Cyrus Mod Loader
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SpawnPointTemplate Class Reference

#include <SpawnPointTemplate.h>

Inheritance diagram for SpawnPointTemplate:
PropertyClass

Public Member Functions

Vector3D getLocation ()
 
void setLocation (Vector3D val)
 
Vector3D getBoxLengths ()
 
void setBoxLengths (Vector3D val)
 
unsigned __int64 getTemplateID full ()
 
void setTemplateID full (unsigned __int64 val)
 
float getRespawnTime ()
 
void setRespawnTime (float val)
 
int getNumSpawns ()
 
void setNumSpawns (int val)
 
unsigned int getZoneLevelMin ()
 
void setZoneLevelMin (unsigned int val)
 
unsigned int getZoneLevelMax ()
 
void setZoneLevelMax (unsigned int val)
 
unsigned int getZoneLevelUp ()
 
void setZoneLevelUp (unsigned int val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ full() [1/2]

unsigned __int64 getTemplateID SpawnPointTemplate::full ( )
inline

◆ full() [2/2]

void setTemplateID SpawnPointTemplate::full ( unsigned __int64 val)
inline

◆ getBoxLengths()

Vector3D SpawnPointTemplate::getBoxLengths ( )
inline

◆ getLocation()

Vector3D SpawnPointTemplate::getLocation ( )
inline

◆ getNumSpawns()

int SpawnPointTemplate::getNumSpawns ( )
inline

◆ getRespawnTime()

float SpawnPointTemplate::getRespawnTime ( )
inline

◆ getZoneLevelMax()

unsigned int SpawnPointTemplate::getZoneLevelMax ( )
inline

◆ getZoneLevelMin()

unsigned int SpawnPointTemplate::getZoneLevelMin ( )
inline

◆ getZoneLevelUp()

unsigned int SpawnPointTemplate::getZoneLevelUp ( )
inline

◆ setBoxLengths()

void SpawnPointTemplate::setBoxLengths ( Vector3D val)
inline

◆ setLocation()

void SpawnPointTemplate::setLocation ( Vector3D val)
inline

◆ setNumSpawns()

void SpawnPointTemplate::setNumSpawns ( int val)
inline

◆ setRespawnTime()

void SpawnPointTemplate::setRespawnTime ( float val)
inline

◆ setZoneLevelMax()

void SpawnPointTemplate::setZoneLevelMax ( unsigned int val)
inline

◆ setZoneLevelMin()

void SpawnPointTemplate::setZoneLevelMin ( unsigned int val)
inline

◆ setZoneLevelUp()

void SpawnPointTemplate::setZoneLevelUp ( unsigned int val)
inline