#include <MatchRequest.h>
◆ getCharacterID()
gid MatchRequest::getCharacterID |
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◆ getLeagueID()
unsigned int MatchRequest::getLeagueID |
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◆ getMatchNameID()
unsigned int MatchRequest::getMatchNameID |
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◆ getSeasonID()
unsigned int MatchRequest::getSeasonID |
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◆ getTeams()
List< SharedPointer< MatchTeam > > * MatchRequest::getTeams |
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◆ getTournamentNameID()
unsigned int MatchRequest::getTournamentNameID |
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◆ setCharacterID()
void MatchRequest::setCharacterID |
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gid | val | ) |
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◆ setLeagueID()
void MatchRequest::setLeagueID |
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unsigned int | val | ) |
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◆ setMatchNameID()
void MatchRequest::setMatchNameID |
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unsigned int | val | ) |
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◆ setSeasonID()
void MatchRequest::setSeasonID |
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unsigned int | val | ) |
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◆ setTeams()
void MatchRequest::setTeams |
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List< SharedPointer< MatchTeam > > * | val | ) |
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◆ setTournamentNameID()
void MatchRequest::setTournamentNameID |
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unsigned int | val | ) |
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