Cyrus Mod Loader
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WizardStatTable.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4#include <Cyrus/Enums/WizardStatTable__STAT_TYPE.h>
5
7public:
8 std::string getTableName() { // Property Generated Getter
9 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x48);
10 }
11
12 void setTableName(std::string val) { // Property Generated Setter
13 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
14 }
15
16 std::string getSchoolName() { // Property Generated Getter
17 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x68);
18 }
19
20 void setSchoolName(std::string val) { // Property Generated Setter
21 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x68) = val;
22 }
23
24 bool getModifyAll() { // Property Generated Getter
25 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x8C);
26 }
27
28 void setModifyAll(bool val) { // Property Generated Setter
29 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x8C) = val;
30 }
31
32 WizardStatTable__STAT_TYPE getStatType() { // Property Generated Getter
33 return *reinterpret_cast<WizardStatTable__STAT_TYPE*>(reinterpret_cast<uintptr_t>(this) + 0x90);
34 }
35
36 void setStatType(WizardStatTable__STAT_TYPE val) { // Property Generated Setter
37 *reinterpret_cast<WizardStatTable__STAT_TYPE*>(reinterpret_cast<uintptr_t>(this) + 0x90) = val;
38 }
39
40 Vector<float> getStatVector() { // Property Generated Getter
41 return *reinterpret_cast<Vector<float>*>(reinterpret_cast<uintptr_t>(this) + 0x98);
42 }
43
44 void setStatVector(Vector<float> val) { // Property Generated Setter
45 *reinterpret_cast<Vector<float>*>(reinterpret_cast<uintptr_t>(this) + 0x98) = val;
46 }
47
48};
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86
Definition WizardStatTable.h:6
Vector< float > getStatVector()
Definition WizardStatTable.h:40
void setTableName(std::string val)
Definition WizardStatTable.h:12
void setStatType(WizardStatTable__STAT_TYPE val)
Definition WizardStatTable.h:36
void setSchoolName(std::string val)
Definition WizardStatTable.h:20
WizardStatTable__STAT_TYPE getStatType()
Definition WizardStatTable.h:32
void setStatVector(Vector< float > val)
Definition WizardStatTable.h:44
std::string getSchoolName()
Definition WizardStatTable.h:16
std::string getTableName()
Definition WizardStatTable.h:8
void setModifyAll(bool val)
Definition WizardStatTable.h:28
bool getModifyAll()
Definition WizardStatTable.h:24