Cyrus Mod Loader
Loading...
Searching...
No Matches
MatchRequest Class Reference

#include <MatchRequest.h>

Inheritance diagram for MatchRequest:
PropertyClass PetMatchRequest PvPMatchRequest BracketRequest

Public Member Functions

gid getCharacterID ()
 
void setCharacterID (gid val)
 
unsigned int getTournamentNameID ()
 
void setTournamentNameID (unsigned int val)
 
unsigned int getMatchNameID ()
 
void setMatchNameID (unsigned int val)
 
unsigned int getLeagueID ()
 
void setLeagueID (unsigned int val)
 
unsigned int getSeasonID ()
 
void setSeasonID (unsigned int val)
 
List< SharedPointer< MatchTeam > > * getTeams ()
 
void setTeams (List< SharedPointer< MatchTeam > > *val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getCharacterID()

gid MatchRequest::getCharacterID ( )
inline

◆ getLeagueID()

unsigned int MatchRequest::getLeagueID ( )
inline

◆ getMatchNameID()

unsigned int MatchRequest::getMatchNameID ( )
inline

◆ getSeasonID()

unsigned int MatchRequest::getSeasonID ( )
inline

◆ getTeams()

List< SharedPointer< MatchTeam > > * MatchRequest::getTeams ( )
inline

◆ getTournamentNameID()

unsigned int MatchRequest::getTournamentNameID ( )
inline

◆ setCharacterID()

void MatchRequest::setCharacterID ( gid val)
inline

◆ setLeagueID()

void MatchRequest::setLeagueID ( unsigned int val)
inline

◆ setMatchNameID()

void MatchRequest::setMatchNameID ( unsigned int val)
inline

◆ setSeasonID()

void MatchRequest::setSeasonID ( unsigned int val)
inline

◆ setTeams()

void MatchRequest::setTeams ( List< SharedPointer< MatchTeam > > * val)
inline

◆ setTournamentNameID()

void MatchRequest::setTournamentNameID ( unsigned int val)
inline