Cyrus Mod Loader
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ProvidePetPower Class Reference

#include <ProvidePetPower.h>

Inheritance diagram for ProvidePetPower:
GameEffectBase PropertyClass ClientProvidePetPower

Public Member Functions

int getHappinessCost ()
 
void setHappinessCost (int val)
 
int getCooldown ()
 
void setCooldown (int val)
 
int getUsesPerCombat ()
 
void setUsesPerCombat (int val)
 
bool getCombatTalent ()
 
void setCombatTalent (bool val)
 
std::string getTriggerName ()
 
void setTriggerName (std::string val)
 
std::string getExtra1 ()
 
void setExtra1 (std::string val)
 
std::string getExtra2 ()
 
void setExtra2 (std::string val)
 
std::string getLootTableName ()
 
void setLootTableName (std::string val)
 
std::string getPowerDisplayName ()
 
void setPowerDisplayName (std::string val)
 
SharedPointer< RequirementList > * getRequirementList ()
 
void setRequirementList (SharedPointer< RequirementList > *val)
 
std::string getRequirementFailedString ()
 
void setRequirementFailedString (std::string val)
 
bool getNoPVP ()
 
void setNoPVP (bool val)
 
int getRampUp ()
 
void setRampUp (int val)
 
std::string getDescription ()
 
void setDescription (std::string val)
 
bool getMyTurn ()
 
void setMyTurn (bool val)
 
- Public Member Functions inherited from GameEffectBase
double getCurrentTickCount ()
 
void setCurrentTickCount (double val)
 
unsigned int getEffectNameID ()
 
void setEffectNameID (unsigned int val)
 
bool getBIsOnPet ()
 
void setBIsOnPet (bool val)
 
gid getOriginatorID ()
 
void setOriginatorID (gid val)
 
unsigned int getItemSlotID ()
 
void setItemSlotID (unsigned int val)
 
int getInternalID ()
 
void setInternalID (int val)
 
unsigned int getEndTime ()
 
void setEndTime (unsigned int val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getCombatTalent()

bool ProvidePetPower::getCombatTalent ( )
inline

◆ getCooldown()

int ProvidePetPower::getCooldown ( )
inline

◆ getDescription()

std::string ProvidePetPower::getDescription ( )
inline

◆ getExtra1()

std::string ProvidePetPower::getExtra1 ( )
inline

◆ getExtra2()

std::string ProvidePetPower::getExtra2 ( )
inline

◆ getHappinessCost()

int ProvidePetPower::getHappinessCost ( )
inline

◆ getLootTableName()

std::string ProvidePetPower::getLootTableName ( )
inline

◆ getMyTurn()

bool ProvidePetPower::getMyTurn ( )
inline

◆ getNoPVP()

bool ProvidePetPower::getNoPVP ( )
inline

◆ getPowerDisplayName()

std::string ProvidePetPower::getPowerDisplayName ( )
inline

◆ getRampUp()

int ProvidePetPower::getRampUp ( )
inline

◆ getRequirementFailedString()

std::string ProvidePetPower::getRequirementFailedString ( )
inline

◆ getRequirementList()

SharedPointer< RequirementList > * ProvidePetPower::getRequirementList ( )
inline

◆ getTriggerName()

std::string ProvidePetPower::getTriggerName ( )
inline

◆ getUsesPerCombat()

int ProvidePetPower::getUsesPerCombat ( )
inline

◆ setCombatTalent()

void ProvidePetPower::setCombatTalent ( bool val)
inline

◆ setCooldown()

void ProvidePetPower::setCooldown ( int val)
inline

◆ setDescription()

void ProvidePetPower::setDescription ( std::string val)
inline

◆ setExtra1()

void ProvidePetPower::setExtra1 ( std::string val)
inline

◆ setExtra2()

void ProvidePetPower::setExtra2 ( std::string val)
inline

◆ setHappinessCost()

void ProvidePetPower::setHappinessCost ( int val)
inline

◆ setLootTableName()

void ProvidePetPower::setLootTableName ( std::string val)
inline

◆ setMyTurn()

void ProvidePetPower::setMyTurn ( bool val)
inline

◆ setNoPVP()

void ProvidePetPower::setNoPVP ( bool val)
inline

◆ setPowerDisplayName()

void ProvidePetPower::setPowerDisplayName ( std::string val)
inline

◆ setRampUp()

void ProvidePetPower::setRampUp ( int val)
inline

◆ setRequirementFailedString()

void ProvidePetPower::setRequirementFailedString ( std::string val)
inline

◆ setRequirementList()

void ProvidePetPower::setRequirementList ( SharedPointer< RequirementList > * val)
inline

◆ setTriggerName()

void ProvidePetPower::setTriggerName ( std::string val)
inline

◆ setUsesPerCombat()

void ProvidePetPower::setUsesPerCombat ( int val)
inline