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BracketTeam Class Reference

#include <BracketTeam.h>

Inheritance diagram for BracketTeam:
PropertyClass

Public Member Functions

gid getMatchTeamGID ()
 
void setMatchTeamGID (gid val)
 
SharedPointer< MatchTeam > * getMatchTeam ()
 
void setMatchTeam (SharedPointer< MatchTeam > *val)
 
unsigned int getPoints ()
 
void setPoints (unsigned int val)
 
List< SharedPointer< BracketMatchResult > > * getMatchResults ()
 
void setMatchResults (List< SharedPointer< BracketMatchResult > > *val)
 
unsigned int getTeamID ()
 
void setTeamID (unsigned int val)
 
unsigned int getRanking ()
 
void setRanking (unsigned int val)
 
SharedPointer< BracketMatchResult > * getPendingResult ()
 
void setPendingResult (SharedPointer< BracketMatchResult > *val)
 
std::string getName ()
 
void setName (std::string val)
 
unsigned int getPointsAsOfTheLastCompletedRound ()
 
void setPointsAsOfTheLastCompletedRound (unsigned int val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getMatchResults()

List< SharedPointer< BracketMatchResult > > * BracketTeam::getMatchResults ( )
inline

◆ getMatchTeam()

SharedPointer< MatchTeam > * BracketTeam::getMatchTeam ( )
inline

◆ getMatchTeamGID()

gid BracketTeam::getMatchTeamGID ( )
inline

◆ getName()

std::string BracketTeam::getName ( )
inline

◆ getPendingResult()

SharedPointer< BracketMatchResult > * BracketTeam::getPendingResult ( )
inline

◆ getPoints()

unsigned int BracketTeam::getPoints ( )
inline

◆ getPointsAsOfTheLastCompletedRound()

unsigned int BracketTeam::getPointsAsOfTheLastCompletedRound ( )
inline

◆ getRanking()

unsigned int BracketTeam::getRanking ( )
inline

◆ getTeamID()

unsigned int BracketTeam::getTeamID ( )
inline

◆ setMatchResults()

void BracketTeam::setMatchResults ( List< SharedPointer< BracketMatchResult > > * val)
inline

◆ setMatchTeam()

void BracketTeam::setMatchTeam ( SharedPointer< MatchTeam > * val)
inline

◆ setMatchTeamGID()

void BracketTeam::setMatchTeamGID ( gid val)
inline

◆ setName()

void BracketTeam::setName ( std::string val)
inline

◆ setPendingResult()

void BracketTeam::setPendingResult ( SharedPointer< BracketMatchResult > * val)
inline

◆ setPoints()

void BracketTeam::setPoints ( unsigned int val)
inline

◆ setPointsAsOfTheLastCompletedRound()

void BracketTeam::setPointsAsOfTheLastCompletedRound ( unsigned int val)
inline

◆ setRanking()

void BracketTeam::setRanking ( unsigned int val)
inline

◆ setTeamID()

void BracketTeam::setTeamID ( unsigned int val)
inline