Cyrus Mod Loader
Loading...
Searching...
No Matches
WizardCharacterCreationInfo Class Reference

#include <WizardCharacterCreationInfo.h>

Inheritance diagram for WizardCharacterCreationInfo:
CharacterCreationInfo PropertyClass

Public Member Functions

SharedPointer< WizardCharacterBehavior > * getAvatarBehavior ()
 
void setAvatarBehavior (SharedPointer< WizardCharacterBehavior > *val)
 
SharedPointer< EquippedItemInfoList > * getEquipmentInfoList ()
 
void setEquipmentInfoList (SharedPointer< EquippedItemInfoList > *val)
 
std::string getLocation ()
 
void setLocation (std::string val)
 
int getLevel ()
 
void setLevel (int val)
 
int getWorld ()
 
void setWorld (int val)
 
unsigned int getSchoolOfFocus ()
 
void setSchoolOfFocus (unsigned int val)
 
unsigned int getNameIndices ()
 
void setNameIndices (unsigned int val)
 
- Public Member Functions inherited from CharacterCreationInfo
int getTemplateID ()
 
void setTemplateID (int val)
 
std::wstring getName ()
 
void setName (std::wstring val)
 
bool getShouldRename ()
 
void setShouldRename (bool val)
 
gid getGlobalID ()
 
void setGlobalID (gid val)
 
gid getUserID ()
 
void setUserID (gid val)
 
bool getQuarantined ()
 
void setQuarantined (bool val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getAvatarBehavior()

SharedPointer< WizardCharacterBehavior > * WizardCharacterCreationInfo::getAvatarBehavior ( )
inline

◆ getEquipmentInfoList()

SharedPointer< EquippedItemInfoList > * WizardCharacterCreationInfo::getEquipmentInfoList ( )
inline

◆ getLevel()

int WizardCharacterCreationInfo::getLevel ( )
inline

◆ getLocation()

std::string WizardCharacterCreationInfo::getLocation ( )
inline

◆ getNameIndices()

unsigned int WizardCharacterCreationInfo::getNameIndices ( )
inline

◆ getSchoolOfFocus()

unsigned int WizardCharacterCreationInfo::getSchoolOfFocus ( )
inline

◆ getWorld()

int WizardCharacterCreationInfo::getWorld ( )
inline

◆ setAvatarBehavior()

void WizardCharacterCreationInfo::setAvatarBehavior ( SharedPointer< WizardCharacterBehavior > * val)
inline

◆ setEquipmentInfoList()

void WizardCharacterCreationInfo::setEquipmentInfoList ( SharedPointer< EquippedItemInfoList > * val)
inline

◆ setLevel()

void WizardCharacterCreationInfo::setLevel ( int val)
inline

◆ setLocation()

void WizardCharacterCreationInfo::setLocation ( std::string val)
inline

◆ setNameIndices()

void WizardCharacterCreationInfo::setNameIndices ( unsigned int val)
inline

◆ setSchoolOfFocus()

void WizardCharacterCreationInfo::setSchoolOfFocus ( unsigned int val)
inline

◆ setWorld()

void WizardCharacterCreationInfo::setWorld ( int val)
inline