#include <MinigameSigilOptionAdvancedModeFields.h>
◆ getFailedRequirement()
SharedPointer< Requirement > * MinigameSigilOptionAdvancedModeFields::getFailedRequirement |
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◆ getIsCluster()
bool MinigameSigilOptionAdvancedModeFields::getIsCluster |
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◆ getPassedReqs()
bool MinigameSigilOptionAdvancedModeFields::getPassedReqs |
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◆ getSigilEncounterInfoTextKey()
std::string MinigameSigilOptionAdvancedModeFields::getSigilEncounterInfoTextKey |
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◆ getSigilIcon()
std::string MinigameSigilOptionAdvancedModeFields::getSigilIcon |
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◆ getSigilNameKey()
std::string MinigameSigilOptionAdvancedModeFields::getSigilNameKey |
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◆ getSigilTextKey()
std::string MinigameSigilOptionAdvancedModeFields::getSigilTextKey |
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◆ getSuccessZone()
std::string MinigameSigilOptionAdvancedModeFields::getSuccessZone |
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◆ getTeamUpAllowed()
int MinigameSigilOptionAdvancedModeFields::getTeamUpAllowed |
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◆ setFailedRequirement()
void MinigameSigilOptionAdvancedModeFields::setFailedRequirement |
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SharedPointer< Requirement > * | val | ) |
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◆ setIsCluster()
void MinigameSigilOptionAdvancedModeFields::setIsCluster |
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bool | val | ) |
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◆ setPassedReqs()
void MinigameSigilOptionAdvancedModeFields::setPassedReqs |
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bool | val | ) |
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◆ setSigilEncounterInfoTextKey()
void MinigameSigilOptionAdvancedModeFields::setSigilEncounterInfoTextKey |
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std::string | val | ) |
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◆ setSigilIcon()
void MinigameSigilOptionAdvancedModeFields::setSigilIcon |
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std::string | val | ) |
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◆ setSigilNameKey()
void MinigameSigilOptionAdvancedModeFields::setSigilNameKey |
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std::string | val | ) |
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◆ setSigilTextKey()
void MinigameSigilOptionAdvancedModeFields::setSigilTextKey |
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std::string | val | ) |
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◆ setSuccessZone()
void MinigameSigilOptionAdvancedModeFields::setSuccessZone |
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std::string | val | ) |
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◆ setTeamUpAllowed()
void MinigameSigilOptionAdvancedModeFields::setTeamUpAllowed |
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int | val | ) |
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