Cyrus Mod Loader
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ObstacleCourseRevolvingDoorBehaviorTemplate Class Reference

#include <ObstacleCourseRevolvingDoorBehaviorTemplate.h>

Inheritance diagram for ObstacleCourseRevolvingDoorBehaviorTemplate:
ObstacleCourseObstacleBehaviorTemplate BehaviorTemplate PropertyClass

Public Member Functions

float getStartAngle ()
 
void setStartAngle (float val)
 
float getAngularVelocity ()
 
void setAngularVelocity (float val)
 
float getRadius ()
 
void setRadius (float val)
 
float getInnerRadius ()
 
void setInnerRadius (float val)
 
float getNearMissRange ()
 
void setNearMissRange (float val)
 
float getNearMissAngleOffset ()
 
void setNearMissAngleOffset (float val)
 
Vector< Vector3DgetWalls ()
 
void setWalls (Vector< Vector3D > val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Additional Inherited Members

- Public Attributes inherited from BehaviorTemplate
std::string name
 

Member Function Documentation

◆ getAngularVelocity()

float ObstacleCourseRevolvingDoorBehaviorTemplate::getAngularVelocity ( )
inline

◆ getInnerRadius()

float ObstacleCourseRevolvingDoorBehaviorTemplate::getInnerRadius ( )
inline

◆ getNearMissAngleOffset()

float ObstacleCourseRevolvingDoorBehaviorTemplate::getNearMissAngleOffset ( )
inline

◆ getNearMissRange()

float ObstacleCourseRevolvingDoorBehaviorTemplate::getNearMissRange ( )
inline

◆ getRadius()

float ObstacleCourseRevolvingDoorBehaviorTemplate::getRadius ( )
inline

◆ getStartAngle()

float ObstacleCourseRevolvingDoorBehaviorTemplate::getStartAngle ( )
inline

◆ getWalls()

Vector< Vector3D > ObstacleCourseRevolvingDoorBehaviorTemplate::getWalls ( )
inline

◆ setAngularVelocity()

void ObstacleCourseRevolvingDoorBehaviorTemplate::setAngularVelocity ( float val)
inline

◆ setInnerRadius()

void ObstacleCourseRevolvingDoorBehaviorTemplate::setInnerRadius ( float val)
inline

◆ setNearMissAngleOffset()

void ObstacleCourseRevolvingDoorBehaviorTemplate::setNearMissAngleOffset ( float val)
inline

◆ setNearMissRange()

void ObstacleCourseRevolvingDoorBehaviorTemplate::setNearMissRange ( float val)
inline

◆ setRadius()

void ObstacleCourseRevolvingDoorBehaviorTemplate::setRadius ( float val)
inline

◆ setStartAngle()

void ObstacleCourseRevolvingDoorBehaviorTemplate::setStartAngle ( float val)
inline

◆ setWalls()

void ObstacleCourseRevolvingDoorBehaviorTemplate::setWalls ( Vector< Vector3D > val)
inline