Cyrus Mod Loader
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ObstacleCoursePusherBehaviorTemplate Class Reference

#include <ObstacleCoursePusherBehaviorTemplate.h>

Inheritance diagram for ObstacleCoursePusherBehaviorTemplate:
ObstacleCourseObstaclePathBaseTemplate ObstacleCourseObstacleBehaviorTemplate BehaviorTemplate PropertyClass

Public Member Functions

WeightedList getChangeDirectionSoundList ()
 
void setChangeDirectionSoundList (WeightedList val)
 
- Public Member Functions inherited from ObstacleCourseObstaclePathBaseTemplate
float getRate ()
 
void setRate (float val)
 
float getPenaltyTime ()
 
void setPenaltyTime (float val)
 
Vector3D getTotalObstacleSize ()
 
void setTotalObstacleSize (Vector3D val)
 
Vector< Vector3DgetBounds ()
 
void setBounds (Vector< Vector3D > val)
 
bool getOrientToPath ()
 
void setOrientToPath (bool val)
 
float getHeightUp ()
 
void setHeightUp (float val)
 
float getHeightDown ()
 
void setHeightDown (float val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Additional Inherited Members

- Public Attributes inherited from BehaviorTemplate
std::string name
 

Member Function Documentation

◆ getChangeDirectionSoundList()

WeightedList ObstacleCoursePusherBehaviorTemplate::getChangeDirectionSoundList ( )
inline

◆ setChangeDirectionSoundList()

void ObstacleCoursePusherBehaviorTemplate::setChangeDirectionSoundList ( WeightedList val)
inline