2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/CharacterCreationInfo.h>
4#include <Cyrus/Classes/EquippedItemInfoList.h>
5#include <Cyrus/Classes/PropertyClass.h>
6#include <Cyrus/Classes/WizardCharacterBehavior.h>
11 return reinterpret_cast<SharedPointer<WizardCharacterBehavior> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88);
15 *
reinterpret_cast<SharedPointer<WizardCharacterBehavior> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88) = val;
19 return reinterpret_cast<SharedPointer<EquippedItemInfoList> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x98);
23 *
reinterpret_cast<SharedPointer<EquippedItemInfoList> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x98) = val;
27 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA8);
31 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA8) = val;
35 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC8);
39 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC8) = val;
43 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xCC);
47 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xCC) = val;
51 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD0);
55 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD0) = val;
59 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD4);
63 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD4) = val;
Definition CharacterCreationInfo.h:5
Definition WizardCharacterCreationInfo.h:8
unsigned int getNameIndices()
Definition WizardCharacterCreationInfo.h:58
SharedPointer< WizardCharacterBehavior > * getAvatarBehavior()
Definition WizardCharacterCreationInfo.h:10
std::string getLocation()
Definition WizardCharacterCreationInfo.h:26
void setLocation(std::string val)
Definition WizardCharacterCreationInfo.h:30
void setNameIndices(unsigned int val)
Definition WizardCharacterCreationInfo.h:62
unsigned int getSchoolOfFocus()
Definition WizardCharacterCreationInfo.h:50
void setLevel(int val)
Definition WizardCharacterCreationInfo.h:38
void setSchoolOfFocus(unsigned int val)
Definition WizardCharacterCreationInfo.h:54
int getWorld()
Definition WizardCharacterCreationInfo.h:42
void setAvatarBehavior(SharedPointer< WizardCharacterBehavior > *val)
Definition WizardCharacterCreationInfo.h:14
SharedPointer< EquippedItemInfoList > * getEquipmentInfoList()
Definition WizardCharacterCreationInfo.h:18
int getLevel()
Definition WizardCharacterCreationInfo.h:34
void setWorld(int val)
Definition WizardCharacterCreationInfo.h:46
void setEquipmentInfoList(SharedPointer< EquippedItemInfoList > *val)
Definition WizardCharacterCreationInfo.h:22