#include <BattlegroundTemplate.h>
◆ getBattlegroundName()
| std::string BattlegroundTemplate::getBattlegroundName |
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◆ getBattlegroundZone()
| std::string BattlegroundTemplate::getBattlegroundZone |
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◆ getCancelCooldownSeconds()
| int BattlegroundTemplate::getCancelCooldownSeconds |
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◆ getCountdownSeconds()
| float BattlegroundTemplate::getCountdownSeconds |
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◆ getDefeatedPolyLockCount()
| int BattlegroundTemplate::getDefeatedPolyLockCount |
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◆ getLockSigilSpotOnDefeat()
| bool BattlegroundTemplate::getLockSigilSpotOnDefeat |
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◆ getLootLoser()
| std::string BattlegroundTemplate::getLootLoser |
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◆ getLootTie()
| std::string BattlegroundTemplate::getLootTie |
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◆ getLootWinner()
| std::string BattlegroundTemplate::getLootWinner |
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◆ getMatchmakingList()
◆ getMatchSize()
| int BattlegroundTemplate::getMatchSize |
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◆ getMatchTimeSeconds()
| int BattlegroundTemplate::getMatchTimeSeconds |
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◆ getMaximumDisplayPoints()
| int BattlegroundTemplate::getMaximumDisplayPoints |
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◆ getPveMode()
| bool BattlegroundTemplate::getPveMode |
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◆ getRevealTimeSeconds()
| int BattlegroundTemplate::getRevealTimeSeconds |
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◆ getTeamStartA()
| std::string BattlegroundTemplate::getTeamStartA |
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◆ getTeamStartB()
| std::string BattlegroundTemplate::getTeamStartB |
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◆ getUnlockedPolymorphTags()
| List< std::string > BattlegroundTemplate::getUnlockedPolymorphTags |
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◆ setBattlegroundName()
| void BattlegroundTemplate::setBattlegroundName |
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std::string | val | ) |
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◆ setBattlegroundZone()
| void BattlegroundTemplate::setBattlegroundZone |
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std::string | val | ) |
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◆ setCancelCooldownSeconds()
| void BattlegroundTemplate::setCancelCooldownSeconds |
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int | val | ) |
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◆ setCountdownSeconds()
| void BattlegroundTemplate::setCountdownSeconds |
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float | val | ) |
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◆ setDefeatedPolyLockCount()
| void BattlegroundTemplate::setDefeatedPolyLockCount |
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int | val | ) |
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◆ setLockSigilSpotOnDefeat()
| void BattlegroundTemplate::setLockSigilSpotOnDefeat |
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bool | val | ) |
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◆ setLootLoser()
| void BattlegroundTemplate::setLootLoser |
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std::string | val | ) |
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◆ setLootTie()
| void BattlegroundTemplate::setLootTie |
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std::string | val | ) |
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◆ setLootWinner()
| void BattlegroundTemplate::setLootWinner |
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std::string | val | ) |
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◆ setMatchmakingList()
◆ setMatchSize()
| void BattlegroundTemplate::setMatchSize |
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int | val | ) |
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◆ setMatchTimeSeconds()
| void BattlegroundTemplate::setMatchTimeSeconds |
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int | val | ) |
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◆ setMaximumDisplayPoints()
| void BattlegroundTemplate::setMaximumDisplayPoints |
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int | val | ) |
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◆ setPveMode()
| void BattlegroundTemplate::setPveMode |
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bool | val | ) |
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◆ setRevealTimeSeconds()
| void BattlegroundTemplate::setRevealTimeSeconds |
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int | val | ) |
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◆ setTeamStartA()
| void BattlegroundTemplate::setTeamStartA |
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std::string | val | ) |
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◆ setTeamStartB()
| void BattlegroundTemplate::setTeamStartB |
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std::string | val | ) |
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◆ setUnlockedPolymorphTags()
| void BattlegroundTemplate::setUnlockedPolymorphTags |
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List< std::string > | val | ) |
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