Cyrus Mod Loader
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LootInfo Class Reference

#include <LootInfo.h>

Inheritance diagram for LootInfo:
LootInfoBase PropertyClass AddSpellLootInfo ArenaBonusPointsLootInfo ArenaPointsLootInfo CraftingSlotLootInfo EventCurrency1LootInfo EventCurrency2LootInfo FishingXPLootInfo GardeningXPLootInfo GoldLootInfo ItemLootInfo MagicXPLootInfo ManaLootInfo MaxGoldLootInfo MaxHealthLootInfo MaxManaLootInfo MaxPotionLootInfo PetXPLootInfo PvPCurrencyBonusLootInfo PvPCurrencyLootInfo PvPTourneyCurrencyBonusLootInfo PvPTourneyCurrencyLootInfo RecipeLootInfo TrainingPointLootInfo TreasureCardLootInfo TreasureTableLootInfo UnknownLootInfo

Public Member Functions

LootInfo__LOOT_TYPE getLootType ()
 
void setLootType (LootInfo__LOOT_TYPE val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getLootType()

LootInfo__LOOT_TYPE LootInfo::getLootType ( )
inline

◆ setLootType()

void LootInfo::setLootType ( LootInfo__LOOT_TYPE val)
inline