#include <PhysicsBehaviorTemplate.h>
◆ getBEnableDamping()
| bool PhysicsBehaviorTemplate::getBEnableDamping |
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◆ getBEnableGravity()
| bool PhysicsBehaviorTemplate::getBEnableGravity |
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◆ getBStartsEnabled()
| bool PhysicsBehaviorTemplate::getBStartsEnabled |
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◆ getFAngDampingX()
| float PhysicsBehaviorTemplate::getFAngDampingX |
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◆ getFAngDampingY()
| float PhysicsBehaviorTemplate::getFAngDampingY |
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◆ getFAngDampingZ()
| float PhysicsBehaviorTemplate::getFAngDampingZ |
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◆ getFCenterX()
| float PhysicsBehaviorTemplate::getFCenterX |
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◆ getFCenterY()
| float PhysicsBehaviorTemplate::getFCenterY |
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◆ getFCenterZ()
| float PhysicsBehaviorTemplate::getFCenterZ |
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◆ getFDampingX()
| float PhysicsBehaviorTemplate::getFDampingX |
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◆ getFDampingY()
| float PhysicsBehaviorTemplate::getFDampingY |
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◆ getFDampingZ()
| float PhysicsBehaviorTemplate::getFDampingZ |
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◆ getMassShapes()
◆ getNSimulationMethod()
| PhysicsBehaviorTemplate__SimulationMethod PhysicsBehaviorTemplate::getNSimulationMethod |
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◆ setBEnableDamping()
| void PhysicsBehaviorTemplate::setBEnableDamping |
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bool | val | ) |
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◆ setBEnableGravity()
| void PhysicsBehaviorTemplate::setBEnableGravity |
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bool | val | ) |
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◆ setBStartsEnabled()
| void PhysicsBehaviorTemplate::setBStartsEnabled |
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bool | val | ) |
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◆ setFAngDampingX()
| void PhysicsBehaviorTemplate::setFAngDampingX |
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float | val | ) |
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◆ setFAngDampingY()
| void PhysicsBehaviorTemplate::setFAngDampingY |
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float | val | ) |
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◆ setFAngDampingZ()
| void PhysicsBehaviorTemplate::setFAngDampingZ |
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float | val | ) |
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◆ setFCenterX()
| void PhysicsBehaviorTemplate::setFCenterX |
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float | val | ) |
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◆ setFCenterY()
| void PhysicsBehaviorTemplate::setFCenterY |
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float | val | ) |
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◆ setFCenterZ()
| void PhysicsBehaviorTemplate::setFCenterZ |
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float | val | ) |
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◆ setFDampingX()
| void PhysicsBehaviorTemplate::setFDampingX |
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float | val | ) |
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◆ setFDampingY()
| void PhysicsBehaviorTemplate::setFDampingY |
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float | val | ) |
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◆ setFDampingZ()
| void PhysicsBehaviorTemplate::setFDampingZ |
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float | val | ) |
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◆ setMassShapes()
◆ setNSimulationMethod()
| void PhysicsBehaviorTemplate::setNSimulationMethod |
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PhysicsBehaviorTemplate__SimulationMethod | val | ) |
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