#include <SG_GameScoreMultiplier.h>
◆ getCategory()
int SG_GameScoreMultiplier::getCategory |
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◆ getDisplayName()
std::string SG_GameScoreMultiplier::getDisplayName |
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◆ getFMultiplier()
float SG_GameScoreMultiplier::getFMultiplier |
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◆ getMinimumToActivate()
int SG_GameScoreMultiplier::getMinimumToActivate |
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◆ setCategory()
void SG_GameScoreMultiplier::setCategory |
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int | val | ) |
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◆ setDisplayName()
void SG_GameScoreMultiplier::setDisplayName |
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std::string | val | ) |
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◆ setFMultiplier()
void SG_GameScoreMultiplier::setFMultiplier |
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float | val | ) |
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◆ setMinimumToActivate()
void SG_GameScoreMultiplier::setMinimumToActivate |
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int | val | ) |
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