2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BehaviorTemplate.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Enums/eGender.h>
6#include <Cyrus/Enums/eRace.h>
11 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78);
15 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78) = val;
19 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C);
23 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C) = val;
27 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80);
31 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80) = val;
35 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84);
39 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84) = val;
43 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88);
47 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88) = val;
51 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x8C);
55 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x8C) = val;
59 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90);
63 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90) = val;
67 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x94);
71 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x94) = val;
75 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x98);
79 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x98) = val;
83 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x9C);
87 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x9C) = val;
91 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA0);
95 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA0) = val;
99 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA4);
103 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA4) = val;
107 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA8);
111 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA8) = val;
115 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xAC);
119 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xAC) = val;
123 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB0);
127 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB0) = val;
131 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB4);
135 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB4) = val;
139 return *
reinterpret_cast<eGender*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB8);
143 *
reinterpret_cast<eGender*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB8) = val;
147 return *
reinterpret_cast<eRace*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xBC);
151 *
reinterpret_cast<eRace*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xBC) = val;
Definition BehaviorTemplate.h:13
Definition WizardCharacterBehaviorTemplate.h:8
void setNFeetDecal(int val)
Definition WizardCharacterBehaviorTemplate.h:134
void setNWandModel(int val)
Definition WizardCharacterBehaviorTemplate.h:54
void setNTorsoDecal(int val)
Definition WizardCharacterBehaviorTemplate.h:110
void setNTorsoModel(int val)
Definition WizardCharacterBehaviorTemplate.h:38
int getNWandModel()
Definition WizardCharacterBehaviorTemplate.h:50
int getNHeadHandsModel()
Definition WizardCharacterBehaviorTemplate.h:10
eRace getERace()
Definition WizardCharacterBehaviorTemplate.h:146
int getNHairModel()
Definition WizardCharacterBehaviorTemplate.h:18
void setERace(eRace val)
Definition WizardCharacterBehaviorTemplate.h:150
void setNTorsoColor(int val)
Definition WizardCharacterBehaviorTemplate.h:102
void setNTorsoDecal2(int val)
Definition WizardCharacterBehaviorTemplate.h:118
int getNSkinDecal()
Definition WizardCharacterBehaviorTemplate.h:66
void setNHairColor(int val)
Definition WizardCharacterBehaviorTemplate.h:78
int getNFeetModel()
Definition WizardCharacterBehaviorTemplate.h:42
eGender getEGender()
Definition WizardCharacterBehaviorTemplate.h:138
void setNHatModel(int val)
Definition WizardCharacterBehaviorTemplate.h:30
int getNFeetColor()
Definition WizardCharacterBehaviorTemplate.h:122
void setNSkinDecal(int val)
Definition WizardCharacterBehaviorTemplate.h:70
void setNHairModel(int val)
Definition WizardCharacterBehaviorTemplate.h:22
void setNFeetColor(int val)
Definition WizardCharacterBehaviorTemplate.h:126
int getNHatDecal()
Definition WizardCharacterBehaviorTemplate.h:90
int getNHairColor()
Definition WizardCharacterBehaviorTemplate.h:74
void setNHatColor(int val)
Definition WizardCharacterBehaviorTemplate.h:86
void setNSkinColor(int val)
Definition WizardCharacterBehaviorTemplate.h:62
void setEGender(eGender val)
Definition WizardCharacterBehaviorTemplate.h:142
int getNTorsoDecal2()
Definition WizardCharacterBehaviorTemplate.h:114
void setNHatDecal(int val)
Definition WizardCharacterBehaviorTemplate.h:94
void setNFeetModel(int val)
Definition WizardCharacterBehaviorTemplate.h:46
void setNHeadHandsModel(int val)
Definition WizardCharacterBehaviorTemplate.h:14
int getNFeetDecal()
Definition WizardCharacterBehaviorTemplate.h:130
int getNSkinColor()
Definition WizardCharacterBehaviorTemplate.h:58
int getNTorsoDecal()
Definition WizardCharacterBehaviorTemplate.h:106
int getNHatModel()
Definition WizardCharacterBehaviorTemplate.h:26
int getNTorsoModel()
Definition WizardCharacterBehaviorTemplate.h:34
int getNTorsoColor()
Definition WizardCharacterBehaviorTemplate.h:98
int getNHatColor()
Definition WizardCharacterBehaviorTemplate.h:82