#include <MoveCommandArc.h>
◆ getDElapsedTime()
double MoveCommandArc::getDElapsedTime |
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◆ getFUpdateFreq()
float MoveCommandArc::getFUpdateFreq |
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◆ getVGravity()
Vector3D MoveCommandArc::getVGravity |
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◆ getVVelocity()
Vector3D MoveCommandArc::getVVelocity |
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◆ setDElapsedTime()
void MoveCommandArc::setDElapsedTime |
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double | val | ) |
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◆ setFUpdateFreq()
void MoveCommandArc::setFUpdateFreq |
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float | val | ) |
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◆ setVGravity()
void MoveCommandArc::setVGravity |
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Vector3D | val | ) |
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◆ setVVelocity()
void MoveCommandArc::setVVelocity |
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Vector3D | val | ) |
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