Cyrus Mod Loader
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ClientLeashBehavior Class Reference

#include <ClientLeashBehavior.h>

Inheritance diagram for ClientLeashBehavior:
LeashBehavior BehaviorInstance PropertyClass PropertyClass GamebryoClientLeashBehavior

Additional Inherited Members

- Public Member Functions inherited from LeashBehavior
gid getOwnerGid ()
 
void setOwnerGid (gid val)
 
float getRadius ()
 
void setRadius (float val)
 
float getAngle ()
 
void setAngle (float val)
 
LeashType getLeashType ()
 
void setLeashType (LeashType val)
 
bool getAlwaysDisplay ()
 
void setAlwaysDisplay (bool val)
 
- Public Member Functions inherited from BehaviorInstance
unsigned int getBehaviorTemplateNameID ()
 
void setBehaviorTemplateNameID (unsigned int val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.