#include <WizardCharacterBehaviorTemplate.h>
◆ getEGender()
| eGender WizardCharacterBehaviorTemplate::getEGender |
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◆ getERace()
| eRace WizardCharacterBehaviorTemplate::getERace |
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◆ getNFeetColor()
| int WizardCharacterBehaviorTemplate::getNFeetColor |
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◆ getNFeetDecal()
| int WizardCharacterBehaviorTemplate::getNFeetDecal |
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◆ getNFeetModel()
| int WizardCharacterBehaviorTemplate::getNFeetModel |
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◆ getNHairColor()
| int WizardCharacterBehaviorTemplate::getNHairColor |
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◆ getNHairModel()
| int WizardCharacterBehaviorTemplate::getNHairModel |
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◆ getNHatColor()
| int WizardCharacterBehaviorTemplate::getNHatColor |
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◆ getNHatDecal()
| int WizardCharacterBehaviorTemplate::getNHatDecal |
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◆ getNHatModel()
| int WizardCharacterBehaviorTemplate::getNHatModel |
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◆ getNHeadHandsModel()
| int WizardCharacterBehaviorTemplate::getNHeadHandsModel |
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◆ getNSkinColor()
| int WizardCharacterBehaviorTemplate::getNSkinColor |
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◆ getNSkinDecal()
| int WizardCharacterBehaviorTemplate::getNSkinDecal |
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◆ getNTorsoColor()
| int WizardCharacterBehaviorTemplate::getNTorsoColor |
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◆ getNTorsoDecal()
| int WizardCharacterBehaviorTemplate::getNTorsoDecal |
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◆ getNTorsoDecal2()
| int WizardCharacterBehaviorTemplate::getNTorsoDecal2 |
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◆ getNTorsoModel()
| int WizardCharacterBehaviorTemplate::getNTorsoModel |
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◆ getNWandModel()
| int WizardCharacterBehaviorTemplate::getNWandModel |
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◆ setEGender()
| void WizardCharacterBehaviorTemplate::setEGender |
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eGender | val | ) |
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◆ setERace()
| void WizardCharacterBehaviorTemplate::setERace |
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eRace | val | ) |
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◆ setNFeetColor()
| void WizardCharacterBehaviorTemplate::setNFeetColor |
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int | val | ) |
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◆ setNFeetDecal()
| void WizardCharacterBehaviorTemplate::setNFeetDecal |
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int | val | ) |
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◆ setNFeetModel()
| void WizardCharacterBehaviorTemplate::setNFeetModel |
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int | val | ) |
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◆ setNHairColor()
| void WizardCharacterBehaviorTemplate::setNHairColor |
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int | val | ) |
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◆ setNHairModel()
| void WizardCharacterBehaviorTemplate::setNHairModel |
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int | val | ) |
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◆ setNHatColor()
| void WizardCharacterBehaviorTemplate::setNHatColor |
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int | val | ) |
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◆ setNHatDecal()
| void WizardCharacterBehaviorTemplate::setNHatDecal |
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int | val | ) |
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◆ setNHatModel()
| void WizardCharacterBehaviorTemplate::setNHatModel |
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int | val | ) |
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◆ setNHeadHandsModel()
| void WizardCharacterBehaviorTemplate::setNHeadHandsModel |
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int | val | ) |
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◆ setNSkinColor()
| void WizardCharacterBehaviorTemplate::setNSkinColor |
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int | val | ) |
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◆ setNSkinDecal()
| void WizardCharacterBehaviorTemplate::setNSkinDecal |
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int | val | ) |
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◆ setNTorsoColor()
| void WizardCharacterBehaviorTemplate::setNTorsoColor |
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int | val | ) |
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◆ setNTorsoDecal()
| void WizardCharacterBehaviorTemplate::setNTorsoDecal |
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int | val | ) |
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◆ setNTorsoDecal2()
| void WizardCharacterBehaviorTemplate::setNTorsoDecal2 |
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int | val | ) |
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◆ setNTorsoModel()
| void WizardCharacterBehaviorTemplate::setNTorsoModel |
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int | val | ) |
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◆ setNWandModel()
| void WizardCharacterBehaviorTemplate::setNWandModel |
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int | val | ) |
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