Cyrus Mod Loader
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ClientTransformationEffect Class Reference

#include <ClientTransformationEffect.h>

Inheritance diagram for ClientTransformationEffect:
TransformationEffect GameEffectBase PropertyClass

Additional Inherited Members

- Public Member Functions inherited from TransformationEffect
std::string getSRace ()
 
void setSRace (std::string val)
 
eGender getEGender ()
 
void setEGender (eGender val)
 
float getFScale ()
 
void setFScale (float val)
 
int getNPrimaryColor ()
 
void setNPrimaryColor (int val)
 
int getNSecondaryColor ()
 
void setNSecondaryColor (int val)
 
int getNPatternOption ()
 
void setNPatternOption (int val)
 
int getNGeometryOption ()
 
void setNGeometryOption (int val)
 
std::string getSNaturalAttack ()
 
void setSNaturalAttack (std::string val)
 
- Public Member Functions inherited from GameEffectBase
double getCurrentTickCount ()
 
void setCurrentTickCount (double val)
 
unsigned int getEffectNameID ()
 
void setEffectNameID (unsigned int val)
 
bool getBIsOnPet ()
 
void setBIsOnPet (bool val)
 
gid getOriginatorID ()
 
void setOriginatorID (gid val)
 
unsigned int getItemSlotID ()
 
void setItemSlotID (unsigned int val)
 
int getInternalID ()
 
void setInternalID (int val)
 
unsigned int getEndTime ()
 
void setEndTime (unsigned int val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.