2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/CoreTemplate.h>
4#include <Cyrus/Classes/PropertyClass.h>
9 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60);
13 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60) = val;
17 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x64);
21 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x64) = val;
25 return reinterpret_cast<List<GameEffectInfo*> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68);
29 *
reinterpret_cast<List<GameEffectInfo*> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68) = val;
Definition CoreTemplate.h:16
Definition WizPolymorphTemplate.h:6
void setMobTemplateID(unsigned int val)
Definition WizPolymorphTemplate.h:20
unsigned int getTemplateID()
Definition WizPolymorphTemplate.h:8
List< GameEffectInfo * > * getEffects()
Definition WizPolymorphTemplate.h:24
unsigned int getMobTemplateID()
Definition WizPolymorphTemplate.h:16
void setTemplateID(unsigned int val)
Definition WizPolymorphTemplate.h:12
void setEffects(List< GameEffectInfo * > *val)
Definition WizPolymorphTemplate.h:28