Cyrus Mod Loader
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WizPolymorphTemplate Class Reference

#include <WizPolymorphTemplate.h>

Inheritance diagram for WizPolymorphTemplate:
CoreTemplate PropertyClass

Public Member Functions

unsigned int getTemplateID ()
 
void setTemplateID (unsigned int val)
 
unsigned int getMobTemplateID ()
 
void setMobTemplateID (unsigned int val)
 
List< GameEffectInfo * > * getEffects ()
 
void setEffects (List< GameEffectInfo * > *val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Additional Inherited Members

- Public Attributes inherited from CoreTemplate
std::vector< BehaviorTemplate * > behaviors
 

Member Function Documentation

◆ getEffects()

List< GameEffectInfo * > * WizPolymorphTemplate::getEffects ( )
inline

◆ getMobTemplateID()

unsigned int WizPolymorphTemplate::getMobTemplateID ( )
inline

◆ getTemplateID()

unsigned int WizPolymorphTemplate::getTemplateID ( )
inline

◆ setEffects()

void WizPolymorphTemplate::setEffects ( List< GameEffectInfo * > * val)
inline

◆ setMobTemplateID()

void WizPolymorphTemplate::setMobTemplateID ( unsigned int val)
inline

◆ setTemplateID()

void WizPolymorphTemplate::setTemplateID ( unsigned int val)
inline