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NewListUpdate Class Reference

#include <NewListUpdate.h>

Inheritance diagram for NewListUpdate:
TournamentUpdate PropertyClass

Public Member Functions

gid getTournamentID ()
 
void setTournamentID (gid val)
 
std::string getTournamentName ()
 
void setTournamentName (std::string val)
 
unsigned int getTournamentNameID ()
 
void setTournamentNameID (unsigned int val)
 
bool getClearData ()
 
void setClearData (bool val)
 
List< SharedPointer< ArenaMatchInfo > > * getMatches ()
 
void setMatches (List< SharedPointer< ArenaMatchInfo > > *val)
 
List< SharedPointer< MatchTeam > > * getTeams ()
 
void setTeams (List< SharedPointer< MatchTeam > > *val)
 
List< SharedPointer< BracketInfo > > * getBrackets ()
 
void setBrackets (List< SharedPointer< BracketInfo > > *val)
 
int getTotalTeams ()
 
void setTotalTeams (int val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getBrackets()

List< SharedPointer< BracketInfo > > * NewListUpdate::getBrackets ( )
inline

◆ getClearData()

bool NewListUpdate::getClearData ( )
inline

◆ getMatches()

List< SharedPointer< ArenaMatchInfo > > * NewListUpdate::getMatches ( )
inline

◆ getTeams()

List< SharedPointer< MatchTeam > > * NewListUpdate::getTeams ( )
inline

◆ getTotalTeams()

int NewListUpdate::getTotalTeams ( )
inline

◆ getTournamentID()

gid NewListUpdate::getTournamentID ( )
inline

◆ getTournamentName()

std::string NewListUpdate::getTournamentName ( )
inline

◆ getTournamentNameID()

unsigned int NewListUpdate::getTournamentNameID ( )
inline

◆ setBrackets()

void NewListUpdate::setBrackets ( List< SharedPointer< BracketInfo > > * val)
inline

◆ setClearData()

void NewListUpdate::setClearData ( bool val)
inline

◆ setMatches()

void NewListUpdate::setMatches ( List< SharedPointer< ArenaMatchInfo > > * val)
inline

◆ setTeams()

void NewListUpdate::setTeams ( List< SharedPointer< MatchTeam > > * val)
inline

◆ setTotalTeams()

void NewListUpdate::setTotalTeams ( int val)
inline

◆ setTournamentID()

void NewListUpdate::setTournamentID ( gid val)
inline

◆ setTournamentName()

void NewListUpdate::setTournamentName ( std::string val)
inline

◆ setTournamentNameID()

void NewListUpdate::setTournamentNameID ( unsigned int val)
inline