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WizGameStats Class Reference

#include <WizGameStats.h>

Inheritance diagram for WizGameStats:
PropertyClass

Public Member Functions

int getBaseHitpoints ()
 
void setBaseHitpoints (int val)
 
int getBaseMana ()
 
void setBaseMana (int val)
 
int getBaseGoldPouch ()
 
void setBaseGoldPouch (int val)
 
int getBaseEventCurrency1Pouch ()
 
void setBaseEventCurrency1Pouch (int val)
 
int getBaseEventCurrency2Pouch ()
 
void setBaseEventCurrency2Pouch (int val)
 
int getBasePvPCurrencyPouch ()
 
void setBasePvPCurrencyPouch (int val)
 
int getBasePvPTourneyCurrencyPouch ()
 
void setBasePvPTourneyCurrencyPouch (int val)
 
int getEnergyMax ()
 
void setEnergyMax (int val)
 
int getCurrentHitpoints ()
 
void setCurrentHitpoints (int val)
 
int getCurrentGold ()
 
void setCurrentGold (int val)
 
int getCurrentEventCurrency1 ()
 
void setCurrentEventCurrency1 (int val)
 
int getCurrentEventCurrency2 ()
 
void setCurrentEventCurrency2 (int val)
 
int getCurrentPvPCurrency ()
 
void setCurrentPvPCurrency (int val)
 
int getCurrentPvPTourneyCurrency ()
 
void setCurrentPvPTourneyCurrency (int val)
 
int getCurrentMana ()
 
void setCurrentMana (int val)
 
int getCurrentArenaPoints ()
 
void setCurrentArenaPoints (int val)
 
Vector< int > getSpellChargeBase ()
 
void setSpellChargeBase (Vector< int > val)
 
float getPotionMax ()
 
void setPotionMax (float val)
 
float getPotionCharge ()
 
void setPotionCharge (float val)
 
SharedPointer< Ladder > * getPArenaLadder ()
 
void setPArenaLadder (SharedPointer< Ladder > *val)
 
SharedPointer< Ladder > * getPDerbyLadder ()
 
void setPDerbyLadder (SharedPointer< Ladder > *val)
 
SharedPointer< Ladder > * getBracketLader ()
 
void setBracketLader (SharedPointer< Ladder > *val)
 
int getBonusHitpoints ()
 
void setBonusHitpoints (int val)
 
int getBonusMana ()
 
void setBonusMana (int val)
 
int getBonusEnergy ()
 
void setBonusEnergy (int val)
 
float getCriticalHitPercentAll ()
 
void setCriticalHitPercentAll (float val)
 
float getBlockPercentAll ()
 
void setBlockPercentAll (float val)
 
float getCriticalHitRatingAll ()
 
void setCriticalHitRatingAll (float val)
 
float getBlockRatingAll ()
 
void setBlockRatingAll (float val)
 
int getReferenceLevel ()
 
void setReferenceLevel (int val)
 
int getHighestCharacterLevelOnAccount ()
 
void setHighestCharacterLevelOnAccount (int val)
 
int getPetActChance ()
 
void setPetActChance (int val)
 
Vector< float > getDmgBonusPercent ()
 
void setDmgBonusPercent (Vector< float > val)
 
Vector< float > getDmgBonusFlat ()
 
void setDmgBonusFlat (Vector< float > val)
 
Vector< float > getAccBonusPercent ()
 
void setAccBonusPercent (Vector< float > val)
 
Vector< float > getApBonusPercent ()
 
void setApBonusPercent (Vector< float > val)
 
Vector< float > getDmgReducePercent ()
 
void setDmgReducePercent (Vector< float > val)
 
Vector< float > getDmgReduceFlat ()
 
void setDmgReduceFlat (Vector< float > val)
 
Vector< float > getAccReducePercent ()
 
void setAccReducePercent (Vector< float > val)
 
Vector< float > getHealBonusPercent ()
 
void setHealBonusPercent (Vector< float > val)
 
Vector< float > getHealIncBonusPercent ()
 
void setHealIncBonusPercent (Vector< float > val)
 
Vector< int > getSpellChargeBonus ()
 
void setSpellChargeBonus (Vector< int > val)
 
float getDmgBonusPercentAll ()
 
void setDmgBonusPercentAll (float val)
 
float getDmgBonusFlatAll ()
 
void setDmgBonusFlatAll (float val)
 
float getAccBonusPercentAll ()
 
void setAccBonusPercentAll (float val)
 
float getApBonusPercentAll ()
 
void setApBonusPercentAll (float val)
 
float getDmgReducePercentAll ()
 
void setDmgReducePercentAll (float val)
 
float getDmgReduceFlatAll ()
 
void setDmgReduceFlatAll (float val)
 
float getAccReducePercentAll ()
 
void setAccReducePercentAll (float val)
 
float getHealBonusPercentAll ()
 
void setHealBonusPercentAll (float val)
 
float getHealIncBonusPercentAll ()
 
void setHealIncBonusPercentAll (float val)
 
int getSpellChargeBonusAll ()
 
void setSpellChargeBonusAll (int val)
 
float getPowerPipBase ()
 
void setPowerPipBase (float val)
 
float getPowerPipBonusPercentAll ()
 
void setPowerPipBonusPercentAll (float val)
 
float getXpPercentIncrease ()
 
void setXpPercentIncrease (float val)
 
Vector< float > getCriticalHitPercentBySchool ()
 
void setCriticalHitPercentBySchool (Vector< float > val)
 
Vector< float > getBlockPercentBySchool ()
 
void setBlockPercentBySchool (Vector< float > val)
 
Vector< float > getCriticalHitRatingBySchool ()
 
void setCriticalHitRatingBySchool (Vector< float > val)
 
Vector< float > getBlockRatingBySchool ()
 
void setBlockRatingBySchool (Vector< float > val)
 
int getBalanceMastery ()
 
void setBalanceMastery (int val)
 
int getDeathMastery ()
 
void setDeathMastery (int val)
 
int getFireMastery ()
 
void setFireMastery (int val)
 
int getIceMastery ()
 
void setIceMastery (int val)
 
int getLifeMastery ()
 
void setLifeMastery (int val)
 
int getMythMastery ()
 
void setMythMastery (int val)
 
int getStormMastery ()
 
void setStormMastery (int val)
 
int getMaximumNumberOfIslands ()
 
void setMaximumNumberOfIslands (int val)
 
unsigned char getGardeningLevel ()
 
void setGardeningLevel (unsigned char val)
 
int getGardeningXP ()
 
void setGardeningXP (int val)
 
bool getInvisibleToFriends ()
 
void setInvisibleToFriends (bool val)
 
bool getShowItemLock ()
 
void setShowItemLock (bool val)
 
bool getQuestFinderEnabled ()
 
void setQuestFinderEnabled (bool val)
 
int getBuddyListLimit ()
 
void setBuddyListLimit (int val)
 
bool getDontAllowFriendFinderCodes ()
 
void setDontAllowFriendFinderCodes (bool val)
 
float getStunResistancePercent ()
 
void setStunResistancePercent (float val)
 
bool getShadowMagicUnlocked ()
 
void setShadowMagicUnlocked (bool val)
 
int getShadowPipMax ()
 
void setShadowPipMax (int val)
 
unsigned char getFishingLevel ()
 
void setFishingLevel (unsigned char val)
 
int getFishingXP ()
 
void setFishingXP (int val)
 
Vector< float > getFishingLuckBonusPercent ()
 
void setFishingLuckBonusPercent (Vector< float > val)
 
float getFishingLuckBonusPercentAll ()
 
void setFishingLuckBonusPercentAll (float val)
 
unsigned int getSubscriberBenefitFlags ()
 
void setSubscriberBenefitFlags (unsigned int val)
 
unsigned int getElixirBenefitFlags ()
 
void setElixirBenefitFlags (unsigned int val)
 
float getShadowPipBonusPercent ()
 
void setShadowPipBonusPercent (float val)
 
float getWispBonusPercent ()
 
void setWispBonusPercent (float val)
 
float getPipConversionRatingAll ()
 
void setPipConversionRatingAll (float val)
 
Vector< float > getPipConversionRatingPerSchool ()
 
void setPipConversionRatingPerSchool (Vector< float > val)
 
float getPipConversionPercentAll ()
 
void setPipConversionPercentAll (float val)
 
Vector< float > getPipConversionPercentPerSchool ()
 
void setPipConversionPercentPerSchool (Vector< float > val)
 
unsigned char getMonsterMagicLevel ()
 
void setMonsterMagicLevel (unsigned char val)
 
int getMonsterMagicXP ()
 
void setMonsterMagicXP (int val)
 
bool getPlayerChatChannelIsPublic ()
 
void setPlayerChatChannelIsPublic (bool val)
 
int getExtraInventorySpace ()
 
void setExtraInventorySpace (int val)
 
bool getRememberLastRealm ()
 
void setRememberLastRealm (bool val)
 
bool getNewSpellbookLayoutWarning ()
 
void setNewSpellbookLayoutWarning (bool val)
 
int getPipConversionBaseAllSchools ()
 
void setPipConversionBaseAllSchools (int val)
 
Vector< int > getPipConversionBasePerSchool ()
 
void setPipConversionBasePerSchool (Vector< int > val)
 
unsigned int getPurchasedCustomEmotes1 ()
 
void setPurchasedCustomEmotes1 (unsigned int val)
 
unsigned int getPurchasedCustomTeleportEffects1 ()
 
void setPurchasedCustomTeleportEffects1 (unsigned int val)
 
unsigned int getEquippedTeleportEffect ()
 
void setEquippedTeleportEffect (unsigned int val)
 
unsigned int getHighestWorld1ID ()
 
void setHighestWorld1ID (unsigned int val)
 
unsigned int getHighestWorld2ID ()
 
void setHighestWorld2ID (unsigned int val)
 
List< unsigned int > getActiveClassProjectsList ()
 
void setActiveClassProjectsList (List< unsigned int > val)
 
List< unsigned int > getDisabledItemSlotIDs ()
 
void setDisabledItemSlotIDs (List< unsigned int > val)
 
unsigned int getAdventurePowerCooldownTime ()
 
void setAdventurePowerCooldownTime (unsigned int val)
 
unsigned int getPurchasedCustomEmotes2 ()
 
void setPurchasedCustomEmotes2 (unsigned int val)
 
unsigned int getPurchasedCustomTeleportEffects2 ()
 
void setPurchasedCustomTeleportEffects2 (unsigned int val)
 
unsigned int getPurchasedCustomEmotes3 ()
 
void setPurchasedCustomEmotes3 (unsigned int val)
 
unsigned int getPurchasedCustomTeleportEffects3 ()
 
void setPurchasedCustomTeleportEffects3 (unsigned int val)
 
float getShadowPipRating ()
 
void setShadowPipRating (float val)
 
float getBonusShadowPipRating ()
 
void setBonusShadowPipRating (float val)
 
float getShadowPipRateAccumulated ()
 
void setShadowPipRateAccumulated (float val)
 
float getShadowPipRateThreshold ()
 
void setShadowPipRateThreshold (float val)
 
int getShadowPipRatePercentage ()
 
void setShadowPipRatePercentage (int val)
 
bool getFriendlyPlayer ()
 
void setFriendlyPlayer (bool val)
 
int getEmojiSkinTone ()
 
void setEmojiSkinTone (int val)
 
unsigned int getShowPVPOption ()
 
void setShowPVPOption (unsigned int val)
 
int getFavoriteSlot ()
 
void setFavoriteSlot (int val)
 
unsigned char getCantripLevel ()
 
void setCantripLevel (unsigned char val)
 
int getCantripXP ()
 
void setCantripXP (int val)
 
float getArchmasteryBase ()
 
void setArchmasteryBase (float val)
 
float getArchmasteryBonusFlat ()
 
void setArchmasteryBonusFlat (float val)
 
float getArchmasteryBonusPercentage ()
 
void setArchmasteryBonusPercentage (float val)
 
int getHighestCharacterWorldOnAccount ()
 
void setHighestCharacterWorldOnAccount (int val)
 
unsigned int getSchoolID ()
 
void setSchoolID (unsigned int val)
 
int getLevelScaled ()
 
void setLevelScaled (int val)
 
std::string getCurrentZoneName ()
 
void setCurrentZoneName (std::string val)
 
unsigned char getMailSentToday ()
 
void setMailSentToday (unsigned char val)
 
int GetCurrentHitpoints ()
 
int GetCurrentMana ()
 
int GetCurrentGold ()
 
int GetCurrentEventCurrency1 ()
 
int GetCurrentEventCurrency2 ()
 
int GetCurrentPvPCurrency ()
 
int GetCurrentPvPTourneyCurrency ()
 
float GetXPPercentIncrease ()
 
float GetEventCurrency1Percent ()
 
float GetEventCurrency2Percent ()
 
float GetPvPCurrencyPercent ()
 
float GetPvPTourneyCurrencyPercent ()
 
int GetBaseHitpoints ()
 
int GetBaseMana ()
 
int GetBaseEventCurrency1Pouch ()
 
int GetBaseEventCurrency2Pouch ()
 
int GetBasePvPCurrencyPouch ()
 
int GetBasePvPTourneyCurrencyPouch ()
 
float GetPowerPipBase ()
 
float GetPotionMax ()
 
float GetPotionCharge ()
 
float GetManaReducePercent ()
 
int GetCurrentArenaPoints ()
 
int GetMaxEnergy ()
 
int GetMaximumNumberOfIslands ()
 
bool HasMastery (int a0)
 
int GetBalanceMastery ()
 
int GetDeathMastery ()
 
int GetFireMastery ()
 
int GetIceMastery ()
 
int GetLifeMastery ()
 
int GetMythMastery ()
 
int GetStormMastery ()
 
float GetBlockRating ()
 
float GetCriticalHitRating ()
 
float GetBlockPercent ()
 
float GetCriticalHitPercent ()
 
float CalcDmgBonusPercent (int a0)
 
float CalcAccBonusPercent (int a0)
 
float CalcAPBonusPercent (int a0)
 
float CalcDmgReducePercent (int a0)
 
float CalcAccReducePercent (int a0)
 
float CalcHealBonusPercent (int a0)
 
float CalcHealIncBonusPercent (int a0)
 
int CalcSpellChargeBonus (int a0)
 
float CalcDmgBonusFlat (int a0)
 
float CalcDmgBonusPercentAll ()
 
float CalcAccBonusPercentAll ()
 
float CalcAPBonusPercentAll ()
 
float CalcDmgReducePercentAll ()
 
float CalcAccReducePercentAll ()
 
float CalcHealBonusPercentAll ()
 
float CalcHealIncBonusPercentAll ()
 
int CalcSpellChargeBonusAll ()
 
float CalcPowerPipBonusPercentAll ()
 
int CalcTotalHitpoints ()
 
int CalcMaxMana ()
 
int CalcMaxEnergy ()
 
float CalcFishingLuckBonusPercentAll ()
 
float CalcFishingLuckBonusPercent (int a0)
 
float CalcWispBonusPercent ()
 
int GetPipConversionBaseAllSchools ()
 
float GetShadowPipRating ()
 
float CalcTotalShadowPipRating ()
 
float GetShadowPipRateAccumulated ()
 
float GetShadowPipRateThreshold ()
 
int GetShadowPipRatePercentage ()
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ CalcAccBonusPercent()

float WizGameStats::CalcAccBonusPercent ( int a0)
inline

◆ CalcAccBonusPercentAll()

float WizGameStats::CalcAccBonusPercentAll ( )
inline

◆ CalcAccReducePercent()

float WizGameStats::CalcAccReducePercent ( int a0)
inline

◆ CalcAccReducePercentAll()

float WizGameStats::CalcAccReducePercentAll ( )
inline

◆ CalcAPBonusPercent()

float WizGameStats::CalcAPBonusPercent ( int a0)
inline

◆ CalcAPBonusPercentAll()

float WizGameStats::CalcAPBonusPercentAll ( )
inline

◆ CalcDmgBonusFlat()

float WizGameStats::CalcDmgBonusFlat ( int a0)
inline

◆ CalcDmgBonusPercent()

float WizGameStats::CalcDmgBonusPercent ( int a0)
inline

◆ CalcDmgBonusPercentAll()

float WizGameStats::CalcDmgBonusPercentAll ( )
inline

◆ CalcDmgReducePercent()

float WizGameStats::CalcDmgReducePercent ( int a0)
inline

◆ CalcDmgReducePercentAll()

float WizGameStats::CalcDmgReducePercentAll ( )
inline

◆ CalcFishingLuckBonusPercent()

float WizGameStats::CalcFishingLuckBonusPercent ( int a0)
inline

◆ CalcFishingLuckBonusPercentAll()

float WizGameStats::CalcFishingLuckBonusPercentAll ( )
inline

◆ CalcHealBonusPercent()

float WizGameStats::CalcHealBonusPercent ( int a0)
inline

◆ CalcHealBonusPercentAll()

float WizGameStats::CalcHealBonusPercentAll ( )
inline

◆ CalcHealIncBonusPercent()

float WizGameStats::CalcHealIncBonusPercent ( int a0)
inline

◆ CalcHealIncBonusPercentAll()

float WizGameStats::CalcHealIncBonusPercentAll ( )
inline

◆ CalcMaxEnergy()

int WizGameStats::CalcMaxEnergy ( )
inline

◆ CalcMaxMana()

int WizGameStats::CalcMaxMana ( )
inline

◆ CalcPowerPipBonusPercentAll()

float WizGameStats::CalcPowerPipBonusPercentAll ( )
inline

◆ CalcSpellChargeBonus()

int WizGameStats::CalcSpellChargeBonus ( int a0)
inline

◆ CalcSpellChargeBonusAll()

int WizGameStats::CalcSpellChargeBonusAll ( )
inline

◆ CalcTotalHitpoints()

int WizGameStats::CalcTotalHitpoints ( )
inline

◆ CalcTotalShadowPipRating()

float WizGameStats::CalcTotalShadowPipRating ( )
inline

◆ CalcWispBonusPercent()

float WizGameStats::CalcWispBonusPercent ( )
inline

◆ getAccBonusPercent()

Vector< float > WizGameStats::getAccBonusPercent ( )
inline

◆ getAccBonusPercentAll()

float WizGameStats::getAccBonusPercentAll ( )
inline

◆ getAccReducePercent()

Vector< float > WizGameStats::getAccReducePercent ( )
inline

◆ getAccReducePercentAll()

float WizGameStats::getAccReducePercentAll ( )
inline

◆ getActiveClassProjectsList()

List< unsigned int > WizGameStats::getActiveClassProjectsList ( )
inline

◆ getAdventurePowerCooldownTime()

unsigned int WizGameStats::getAdventurePowerCooldownTime ( )
inline

◆ getApBonusPercent()

Vector< float > WizGameStats::getApBonusPercent ( )
inline

◆ getApBonusPercentAll()

float WizGameStats::getApBonusPercentAll ( )
inline

◆ getArchmasteryBase()

float WizGameStats::getArchmasteryBase ( )
inline

◆ getArchmasteryBonusFlat()

float WizGameStats::getArchmasteryBonusFlat ( )
inline

◆ getArchmasteryBonusPercentage()

float WizGameStats::getArchmasteryBonusPercentage ( )
inline

◆ GetBalanceMastery()

int WizGameStats::GetBalanceMastery ( )
inline

◆ getBalanceMastery()

int WizGameStats::getBalanceMastery ( )
inline

◆ GetBaseEventCurrency1Pouch()

int WizGameStats::GetBaseEventCurrency1Pouch ( )
inline

◆ getBaseEventCurrency1Pouch()

int WizGameStats::getBaseEventCurrency1Pouch ( )
inline

◆ GetBaseEventCurrency2Pouch()

int WizGameStats::GetBaseEventCurrency2Pouch ( )
inline

◆ getBaseEventCurrency2Pouch()

int WizGameStats::getBaseEventCurrency2Pouch ( )
inline

◆ getBaseGoldPouch()

int WizGameStats::getBaseGoldPouch ( )
inline

◆ GetBaseHitpoints()

int WizGameStats::GetBaseHitpoints ( )
inline

◆ getBaseHitpoints()

int WizGameStats::getBaseHitpoints ( )
inline

◆ GetBaseMana()

int WizGameStats::GetBaseMana ( )
inline

◆ getBaseMana()

int WizGameStats::getBaseMana ( )
inline

◆ GetBasePvPCurrencyPouch()

int WizGameStats::GetBasePvPCurrencyPouch ( )
inline

◆ getBasePvPCurrencyPouch()

int WizGameStats::getBasePvPCurrencyPouch ( )
inline

◆ GetBasePvPTourneyCurrencyPouch()

int WizGameStats::GetBasePvPTourneyCurrencyPouch ( )
inline

◆ getBasePvPTourneyCurrencyPouch()

int WizGameStats::getBasePvPTourneyCurrencyPouch ( )
inline

◆ GetBlockPercent()

float WizGameStats::GetBlockPercent ( )
inline

◆ getBlockPercentAll()

float WizGameStats::getBlockPercentAll ( )
inline

◆ getBlockPercentBySchool()

Vector< float > WizGameStats::getBlockPercentBySchool ( )
inline

◆ GetBlockRating()

float WizGameStats::GetBlockRating ( )
inline

◆ getBlockRatingAll()

float WizGameStats::getBlockRatingAll ( )
inline

◆ getBlockRatingBySchool()

Vector< float > WizGameStats::getBlockRatingBySchool ( )
inline

◆ getBonusEnergy()

int WizGameStats::getBonusEnergy ( )
inline

◆ getBonusHitpoints()

int WizGameStats::getBonusHitpoints ( )
inline

◆ getBonusMana()

int WizGameStats::getBonusMana ( )
inline

◆ getBonusShadowPipRating()

float WizGameStats::getBonusShadowPipRating ( )
inline

◆ getBracketLader()

SharedPointer< Ladder > * WizGameStats::getBracketLader ( )
inline

◆ getBuddyListLimit()

int WizGameStats::getBuddyListLimit ( )
inline

◆ getCantripLevel()

unsigned char WizGameStats::getCantripLevel ( )
inline

◆ getCantripXP()

int WizGameStats::getCantripXP ( )
inline

◆ GetCriticalHitPercent()

float WizGameStats::GetCriticalHitPercent ( )
inline

◆ getCriticalHitPercentAll()

float WizGameStats::getCriticalHitPercentAll ( )
inline

◆ getCriticalHitPercentBySchool()

Vector< float > WizGameStats::getCriticalHitPercentBySchool ( )
inline

◆ GetCriticalHitRating()

float WizGameStats::GetCriticalHitRating ( )
inline

◆ getCriticalHitRatingAll()

float WizGameStats::getCriticalHitRatingAll ( )
inline

◆ getCriticalHitRatingBySchool()

Vector< float > WizGameStats::getCriticalHitRatingBySchool ( )
inline

◆ GetCurrentArenaPoints()

int WizGameStats::GetCurrentArenaPoints ( )
inline

◆ getCurrentArenaPoints()

int WizGameStats::getCurrentArenaPoints ( )
inline

◆ GetCurrentEventCurrency1()

int WizGameStats::GetCurrentEventCurrency1 ( )
inline

◆ getCurrentEventCurrency1()

int WizGameStats::getCurrentEventCurrency1 ( )
inline

◆ GetCurrentEventCurrency2()

int WizGameStats::GetCurrentEventCurrency2 ( )
inline

◆ getCurrentEventCurrency2()

int WizGameStats::getCurrentEventCurrency2 ( )
inline

◆ GetCurrentGold()

int WizGameStats::GetCurrentGold ( )
inline

◆ getCurrentGold()

int WizGameStats::getCurrentGold ( )
inline

◆ GetCurrentHitpoints()

int WizGameStats::GetCurrentHitpoints ( )
inline

◆ getCurrentHitpoints()

int WizGameStats::getCurrentHitpoints ( )
inline

◆ GetCurrentMana()

int WizGameStats::GetCurrentMana ( )
inline

◆ getCurrentMana()

int WizGameStats::getCurrentMana ( )
inline

◆ GetCurrentPvPCurrency()

int WizGameStats::GetCurrentPvPCurrency ( )
inline

◆ getCurrentPvPCurrency()

int WizGameStats::getCurrentPvPCurrency ( )
inline

◆ GetCurrentPvPTourneyCurrency()

int WizGameStats::GetCurrentPvPTourneyCurrency ( )
inline

◆ getCurrentPvPTourneyCurrency()

int WizGameStats::getCurrentPvPTourneyCurrency ( )
inline

◆ getCurrentZoneName()

std::string WizGameStats::getCurrentZoneName ( )
inline

◆ GetDeathMastery()

int WizGameStats::GetDeathMastery ( )
inline

◆ getDeathMastery()

int WizGameStats::getDeathMastery ( )
inline

◆ getDisabledItemSlotIDs()

List< unsigned int > WizGameStats::getDisabledItemSlotIDs ( )
inline

◆ getDmgBonusFlat()

Vector< float > WizGameStats::getDmgBonusFlat ( )
inline

◆ getDmgBonusFlatAll()

float WizGameStats::getDmgBonusFlatAll ( )
inline

◆ getDmgBonusPercent()

Vector< float > WizGameStats::getDmgBonusPercent ( )
inline

◆ getDmgBonusPercentAll()

float WizGameStats::getDmgBonusPercentAll ( )
inline

◆ getDmgReduceFlat()

Vector< float > WizGameStats::getDmgReduceFlat ( )
inline

◆ getDmgReduceFlatAll()

float WizGameStats::getDmgReduceFlatAll ( )
inline

◆ getDmgReducePercent()

Vector< float > WizGameStats::getDmgReducePercent ( )
inline

◆ getDmgReducePercentAll()

float WizGameStats::getDmgReducePercentAll ( )
inline

◆ getDontAllowFriendFinderCodes()

bool WizGameStats::getDontAllowFriendFinderCodes ( )
inline

◆ getElixirBenefitFlags()

unsigned int WizGameStats::getElixirBenefitFlags ( )
inline

◆ getEmojiSkinTone()

int WizGameStats::getEmojiSkinTone ( )
inline

◆ getEnergyMax()

int WizGameStats::getEnergyMax ( )
inline

◆ getEquippedTeleportEffect()

unsigned int WizGameStats::getEquippedTeleportEffect ( )
inline

◆ GetEventCurrency1Percent()

float WizGameStats::GetEventCurrency1Percent ( )
inline

◆ GetEventCurrency2Percent()

float WizGameStats::GetEventCurrency2Percent ( )
inline

◆ getExtraInventorySpace()

int WizGameStats::getExtraInventorySpace ( )
inline

◆ getFavoriteSlot()

int WizGameStats::getFavoriteSlot ( )
inline

◆ GetFireMastery()

int WizGameStats::GetFireMastery ( )
inline

◆ getFireMastery()

int WizGameStats::getFireMastery ( )
inline

◆ getFishingLevel()

unsigned char WizGameStats::getFishingLevel ( )
inline

◆ getFishingLuckBonusPercent()

Vector< float > WizGameStats::getFishingLuckBonusPercent ( )
inline

◆ getFishingLuckBonusPercentAll()

float WizGameStats::getFishingLuckBonusPercentAll ( )
inline

◆ getFishingXP()

int WizGameStats::getFishingXP ( )
inline

◆ getFriendlyPlayer()

bool WizGameStats::getFriendlyPlayer ( )
inline

◆ getGardeningLevel()

unsigned char WizGameStats::getGardeningLevel ( )
inline

◆ getGardeningXP()

int WizGameStats::getGardeningXP ( )
inline

◆ getHealBonusPercent()

Vector< float > WizGameStats::getHealBonusPercent ( )
inline

◆ getHealBonusPercentAll()

float WizGameStats::getHealBonusPercentAll ( )
inline

◆ getHealIncBonusPercent()

Vector< float > WizGameStats::getHealIncBonusPercent ( )
inline

◆ getHealIncBonusPercentAll()

float WizGameStats::getHealIncBonusPercentAll ( )
inline

◆ getHighestCharacterLevelOnAccount()

int WizGameStats::getHighestCharacterLevelOnAccount ( )
inline

◆ getHighestCharacterWorldOnAccount()

int WizGameStats::getHighestCharacterWorldOnAccount ( )
inline

◆ getHighestWorld1ID()

unsigned int WizGameStats::getHighestWorld1ID ( )
inline

◆ getHighestWorld2ID()

unsigned int WizGameStats::getHighestWorld2ID ( )
inline

◆ GetIceMastery()

int WizGameStats::GetIceMastery ( )
inline

◆ getIceMastery()

int WizGameStats::getIceMastery ( )
inline

◆ getInvisibleToFriends()

bool WizGameStats::getInvisibleToFriends ( )
inline

◆ getLevelScaled()

int WizGameStats::getLevelScaled ( )
inline

◆ GetLifeMastery()

int WizGameStats::GetLifeMastery ( )
inline

◆ getLifeMastery()

int WizGameStats::getLifeMastery ( )
inline

◆ getMailSentToday()

unsigned char WizGameStats::getMailSentToday ( )
inline

◆ GetManaReducePercent()

float WizGameStats::GetManaReducePercent ( )
inline

◆ GetMaxEnergy()

int WizGameStats::GetMaxEnergy ( )
inline

◆ GetMaximumNumberOfIslands()

int WizGameStats::GetMaximumNumberOfIslands ( )
inline

◆ getMaximumNumberOfIslands()

int WizGameStats::getMaximumNumberOfIslands ( )
inline

◆ getMonsterMagicLevel()

unsigned char WizGameStats::getMonsterMagicLevel ( )
inline

◆ getMonsterMagicXP()

int WizGameStats::getMonsterMagicXP ( )
inline

◆ GetMythMastery()

int WizGameStats::GetMythMastery ( )
inline

◆ getMythMastery()

int WizGameStats::getMythMastery ( )
inline

◆ getNewSpellbookLayoutWarning()

bool WizGameStats::getNewSpellbookLayoutWarning ( )
inline

◆ getPArenaLadder()

SharedPointer< Ladder > * WizGameStats::getPArenaLadder ( )
inline

◆ getPDerbyLadder()

SharedPointer< Ladder > * WizGameStats::getPDerbyLadder ( )
inline

◆ getPetActChance()

int WizGameStats::getPetActChance ( )
inline

◆ GetPipConversionBaseAllSchools()

int WizGameStats::GetPipConversionBaseAllSchools ( )
inline

◆ getPipConversionBaseAllSchools()

int WizGameStats::getPipConversionBaseAllSchools ( )
inline

◆ getPipConversionBasePerSchool()

Vector< int > WizGameStats::getPipConversionBasePerSchool ( )
inline

◆ getPipConversionPercentAll()

float WizGameStats::getPipConversionPercentAll ( )
inline

◆ getPipConversionPercentPerSchool()

Vector< float > WizGameStats::getPipConversionPercentPerSchool ( )
inline

◆ getPipConversionRatingAll()

float WizGameStats::getPipConversionRatingAll ( )
inline

◆ getPipConversionRatingPerSchool()

Vector< float > WizGameStats::getPipConversionRatingPerSchool ( )
inline

◆ getPlayerChatChannelIsPublic()

bool WizGameStats::getPlayerChatChannelIsPublic ( )
inline

◆ GetPotionCharge()

float WizGameStats::GetPotionCharge ( )
inline

◆ getPotionCharge()

float WizGameStats::getPotionCharge ( )
inline

◆ GetPotionMax()

float WizGameStats::GetPotionMax ( )
inline

◆ getPotionMax()

float WizGameStats::getPotionMax ( )
inline

◆ GetPowerPipBase()

float WizGameStats::GetPowerPipBase ( )
inline

◆ getPowerPipBase()

float WizGameStats::getPowerPipBase ( )
inline

◆ getPowerPipBonusPercentAll()

float WizGameStats::getPowerPipBonusPercentAll ( )
inline

◆ getPurchasedCustomEmotes1()

unsigned int WizGameStats::getPurchasedCustomEmotes1 ( )
inline

◆ getPurchasedCustomEmotes2()

unsigned int WizGameStats::getPurchasedCustomEmotes2 ( )
inline

◆ getPurchasedCustomEmotes3()

unsigned int WizGameStats::getPurchasedCustomEmotes3 ( )
inline

◆ getPurchasedCustomTeleportEffects1()

unsigned int WizGameStats::getPurchasedCustomTeleportEffects1 ( )
inline

◆ getPurchasedCustomTeleportEffects2()

unsigned int WizGameStats::getPurchasedCustomTeleportEffects2 ( )
inline

◆ getPurchasedCustomTeleportEffects3()

unsigned int WizGameStats::getPurchasedCustomTeleportEffects3 ( )
inline

◆ GetPvPCurrencyPercent()

float WizGameStats::GetPvPCurrencyPercent ( )
inline

◆ GetPvPTourneyCurrencyPercent()

float WizGameStats::GetPvPTourneyCurrencyPercent ( )
inline

◆ getQuestFinderEnabled()

bool WizGameStats::getQuestFinderEnabled ( )
inline

◆ getReferenceLevel()

int WizGameStats::getReferenceLevel ( )
inline

◆ getRememberLastRealm()

bool WizGameStats::getRememberLastRealm ( )
inline

◆ getSchoolID()

unsigned int WizGameStats::getSchoolID ( )
inline

◆ getShadowMagicUnlocked()

bool WizGameStats::getShadowMagicUnlocked ( )
inline

◆ getShadowPipBonusPercent()

float WizGameStats::getShadowPipBonusPercent ( )
inline

◆ getShadowPipMax()

int WizGameStats::getShadowPipMax ( )
inline

◆ GetShadowPipRateAccumulated()

float WizGameStats::GetShadowPipRateAccumulated ( )
inline

◆ getShadowPipRateAccumulated()

float WizGameStats::getShadowPipRateAccumulated ( )
inline

◆ GetShadowPipRatePercentage()

int WizGameStats::GetShadowPipRatePercentage ( )
inline

◆ getShadowPipRatePercentage()

int WizGameStats::getShadowPipRatePercentage ( )
inline

◆ GetShadowPipRateThreshold()

float WizGameStats::GetShadowPipRateThreshold ( )
inline

◆ getShadowPipRateThreshold()

float WizGameStats::getShadowPipRateThreshold ( )
inline

◆ GetShadowPipRating()

float WizGameStats::GetShadowPipRating ( )
inline

◆ getShadowPipRating()

float WizGameStats::getShadowPipRating ( )
inline

◆ getShowItemLock()

bool WizGameStats::getShowItemLock ( )
inline

◆ getShowPVPOption()

unsigned int WizGameStats::getShowPVPOption ( )
inline

◆ getSpellChargeBase()

Vector< int > WizGameStats::getSpellChargeBase ( )
inline

◆ getSpellChargeBonus()

Vector< int > WizGameStats::getSpellChargeBonus ( )
inline

◆ getSpellChargeBonusAll()

int WizGameStats::getSpellChargeBonusAll ( )
inline

◆ GetStormMastery()

int WizGameStats::GetStormMastery ( )
inline

◆ getStormMastery()

int WizGameStats::getStormMastery ( )
inline

◆ getStunResistancePercent()

float WizGameStats::getStunResistancePercent ( )
inline

◆ getSubscriberBenefitFlags()

unsigned int WizGameStats::getSubscriberBenefitFlags ( )
inline

◆ getWispBonusPercent()

float WizGameStats::getWispBonusPercent ( )
inline

◆ GetXPPercentIncrease()

float WizGameStats::GetXPPercentIncrease ( )
inline

◆ getXpPercentIncrease()

float WizGameStats::getXpPercentIncrease ( )
inline

◆ HasMastery()

bool WizGameStats::HasMastery ( int a0)
inline

◆ setAccBonusPercent()

void WizGameStats::setAccBonusPercent ( Vector< float > val)
inline

◆ setAccBonusPercentAll()

void WizGameStats::setAccBonusPercentAll ( float val)
inline

◆ setAccReducePercent()

void WizGameStats::setAccReducePercent ( Vector< float > val)
inline

◆ setAccReducePercentAll()

void WizGameStats::setAccReducePercentAll ( float val)
inline

◆ setActiveClassProjectsList()

void WizGameStats::setActiveClassProjectsList ( List< unsigned int > val)
inline

◆ setAdventurePowerCooldownTime()

void WizGameStats::setAdventurePowerCooldownTime ( unsigned int val)
inline

◆ setApBonusPercent()

void WizGameStats::setApBonusPercent ( Vector< float > val)
inline

◆ setApBonusPercentAll()

void WizGameStats::setApBonusPercentAll ( float val)
inline

◆ setArchmasteryBase()

void WizGameStats::setArchmasteryBase ( float val)
inline

◆ setArchmasteryBonusFlat()

void WizGameStats::setArchmasteryBonusFlat ( float val)
inline

◆ setArchmasteryBonusPercentage()

void WizGameStats::setArchmasteryBonusPercentage ( float val)
inline

◆ setBalanceMastery()

void WizGameStats::setBalanceMastery ( int val)
inline

◆ setBaseEventCurrency1Pouch()

void WizGameStats::setBaseEventCurrency1Pouch ( int val)
inline

◆ setBaseEventCurrency2Pouch()

void WizGameStats::setBaseEventCurrency2Pouch ( int val)
inline

◆ setBaseGoldPouch()

void WizGameStats::setBaseGoldPouch ( int val)
inline

◆ setBaseHitpoints()

void WizGameStats::setBaseHitpoints ( int val)
inline

◆ setBaseMana()

void WizGameStats::setBaseMana ( int val)
inline

◆ setBasePvPCurrencyPouch()

void WizGameStats::setBasePvPCurrencyPouch ( int val)
inline

◆ setBasePvPTourneyCurrencyPouch()

void WizGameStats::setBasePvPTourneyCurrencyPouch ( int val)
inline

◆ setBlockPercentAll()

void WizGameStats::setBlockPercentAll ( float val)
inline

◆ setBlockPercentBySchool()

void WizGameStats::setBlockPercentBySchool ( Vector< float > val)
inline

◆ setBlockRatingAll()

void WizGameStats::setBlockRatingAll ( float val)
inline

◆ setBlockRatingBySchool()

void WizGameStats::setBlockRatingBySchool ( Vector< float > val)
inline

◆ setBonusEnergy()

void WizGameStats::setBonusEnergy ( int val)
inline

◆ setBonusHitpoints()

void WizGameStats::setBonusHitpoints ( int val)
inline

◆ setBonusMana()

void WizGameStats::setBonusMana ( int val)
inline

◆ setBonusShadowPipRating()

void WizGameStats::setBonusShadowPipRating ( float val)
inline

◆ setBracketLader()

void WizGameStats::setBracketLader ( SharedPointer< Ladder > * val)
inline

◆ setBuddyListLimit()

void WizGameStats::setBuddyListLimit ( int val)
inline

◆ setCantripLevel()

void WizGameStats::setCantripLevel ( unsigned char val)
inline

◆ setCantripXP()

void WizGameStats::setCantripXP ( int val)
inline

◆ setCriticalHitPercentAll()

void WizGameStats::setCriticalHitPercentAll ( float val)
inline

◆ setCriticalHitPercentBySchool()

void WizGameStats::setCriticalHitPercentBySchool ( Vector< float > val)
inline

◆ setCriticalHitRatingAll()

void WizGameStats::setCriticalHitRatingAll ( float val)
inline

◆ setCriticalHitRatingBySchool()

void WizGameStats::setCriticalHitRatingBySchool ( Vector< float > val)
inline

◆ setCurrentArenaPoints()

void WizGameStats::setCurrentArenaPoints ( int val)
inline

◆ setCurrentEventCurrency1()

void WizGameStats::setCurrentEventCurrency1 ( int val)
inline

◆ setCurrentEventCurrency2()

void WizGameStats::setCurrentEventCurrency2 ( int val)
inline

◆ setCurrentGold()

void WizGameStats::setCurrentGold ( int val)
inline

◆ setCurrentHitpoints()

void WizGameStats::setCurrentHitpoints ( int val)
inline

◆ setCurrentMana()

void WizGameStats::setCurrentMana ( int val)
inline

◆ setCurrentPvPCurrency()

void WizGameStats::setCurrentPvPCurrency ( int val)
inline

◆ setCurrentPvPTourneyCurrency()

void WizGameStats::setCurrentPvPTourneyCurrency ( int val)
inline

◆ setCurrentZoneName()

void WizGameStats::setCurrentZoneName ( std::string val)
inline

◆ setDeathMastery()

void WizGameStats::setDeathMastery ( int val)
inline

◆ setDisabledItemSlotIDs()

void WizGameStats::setDisabledItemSlotIDs ( List< unsigned int > val)
inline

◆ setDmgBonusFlat()

void WizGameStats::setDmgBonusFlat ( Vector< float > val)
inline

◆ setDmgBonusFlatAll()

void WizGameStats::setDmgBonusFlatAll ( float val)
inline

◆ setDmgBonusPercent()

void WizGameStats::setDmgBonusPercent ( Vector< float > val)
inline

◆ setDmgBonusPercentAll()

void WizGameStats::setDmgBonusPercentAll ( float val)
inline

◆ setDmgReduceFlat()

void WizGameStats::setDmgReduceFlat ( Vector< float > val)
inline

◆ setDmgReduceFlatAll()

void WizGameStats::setDmgReduceFlatAll ( float val)
inline

◆ setDmgReducePercent()

void WizGameStats::setDmgReducePercent ( Vector< float > val)
inline

◆ setDmgReducePercentAll()

void WizGameStats::setDmgReducePercentAll ( float val)
inline

◆ setDontAllowFriendFinderCodes()

void WizGameStats::setDontAllowFriendFinderCodes ( bool val)
inline

◆ setElixirBenefitFlags()

void WizGameStats::setElixirBenefitFlags ( unsigned int val)
inline

◆ setEmojiSkinTone()

void WizGameStats::setEmojiSkinTone ( int val)
inline

◆ setEnergyMax()

void WizGameStats::setEnergyMax ( int val)
inline

◆ setEquippedTeleportEffect()

void WizGameStats::setEquippedTeleportEffect ( unsigned int val)
inline

◆ setExtraInventorySpace()

void WizGameStats::setExtraInventorySpace ( int val)
inline

◆ setFavoriteSlot()

void WizGameStats::setFavoriteSlot ( int val)
inline

◆ setFireMastery()

void WizGameStats::setFireMastery ( int val)
inline

◆ setFishingLevel()

void WizGameStats::setFishingLevel ( unsigned char val)
inline

◆ setFishingLuckBonusPercent()

void WizGameStats::setFishingLuckBonusPercent ( Vector< float > val)
inline

◆ setFishingLuckBonusPercentAll()

void WizGameStats::setFishingLuckBonusPercentAll ( float val)
inline

◆ setFishingXP()

void WizGameStats::setFishingXP ( int val)
inline

◆ setFriendlyPlayer()

void WizGameStats::setFriendlyPlayer ( bool val)
inline

◆ setGardeningLevel()

void WizGameStats::setGardeningLevel ( unsigned char val)
inline

◆ setGardeningXP()

void WizGameStats::setGardeningXP ( int val)
inline

◆ setHealBonusPercent()

void WizGameStats::setHealBonusPercent ( Vector< float > val)
inline

◆ setHealBonusPercentAll()

void WizGameStats::setHealBonusPercentAll ( float val)
inline

◆ setHealIncBonusPercent()

void WizGameStats::setHealIncBonusPercent ( Vector< float > val)
inline

◆ setHealIncBonusPercentAll()

void WizGameStats::setHealIncBonusPercentAll ( float val)
inline

◆ setHighestCharacterLevelOnAccount()

void WizGameStats::setHighestCharacterLevelOnAccount ( int val)
inline

◆ setHighestCharacterWorldOnAccount()

void WizGameStats::setHighestCharacterWorldOnAccount ( int val)
inline

◆ setHighestWorld1ID()

void WizGameStats::setHighestWorld1ID ( unsigned int val)
inline

◆ setHighestWorld2ID()

void WizGameStats::setHighestWorld2ID ( unsigned int val)
inline

◆ setIceMastery()

void WizGameStats::setIceMastery ( int val)
inline

◆ setInvisibleToFriends()

void WizGameStats::setInvisibleToFriends ( bool val)
inline

◆ setLevelScaled()

void WizGameStats::setLevelScaled ( int val)
inline

◆ setLifeMastery()

void WizGameStats::setLifeMastery ( int val)
inline

◆ setMailSentToday()

void WizGameStats::setMailSentToday ( unsigned char val)
inline

◆ setMaximumNumberOfIslands()

void WizGameStats::setMaximumNumberOfIslands ( int val)
inline

◆ setMonsterMagicLevel()

void WizGameStats::setMonsterMagicLevel ( unsigned char val)
inline

◆ setMonsterMagicXP()

void WizGameStats::setMonsterMagicXP ( int val)
inline

◆ setMythMastery()

void WizGameStats::setMythMastery ( int val)
inline

◆ setNewSpellbookLayoutWarning()

void WizGameStats::setNewSpellbookLayoutWarning ( bool val)
inline

◆ setPArenaLadder()

void WizGameStats::setPArenaLadder ( SharedPointer< Ladder > * val)
inline

◆ setPDerbyLadder()

void WizGameStats::setPDerbyLadder ( SharedPointer< Ladder > * val)
inline

◆ setPetActChance()

void WizGameStats::setPetActChance ( int val)
inline

◆ setPipConversionBaseAllSchools()

void WizGameStats::setPipConversionBaseAllSchools ( int val)
inline

◆ setPipConversionBasePerSchool()

void WizGameStats::setPipConversionBasePerSchool ( Vector< int > val)
inline

◆ setPipConversionPercentAll()

void WizGameStats::setPipConversionPercentAll ( float val)
inline

◆ setPipConversionPercentPerSchool()

void WizGameStats::setPipConversionPercentPerSchool ( Vector< float > val)
inline

◆ setPipConversionRatingAll()

void WizGameStats::setPipConversionRatingAll ( float val)
inline

◆ setPipConversionRatingPerSchool()

void WizGameStats::setPipConversionRatingPerSchool ( Vector< float > val)
inline

◆ setPlayerChatChannelIsPublic()

void WizGameStats::setPlayerChatChannelIsPublic ( bool val)
inline

◆ setPotionCharge()

void WizGameStats::setPotionCharge ( float val)
inline

◆ setPotionMax()

void WizGameStats::setPotionMax ( float val)
inline

◆ setPowerPipBase()

void WizGameStats::setPowerPipBase ( float val)
inline

◆ setPowerPipBonusPercentAll()

void WizGameStats::setPowerPipBonusPercentAll ( float val)
inline

◆ setPurchasedCustomEmotes1()

void WizGameStats::setPurchasedCustomEmotes1 ( unsigned int val)
inline

◆ setPurchasedCustomEmotes2()

void WizGameStats::setPurchasedCustomEmotes2 ( unsigned int val)
inline

◆ setPurchasedCustomEmotes3()

void WizGameStats::setPurchasedCustomEmotes3 ( unsigned int val)
inline

◆ setPurchasedCustomTeleportEffects1()

void WizGameStats::setPurchasedCustomTeleportEffects1 ( unsigned int val)
inline

◆ setPurchasedCustomTeleportEffects2()

void WizGameStats::setPurchasedCustomTeleportEffects2 ( unsigned int val)
inline

◆ setPurchasedCustomTeleportEffects3()

void WizGameStats::setPurchasedCustomTeleportEffects3 ( unsigned int val)
inline

◆ setQuestFinderEnabled()

void WizGameStats::setQuestFinderEnabled ( bool val)
inline

◆ setReferenceLevel()

void WizGameStats::setReferenceLevel ( int val)
inline

◆ setRememberLastRealm()

void WizGameStats::setRememberLastRealm ( bool val)
inline

◆ setSchoolID()

void WizGameStats::setSchoolID ( unsigned int val)
inline

◆ setShadowMagicUnlocked()

void WizGameStats::setShadowMagicUnlocked ( bool val)
inline

◆ setShadowPipBonusPercent()

void WizGameStats::setShadowPipBonusPercent ( float val)
inline

◆ setShadowPipMax()

void WizGameStats::setShadowPipMax ( int val)
inline

◆ setShadowPipRateAccumulated()

void WizGameStats::setShadowPipRateAccumulated ( float val)
inline

◆ setShadowPipRatePercentage()

void WizGameStats::setShadowPipRatePercentage ( int val)
inline

◆ setShadowPipRateThreshold()

void WizGameStats::setShadowPipRateThreshold ( float val)
inline

◆ setShadowPipRating()

void WizGameStats::setShadowPipRating ( float val)
inline

◆ setShowItemLock()

void WizGameStats::setShowItemLock ( bool val)
inline

◆ setShowPVPOption()

void WizGameStats::setShowPVPOption ( unsigned int val)
inline

◆ setSpellChargeBase()

void WizGameStats::setSpellChargeBase ( Vector< int > val)
inline

◆ setSpellChargeBonus()

void WizGameStats::setSpellChargeBonus ( Vector< int > val)
inline

◆ setSpellChargeBonusAll()

void WizGameStats::setSpellChargeBonusAll ( int val)
inline

◆ setStormMastery()

void WizGameStats::setStormMastery ( int val)
inline

◆ setStunResistancePercent()

void WizGameStats::setStunResistancePercent ( float val)
inline

◆ setSubscriberBenefitFlags()

void WizGameStats::setSubscriberBenefitFlags ( unsigned int val)
inline

◆ setWispBonusPercent()

void WizGameStats::setWispBonusPercent ( float val)
inline

◆ setXpPercentIncrease()

void WizGameStats::setXpPercentIncrease ( float val)
inline