#include <ControlList__ListItemAnimState.h>
◆ getBAnimLoop()
bool ControlList__ListItemAnimState::getBAnimLoop |
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◆ getFAnimRate()
float ControlList__ListItemAnimState::getFAnimRate |
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◆ getNAnimBeginFrame()
int ControlList__ListItemAnimState::getNAnimBeginFrame |
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◆ getNAnimEndFrame()
int ControlList__ListItemAnimState::getNAnimEndFrame |
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◆ setBAnimLoop()
void ControlList__ListItemAnimState::setBAnimLoop |
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bool | val | ) |
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◆ setFAnimRate()
void ControlList__ListItemAnimState::setFAnimRate |
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float | val | ) |
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◆ setNAnimBeginFrame()
void ControlList__ListItemAnimState::setNAnimBeginFrame |
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int | val | ) |
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◆ setNAnimEndFrame()
void ControlList__ListItemAnimState::setNAnimEndFrame |
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int | val | ) |
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