#include <WizardStatTable.h>
◆ getModifyAll()
bool WizardStatTable::getModifyAll |
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◆ getSchoolName()
std::string WizardStatTable::getSchoolName |
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◆ getStatType()
WizardStatTable__STAT_TYPE WizardStatTable::getStatType |
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◆ getStatVector()
Vector< float > WizardStatTable::getStatVector |
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◆ getTableName()
std::string WizardStatTable::getTableName |
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◆ setModifyAll()
void WizardStatTable::setModifyAll |
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bool | val | ) |
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◆ setSchoolName()
void WizardStatTable::setSchoolName |
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std::string | val | ) |
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◆ setStatType()
void WizardStatTable::setStatType |
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WizardStatTable__STAT_TYPE | val | ) |
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◆ setStatVector()
void WizardStatTable::setStatVector |
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Vector< float > | val | ) |
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◆ setTableName()
void WizardStatTable::setTableName |
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std::string | val | ) |
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