)
Definition WizGameStats.h:604
void setApBonusPercentAll(float val)
Definition WizGameStats.h:409
unsigned int getAdventurePowerCooldownTime()
Definition WizGameStats.h:945
int getCurrentArenaPoints()
Definition WizGameStats.h:128
int GetCurrentEventCurrency2()
Definition WizGameStats.h:1199
void setMythMastery(int val)
Definition WizGameStats.h:579
unsigned char getMailSentToday()
Definition WizGameStats.h:1161
void setBlockPercentBySchool(Vector< float > val)
Definition WizGameStats.h:509
float CalcAPBonusPercentAll()
Definition WizGameStats.h:1507
void setDmgBonusPercentAll(float val)
Definition WizGameStats.h:382
float GetShadowPipRateThreshold()
Definition WizGameStats.h:1626
bool getShowItemLock()
Definition WizGameStats.h:625
void setCurrentMana(int val)
Definition WizGameStats.h:124
void setMailSentToday(unsigned char val)
Definition WizGameStats.h:1166
void setGardeningXP(int val)
Definition WizGameStats.h:613
float getArchmasteryBonusPercentage()
Definition WizGameStats.h:1116
void setCurrentGold(int val)
Definition WizGameStats.h:84
void setCriticalHitPercentBySchool(Vector< float > val)
Definition WizGameStats.h:498
float getBonusShadowPipRating()
Definition WizGameStats.h:1011
int GetDeathMastery()
Definition WizGameStats.h:1360
void setPurchasedCustomEmotes1(unsigned int val)
Definition WizGameStats.h:875
int getPipConversionBaseAllSchools()
Definition WizGameStats.h:850
float CalcDmgReducePercentAll()
Definition WizGameStats.h:1514
int CalcTotalHitpoints()
Definition WizGameStats.h:1556
unsigned int getPurchasedCustomTeleportEffects3()
Definition WizGameStats.h:991
int getHighestCharacterWorldOnAccount()
Definition WizGameStats.h:1125
void setLifeMastery(int val)
Definition WizGameStats.h:571
int getBaseHitpoints()
Definition WizGameStats.h:8
std::string getCurrentZoneName()
Definition WizGameStats.h:1151
float getPowerPipBase()
Definition WizGameStats.h:466
void setCantripLevel(unsigned char val)
Definition WizGameStats.h:1085
unsigned int getSchoolID()
Definition WizGameStats.h:1133
Vector< float > getPipConversionRatingPerSchool()
Definition WizGameStats.h:768
int getLevelScaled()
Definition WizGameStats.h:1143
int getReferenceLevel()
Definition WizGameStats.h:253
int getIceMastery()
Definition WizGameStats.h:559
int getCurrentGold()
Definition WizGameStats.h:80
void setDmgReduceFlatAll(float val)
Definition WizGameStats.h:427
float getBlockPercentAll()
Definition WizGameStats.h:227
int GetBaseMana()
Definition WizGameStats.h:1262
float CalcAccReducePercentAll()
Definition WizGameStats.h:1521
void setHealIncBonusPercentAll(float val)
Definition WizGameStats.h:454
int getBonusHitpoints()
Definition WizGameStats.h:195
void setPurchasedCustomTeleportEffects1(unsigned int val)
Definition WizGameStats.h:886
int getFireMastery()
Definition WizGameStats.h:551
float CalcHealIncBonusPercentAll()
Definition WizGameStats.h:1535
Vector< float > getBlockRatingBySchool()
Definition WizGameStats.h:525
void setNewSpellbookLayoutWarning(bool val)
Definition WizGameStats.h:846
void setHighestWorld1ID(unsigned int val)
Definition WizGameStats.h:908
int GetPipConversionBaseAllSchools()
Definition WizGameStats.h:1598
float getPipConversionRatingAll()
Definition WizGameStats.h:759
int GetLifeMastery()
Definition WizGameStats.h:1381
unsigned int getPurchasedCustomEmotes2()
Definition WizGameStats.h:956
void setDmgReducePercent(Vector< float > val)
Definition WizGameStats.h:322
Vector< float > getCriticalHitPercentBySchool()
Definition WizGameStats.h:493
void setCurrentZoneName(std::string val)
Definition WizGameStats.h:1156
void setCantripXP(int val)
Definition WizGameStats.h:1094
void setFishingLuckBonusPercent(Vector< float > val)
Definition WizGameStats.h:706
unsigned char getCantripLevel()
Definition WizGameStats.h:1080
bool getPlayerChatChannelIsPublic()
Definition WizGameStats.h:818
void setShadowPipRatePercentage(int val)
Definition WizGameStats.h:1042
int GetBasePvPTourneyCurrencyPouch()
Definition WizGameStats.h:1290
float getDmgBonusPercentAll()
Definition WizGameStats.h:377
int GetCurrentGold()
Definition WizGameStats.h:1185
int GetMythMastery()
Definition WizGameStats.h:1388
float CalcHealBonusPercent(int a0)
Definition WizGameStats.h:1465
float CalcDmgBonusPercentAll()
Definition WizGameStats.h:1493
void setFishingLevel(unsigned char val)
Definition WizGameStats.h:687
int getBaseMana()
Definition WizGameStats.h:16
void setBlockRatingBySchool(Vector< float > val)
Definition WizGameStats.h:530
float GetShadowPipRateAccumulated()
Definition WizGameStats.h:1619
void setPowerPipBonusPercentAll(float val)
Definition WizGameStats.h:480
Vector< float > getDmgReducePercent()
Definition WizGameStats.h:317
int getBaseGoldPouch()
Definition WizGameStats.h:24
float CalcFishingLuckBonusPercent(int a0)
Definition WizGameStats.h:1584
void setBracketLader(SharedPointer< Ladder > *val)
Definition WizGameStats.h:190
int getHighestCharacterLevelOnAccount()
Definition WizGameStats.h:261
int getSpellChargeBonusAll()
Definition WizGameStats.h:458
void setSpellChargeBonusAll(int val)
Definition WizGameStats.h:462
float GetCriticalHitPercent()
Definition WizGameStats.h:1423
int getMythMastery()
Definition WizGameStats.h:575
void setBasePvPCurrencyPouch(int val)
Definition WizGameStats.h:52
float CalcAccBonusPercent(int a0)
Definition WizGameStats.h:1437
float GetPotionMax()
Definition WizGameStats.h:1304
float getDmgBonusFlatAll()
Definition WizGameStats.h:386
unsigned int getPurchasedCustomEmotes1()
Definition WizGameStats.h:869
float GetPotionCharge()
Definition WizGameStats.h:1311
int GetCurrentArenaPoints()
Definition WizGameStats.h:1325
unsigned char getGardeningLevel()
Definition WizGameStats.h:599
float CalcFishingLuckBonusPercentAll()
Definition WizGameStats.h:1577
void setBalanceMastery(int val)
Definition WizGameStats.h:539
void setStormMastery(int val)
Definition WizGameStats.h:587
int getCantripXP()
Definition WizGameStats.h:1090
void setActiveClassProjectsList(List< unsigned int > val)
Definition WizGameStats.h:928
int getMaximumNumberOfIslands()
Definition WizGameStats.h:591
void setFishingXP(int val)
Definition WizGameStats.h:696
float getWispBonusPercent()
Definition WizGameStats.h:750
float GetEventCurrency1Percent()
Definition WizGameStats.h:1227
void setCriticalHitRatingBySchool(Vector< float > val)
Definition WizGameStats.h:520
void setShadowPipMax(int val)
Definition WizGameStats.h:678
float getStunResistancePercent()
Definition WizGameStats.h:657
void setHealIncBonusPercent(Vector< float > val)
Definition WizGameStats.h:362
int GetBaseHitpoints()
Definition WizGameStats.h:1255
bool getQuestFinderEnabled()
Definition WizGameStats.h:633
int GetFireMastery()
Definition WizGameStats.h:1367
float CalcAPBonusPercent(int a0)
Definition WizGameStats.h:1444
void setExtraInventorySpace(int val)
Definition WizGameStats.h:830
void setArchmasteryBase(float val)
Definition WizGameStats.h:1103
unsigned char getFishingLevel()
Definition WizGameStats.h:682
void setShadowPipRateThreshold(float val)
Definition WizGameStats.h:1034
void setShadowPipRating(float val)
Definition WizGameStats.h:1007
void setBonusShadowPipRating(float val)
Definition WizGameStats.h:1016
float getPipConversionPercentAll()
Definition WizGameStats.h:779
void setStunResistancePercent(float val)
Definition WizGameStats.h:662
void setSubscriberBenefitFlags(unsigned int val)
Definition WizGameStats.h:726
void setWispBonusPercent(float val)
Definition WizGameStats.h:755
float GetBlockPercent()
Definition WizGameStats.h:1416
float getShadowPipRating()
Definition WizGameStats.h:1002
float getAccReducePercentAll()
Definition WizGameStats.h:431
void setIceMastery(int val)
Definition WizGameStats.h:563
int GetIceMastery()
Definition WizGameStats.h:1374
unsigned int getShowPVPOption()
Definition WizGameStats.h:1062
Vector< float > getFishingLuckBonusPercent()
Definition WizGameStats.h:700
int getCurrentPvPCurrency()
Definition WizGameStats.h:104
int getFishingXP()
Definition WizGameStats.h:692
float getArchmasteryBonusFlat()
Definition WizGameStats.h:1107
float getCriticalHitRatingAll()
Definition WizGameStats.h:235
void setPurchasedCustomEmotes3(unsigned int val)
Definition WizGameStats.h:985
float CalcDmgBonusFlat(int a0)
Definition WizGameStats.h:1486
int CalcSpellChargeBonusAll()
Definition WizGameStats.h:1542
void setMonsterMagicLevel(unsigned char val)
Definition WizGameStats.h:805
void setRememberLastRealm(bool val)
Definition WizGameStats.h:838
void setPotionCharge(float val)
Definition WizGameStats.h:158
void setLevelScaled(int val)
Definition WizGameStats.h:1147
int getMonsterMagicXP()
Definition WizGameStats.h:810
void setCriticalHitRatingAll(float val)
Definition WizGameStats.h:240
void setPurchasedCustomTeleportEffects3(unsigned int val)
Definition WizGameStats.h:996
float getXpPercentIncrease()
Definition WizGameStats.h:484
void setShowPVPOption(unsigned int val)
Definition WizGameStats.h:1067
unsigned int getElixirBenefitFlags()
Definition WizGameStats.h:731
int getCurrentHitpoints()
Definition WizGameStats.h:72
void setPlayerChatChannelIsPublic(bool val)
Definition WizGameStats.h:822
int GetCurrentPvPCurrency()
Definition WizGameStats.h:1206
Vector< float > getHealBonusPercent()
Definition WizGameStats.h:347
int GetBaseEventCurrency1Pouch()
Definition WizGameStats.h:1269
int CalcMaxEnergy()
Definition WizGameStats.h:1570
void setSchoolID(unsigned int val)
Definition WizGameStats.h:1138
float CalcDmgReducePercent(int a0)
Definition WizGameStats.h:1451
int GetCurrentMana()
Definition WizGameStats.h:1178
int GetBalanceMastery()
Definition WizGameStats.h:1353
float getShadowPipRateAccumulated()
Definition WizGameStats.h:1020
unsigned int getEquippedTeleportEffect()
Definition WizGameStats.h:892
void setHighestCharacterLevelOnAccount(int val)
Definition WizGameStats.h:265
float GetXPPercentIncrease()
Definition WizGameStats.h:1220
int getBonusMana()
Definition WizGameStats.h:203
void setBaseEventCurrency1Pouch(int val)
Definition WizGameStats.h:36
Vector< float > getDmgBonusPercent()
Definition WizGameStats.h:277
void setBaseMana(int val)
Definition WizGameStats.h:20
List< unsigned int > getDisabledItemSlotIDs()
Definition WizGameStats.h:934
bool getDontAllowFriendFinderCodes()
Definition WizGameStats.h:649
float getShadowPipBonusPercent()
Definition WizGameStats.h:741
int getBuddyListLimit()
Definition WizGameStats.h:641
Vector< float > getAccBonusPercent()
Definition WizGameStats.h:297
void setBlockRatingAll(float val)
Definition WizGameStats.h:249
int getGardeningXP()
Definition WizGameStats.h:609
void setMonsterMagicXP(int val)
Definition WizGameStats.h:814
void setPurchasedCustomTeleportEffects2(unsigned int val)
Definition WizGameStats.h:973
float GetPvPTourneyCurrencyPercent()
Definition WizGameStats.h:1248
bool getRememberLastRealm()
Definition WizGameStats.h:834
void setInvisibleToFriends(bool val)
Definition WizGameStats.h:621
float CalcDmgBonusPercent(int a0)
Definition WizGameStats.h:1430
void setFavoriteSlot(int val)
Definition WizGameStats.h:1076
Vector< int > getSpellChargeBonus()
Definition WizGameStats.h:367
Vector< float > getBlockPercentBySchool()
Definition WizGameStats.h:504
float getHealBonusPercentAll()
Definition WizGameStats.h:440
float CalcPowerPipBonusPercentAll()
Definition WizGameStats.h:1549
int getBasePvPTourneyCurrencyPouch()
Definition WizGameStats.h:56
void setPurchasedCustomEmotes2(unsigned int val)
Definition WizGameStats.h:962
void setShowItemLock(bool val)
Definition WizGameStats.h:629
void setBasePvPTourneyCurrencyPouch(int val)
Definition WizGameStats.h:60
float getApBonusPercentAll()
Definition WizGameStats.h:404
void setPipConversionBaseAllSchools(int val)
Definition WizGameStats.h:854
void setShadowPipBonusPercent(float val)
Definition WizGameStats.h:746
float GetCriticalHitRating()
Definition WizGameStats.h:1409
float getHealIncBonusPercentAll()
Definition WizGameStats.h:449
int getBasePvPCurrencyPouch()
Definition WizGameStats.h:48
void setHighestWorld2ID(unsigned int val)
Definition WizGameStats.h:918
void setDontAllowFriendFinderCodes(bool val)
Definition WizGameStats.h:653
void setAccBonusPercent(Vector< float > val)
Definition WizGameStats.h:302
void setPetActChance(int val)
Definition WizGameStats.h:273
void setSpellChargeBonus(Vector< int > val)
Definition WizGameStats.h:372
float getArchmasteryBase()
Definition WizGameStats.h:1098
SharedPointer< Ladder > * getPDerbyLadder()
Definition WizGameStats.h:173
void setArchmasteryBonusPercentage(float val)
Definition WizGameStats.h:1121
void setFriendlyPlayer(bool val)
Definition WizGameStats.h:1050
void setShadowMagicUnlocked(bool val)
Definition WizGameStats.h:670
void setDeathMastery(int val)
Definition WizGameStats.h:547
void setCurrentArenaPoints(int val)
Definition WizGameStats.h:132
void setCurrentPvPTourneyCurrency(int val)
Definition WizGameStats.h:116
bool HasMastery(int a0)
Definition WizGameStats.h:1346
void setElixirBenefitFlags(unsigned int val)
Definition WizGameStats.h:736
bool getShadowMagicUnlocked()
Definition WizGameStats.h:666
int GetCurrentPvPTourneyCurrency()
Definition WizGameStats.h:1213
void setDmgReduceFlat(Vector< float > val)
Definition WizGameStats.h:332
void setHealBonusPercentAll(float val)
Definition WizGameStats.h:445
int getBaseEventCurrency1Pouch()
Definition WizGameStats.h:32
unsigned int getHighestWorld2ID()
Definition WizGameStats.h:913
void setBuddyListLimit(int val)
Definition WizGameStats.h:645
float getPowerPipBonusPercentAll()
Definition WizGameStats.h:475
void setDmgReducePercentAll(float val)
Definition WizGameStats.h:418
float GetEventCurrency2Percent()
Definition WizGameStats.h:1234
int CalcSpellChargeBonus(int a0)
Definition WizGameStats.h:1479
float GetPvPCurrencyPercent()
Definition WizGameStats.h:1241
int getBalanceMastery()
Definition WizGameStats.h:535
Vector< float > getApBonusPercent()
Definition WizGameStats.h:307
unsigned int getPurchasedCustomEmotes3()
Definition WizGameStats.h:979
float GetManaReducePercent()
Definition WizGameStats.h:1318
int getExtraInventorySpace()
Definition WizGameStats.h:826
float getPotionMax()
Definition WizGameStats.h:146
Vector< float > getDmgReduceFlat()
Definition WizGameStats.h:327
int GetCurrentEventCurrency1()
Definition WizGameStats.h:1192
unsigned int getPurchasedCustomTeleportEffects1()
Definition WizGameStats.h:881
void setPipConversionRatingAll(float val)
Definition WizGameStats.h:764
float CalcHealBonusPercentAll()
Definition WizGameStats.h:1528
void setBonusHitpoints(int val)
Definition WizGameStats.h:199
void setFireMastery(int val)
Definition WizGameStats.h:555
int getDeathMastery()
Definition WizGameStats.h:543
void setArchmasteryBonusFlat(float val)
Definition WizGameStats.h:1112
bool getInvisibleToFriends()
Definition WizGameStats.h:617
Vector< float > getHealIncBonusPercent()
Definition WizGameStats.h:357
void setXpPercentIncrease(float val)
Definition WizGameStats.h:489
void setEnergyMax(int val)
Definition WizGameStats.h:68
void setPipConversionBasePerSchool(Vector< int > val)
Definition WizGameStats.h:864
void setEmojiSkinTone(int val)
Definition WizGameStats.h:1058
void setCriticalHitPercentAll(float val)
Definition WizGameStats.h:223
void setPotionMax(float val)
Definition WizGameStats.h:150
void setDmgBonusPercent(Vector< float > val)
Definition WizGameStats.h:282
void setDmgBonusFlatAll(float val)
Definition WizGameStats.h:391
int getCurrentPvPTourneyCurrency()
Definition WizGameStats.h:112
int getShadowPipRatePercentage()
Definition WizGameStats.h:1038
Vector< float > getPipConversionPercentPerSchool()
Definition WizGameStats.h:789
float getFishingLuckBonusPercentAll()
Definition WizGameStats.h:711
Vector< float > getCriticalHitRatingBySchool()
Definition WizGameStats.h:514
void setEquippedTeleportEffect(unsigned int val)
Definition WizGameStats.h:898
int getFavoriteSlot()
Definition WizGameStats.h:1072
float getDmgReducePercentAll()
Definition WizGameStats.h:413
int GetMaxEnergy()
Definition WizGameStats.h:1332
int getEmojiSkinTone()
Definition WizGameStats.h:1054
int getLifeMastery()
Definition WizGameStats.h:567
void setQuestFinderEnabled(bool val)
Definition WizGameStats.h:637
float getPotionCharge()
Definition WizGameStats.h:154
int GetShadowPipRatePercentage()
Definition WizGameStats.h:1633
void setHighestCharacterWorldOnAccount(int val)
Definition WizGameStats.h:1129
void setApBonusPercent(Vector< float > val)
Definition WizGameStats.h:312
void setBaseEventCurrency2Pouch(int val)
Definition WizGameStats.h:44
void setShadowPipRateAccumulated(float val)
Definition WizGameStats.h:1025
void setBlockPercentAll(float val)
Definition WizGameStats.h:231