Cyrus Mod Loader
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MoveBehaviorTemplate Class Reference

#include <MoveBehaviorTemplate.h>

Inheritance diagram for MoveBehaviorTemplate:
BehaviorTemplate PropertyClass

Public Member Functions

float getFAcceleration ()
 
void setFAcceleration (float val)
 
float getFDeceleration ()
 
void setFDeceleration (float val)
 
float getFVelocityDecay ()
 
void setFVelocityDecay (float val)
 
float getFWalkSpeed ()
 
void setFWalkSpeed (float val)
 
float getFRunSpeed ()
 
void setFRunSpeed (float val)
 
float getFFlySpeed ()
 
void setFFlySpeed (float val)
 
float getFSwimSpeed ()
 
void setFSwimSpeed (float val)
 
float getFFallSpeed ()
 
void setFFallSpeed (float val)
 
float getFYawRate ()
 
void setFYawRate (float val)
 
float getFFallHeight ()
 
void setFFallHeight (float val)
 
float getFJumpVelocity ()
 
void setFJumpVelocity (float val)
 
List< MoveStateAnimationgetAnimationList ()
 
void setAnimationList (List< MoveStateAnimation > val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Additional Inherited Members

- Public Attributes inherited from BehaviorTemplate
std::string name
 

Member Function Documentation

◆ getAnimationList()

List< MoveStateAnimation > MoveBehaviorTemplate::getAnimationList ( )
inline

◆ getFAcceleration()

float MoveBehaviorTemplate::getFAcceleration ( )
inline

◆ getFDeceleration()

float MoveBehaviorTemplate::getFDeceleration ( )
inline

◆ getFFallHeight()

float MoveBehaviorTemplate::getFFallHeight ( )
inline

◆ getFFallSpeed()

float MoveBehaviorTemplate::getFFallSpeed ( )
inline

◆ getFFlySpeed()

float MoveBehaviorTemplate::getFFlySpeed ( )
inline

◆ getFJumpVelocity()

float MoveBehaviorTemplate::getFJumpVelocity ( )
inline

◆ getFRunSpeed()

float MoveBehaviorTemplate::getFRunSpeed ( )
inline

◆ getFSwimSpeed()

float MoveBehaviorTemplate::getFSwimSpeed ( )
inline

◆ getFVelocityDecay()

float MoveBehaviorTemplate::getFVelocityDecay ( )
inline

◆ getFWalkSpeed()

float MoveBehaviorTemplate::getFWalkSpeed ( )
inline

◆ getFYawRate()

float MoveBehaviorTemplate::getFYawRate ( )
inline

◆ setAnimationList()

void MoveBehaviorTemplate::setAnimationList ( List< MoveStateAnimation > val)
inline

◆ setFAcceleration()

void MoveBehaviorTemplate::setFAcceleration ( float val)
inline

◆ setFDeceleration()

void MoveBehaviorTemplate::setFDeceleration ( float val)
inline

◆ setFFallHeight()

void MoveBehaviorTemplate::setFFallHeight ( float val)
inline

◆ setFFallSpeed()

void MoveBehaviorTemplate::setFFallSpeed ( float val)
inline

◆ setFFlySpeed()

void MoveBehaviorTemplate::setFFlySpeed ( float val)
inline

◆ setFJumpVelocity()

void MoveBehaviorTemplate::setFJumpVelocity ( float val)
inline

◆ setFRunSpeed()

void MoveBehaviorTemplate::setFRunSpeed ( float val)
inline

◆ setFSwimSpeed()

void MoveBehaviorTemplate::setFSwimSpeed ( float val)
inline

◆ setFVelocityDecay()

void MoveBehaviorTemplate::setFVelocityDecay ( float val)
inline

◆ setFWalkSpeed()

void MoveBehaviorTemplate::setFWalkSpeed ( float val)
inline

◆ setFYawRate()

void MoveBehaviorTemplate::setFYawRate ( float val)
inline