#include <CameraCutCinematicAction.h>
◆ getAltcameras()
Vector< std::string > CameraCutCinematicAction::getAltcameras |
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◆ getBUseLocationOverride()
bool CameraCutCinematicAction::getBUseLocationOverride |
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◆ getBUseOrientationOverride()
bool CameraCutCinematicAction::getBUseOrientationOverride |
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◆ getCameras()
Vector< std::string > CameraCutCinematicAction::getCameras |
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◆ getCamRel()
CameraCutCinematicAction__kCameraRelative CameraCutCinematicAction::getCamRel |
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◆ getCamScale()
float CameraCutCinematicAction::getCamScale |
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◆ getInitialCameraName()
std::string CameraCutCinematicAction::getInitialCameraName |
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◆ getInterpolationDuration()
float CameraCutCinematicAction::getInterpolationDuration |
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◆ getNamedActor()
std::string CameraCutCinematicAction::getNamedActor |
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◆ getOverrideLocation()
Vector3D CameraCutCinematicAction::getOverrideLocation |
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◆ getOverrideOrientation()
Vector3D CameraCutCinematicAction::getOverrideOrientation |
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◆ getReleaseInterpolationDuration()
float CameraCutCinematicAction::getReleaseInterpolationDuration |
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◆ setAltcameras()
void CameraCutCinematicAction::setAltcameras |
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Vector< std::string > | val | ) |
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◆ setBUseLocationOverride()
void CameraCutCinematicAction::setBUseLocationOverride |
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bool | val | ) |
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◆ setBUseOrientationOverride()
void CameraCutCinematicAction::setBUseOrientationOverride |
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bool | val | ) |
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◆ setCameras()
void CameraCutCinematicAction::setCameras |
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Vector< std::string > | val | ) |
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◆ setCamRel()
void CameraCutCinematicAction::setCamRel |
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CameraCutCinematicAction__kCameraRelative | val | ) |
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◆ setCamScale()
void CameraCutCinematicAction::setCamScale |
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float | val | ) |
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◆ setInitialCameraName()
void CameraCutCinematicAction::setInitialCameraName |
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std::string | val | ) |
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◆ setInterpolationDuration()
void CameraCutCinematicAction::setInterpolationDuration |
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float | val | ) |
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◆ setNamedActor()
void CameraCutCinematicAction::setNamedActor |
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std::string | val | ) |
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◆ setOverrideLocation()
void CameraCutCinematicAction::setOverrideLocation |
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Vector3D | val | ) |
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◆ setOverrideOrientation()
void CameraCutCinematicAction::setOverrideOrientation |
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Vector3D | val | ) |
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◆ setReleaseInterpolationDuration()
void CameraCutCinematicAction::setReleaseInterpolationDuration |
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float | val | ) |
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