2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BehaviorInstance.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Enums/eGender.h>
6#include <Cyrus/Enums/eRace.h>
11 return *
reinterpret_cast<bui2*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70);
15 *
reinterpret_cast<bui2*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70) = val;
19 return *
reinterpret_cast<bui4*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x74);
23 *
reinterpret_cast<bui4*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x74) = val;
27 return *
reinterpret_cast<bui2*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78);
31 *
reinterpret_cast<bui2*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78) = val;
35 return *
reinterpret_cast<bui2*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C);
39 *
reinterpret_cast<bui2*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C) = val;
43 return *
reinterpret_cast<bui2*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80);
47 *
reinterpret_cast<bui2*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80) = val;
51 return *
reinterpret_cast<bui2*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84);
55 *
reinterpret_cast<bui2*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84) = val;
59 return *
reinterpret_cast<bui4*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88);
63 *
reinterpret_cast<bui4*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88) = val;
67 return *
reinterpret_cast<bui4*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x8C);
71 *
reinterpret_cast<bui4*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x8C) = val;
75 return *
reinterpret_cast<bui7*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90);
79 *
reinterpret_cast<bui7*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90) = val;
83 return *
reinterpret_cast<bui5*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x94);
87 *
reinterpret_cast<bui5*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x94) = val;
91 return *
reinterpret_cast<bui5*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x98);
95 *
reinterpret_cast<bui5*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x98) = val;
99 return *
reinterpret_cast<bui5*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x9C);
103 *
reinterpret_cast<bui5*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x9C) = val;
107 return *
reinterpret_cast<bui5*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA0);
111 *
reinterpret_cast<bui5*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA0) = val;
115 return *
reinterpret_cast<bui5*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA4);
119 *
reinterpret_cast<bui5*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA4) = val;
123 return *
reinterpret_cast<bui5*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA8);
127 *
reinterpret_cast<bui5*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA8) = val;
131 return *
reinterpret_cast<bui5*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xAC);
135 *
reinterpret_cast<bui5*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xAC) = val;
139 return *
reinterpret_cast<eGender*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB0);
143 *
reinterpret_cast<eGender*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB0) = val;
147 return *
reinterpret_cast<eRace*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB4);
151 *
reinterpret_cast<eRace*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB4) = val;
155 return *
reinterpret_cast<unsigned char*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB8);
159 *
reinterpret_cast<unsigned char*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB8) = val;
163 return *
reinterpret_cast<unsigned short*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC0);
167 *
reinterpret_cast<unsigned short*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC0) = val;
171 return *
reinterpret_cast<unsigned char*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC2);
175 *
reinterpret_cast<unsigned char*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC2) = val;
179 return *
reinterpret_cast<unsigned short*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC4);
183 *
reinterpret_cast<unsigned short*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC4) = val;
187 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC8);
191 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC8) = val;
195 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xCC);
199 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xCC) = val;
203 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xBC);
207 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xBC) = val;
Definition BehaviorInstance.h:5
Definition WizardCharacterBehavior.h:8
void setNHatColor(bui5 val)
Definition WizardCharacterBehavior.h:86
bui2 getNHatModel()
Definition WizardCharacterBehavior.h:26
bui5 getNFeetColor()
Definition WizardCharacterBehavior.h:122
bui5 getNFeetDecal()
Definition WizardCharacterBehavior.h:130
void setNTorsoDecal(bui5 val)
Definition WizardCharacterBehavior.h:110
void setNHatModel(bui2 val)
Definition WizardCharacterBehavior.h:30
unsigned int getAfterCombatVictoryDance()
Definition WizardCharacterBehavior.h:202
eRace getERace()
Definition WizardCharacterBehavior.h:146
eGender getEGender()
Definition WizardCharacterBehavior.h:138
bui2 getNWandModel()
Definition WizardCharacterBehavior.h:50
bui7 getNHairColor()
Definition WizardCharacterBehavior.h:74
unsigned char getAfterCombatDance()
Definition WizardCharacterBehavior.h:154
unsigned short getExtendedSkinDecal()
Definition WizardCharacterBehavior.h:178
void setNSkinColor(bui4 val)
Definition WizardCharacterBehavior.h:62
bui4 getNHairModel()
Definition WizardCharacterBehavior.h:18
bui5 getNTorsoColor()
Definition WizardCharacterBehavior.h:98
void setExtendedSkinDecal(unsigned short val)
Definition WizardCharacterBehavior.h:182
void setNHairModel(bui4 val)
Definition WizardCharacterBehavior.h:22
void setNFeetDecal(bui5 val)
Definition WizardCharacterBehavior.h:134
void setNSkinDecal2(unsigned short val)
Definition WizardCharacterBehavior.h:166
void setNewPlayerOptions(unsigned int val)
Definition WizardCharacterBehavior.h:190
void setNWandModel(bui2 val)
Definition WizardCharacterBehavior.h:54
void setNTorsoColor(bui5 val)
Definition WizardCharacterBehavior.h:102
bui4 getNSkinDecal()
Definition WizardCharacterBehavior.h:66
void setNFeetColor(bui5 val)
Definition WizardCharacterBehavior.h:126
bui2 getNHeadHandsModel()
Definition WizardCharacterBehavior.h:10
bui2 getNFeetModel()
Definition WizardCharacterBehavior.h:42
void setAfterCombatDance(unsigned char val)
Definition WizardCharacterBehavior.h:158
bui2 getNTorsoModel()
Definition WizardCharacterBehavior.h:34
unsigned char getExtendedHairColor()
Definition WizardCharacterBehavior.h:170
void setNTorsoModel(bui2 val)
Definition WizardCharacterBehavior.h:38
void setAfterCombatVictoryDance(unsigned int val)
Definition WizardCharacterBehavior.h:206
unsigned short getNSkinDecal2()
Definition WizardCharacterBehavior.h:162
bui5 getNTorsoDecal()
Definition WizardCharacterBehavior.h:106
unsigned int getNewPlayerOptions()
Definition WizardCharacterBehavior.h:186
bui5 getNTorsoDecal2()
Definition WizardCharacterBehavior.h:114
void setNSkinDecal(bui4 val)
Definition WizardCharacterBehavior.h:70
void setNTorsoDecal2(bui5 val)
Definition WizardCharacterBehavior.h:118
void setERace(eRace val)
Definition WizardCharacterBehavior.h:150
void setNHatDecal(bui5 val)
Definition WizardCharacterBehavior.h:94
unsigned int getNewPlayerOptions2()
Definition WizardCharacterBehavior.h:194
void setNHeadHandsModel(bui2 val)
Definition WizardCharacterBehavior.h:14
void setNewPlayerOptions2(unsigned int val)
Definition WizardCharacterBehavior.h:198
void setExtendedHairColor(unsigned char val)
Definition WizardCharacterBehavior.h:174
void setEGender(eGender val)
Definition WizardCharacterBehavior.h:142
bui5 getNHatDecal()
Definition WizardCharacterBehavior.h:90
void setNHairColor(bui7 val)
Definition WizardCharacterBehavior.h:78
bui4 getNSkinColor()
Definition WizardCharacterBehavior.h:58
void setNFeetModel(bui2 val)
Definition WizardCharacterBehavior.h:46
bui5 getNHatColor()
Definition WizardCharacterBehavior.h:82