Cyrus Mod Loader
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SpellCardAttachmentBehavior Class Reference

#include <SpellCardAttachmentBehavior.h>

Inheritance diagram for SpellCardAttachmentBehavior:
BehaviorInstance PropertyClass PropertyClass ClientSpellCardAttachmentBehavior

Public Member Functions

List< std::string > getSpellNames ()
 
void setSpellNames (List< std::string > val)
 
std::string getTargetNode ()
 
void setTargetNode (std::string val)
 
Vector3D getOffset ()
 
void setOffset (Vector3D val)
 
Vector3D getRotate ()
 
void setRotate (Vector3D val)
 
float getHeight ()
 
void setHeight (float val)
 
float getAlpha ()
 
void setAlpha (float val)
 
float getCycleRate ()
 
void setCycleRate (float val)
 
- Public Member Functions inherited from BehaviorInstance
unsigned int getBehaviorTemplateNameID ()
 
void setBehaviorTemplateNameID (unsigned int val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getAlpha()

float SpellCardAttachmentBehavior::getAlpha ( )
inline

◆ getCycleRate()

float SpellCardAttachmentBehavior::getCycleRate ( )
inline

◆ getHeight()

float SpellCardAttachmentBehavior::getHeight ( )
inline

◆ getOffset()

Vector3D SpellCardAttachmentBehavior::getOffset ( )
inline

◆ getRotate()

Vector3D SpellCardAttachmentBehavior::getRotate ( )
inline

◆ getSpellNames()

List< std::string > SpellCardAttachmentBehavior::getSpellNames ( )
inline

◆ getTargetNode()

std::string SpellCardAttachmentBehavior::getTargetNode ( )
inline

◆ setAlpha()

void SpellCardAttachmentBehavior::setAlpha ( float val)
inline

◆ setCycleRate()

void SpellCardAttachmentBehavior::setCycleRate ( float val)
inline

◆ setHeight()

void SpellCardAttachmentBehavior::setHeight ( float val)
inline

◆ setOffset()

void SpellCardAttachmentBehavior::setOffset ( Vector3D val)
inline

◆ setRotate()

void SpellCardAttachmentBehavior::setRotate ( Vector3D val)
inline

◆ setSpellNames()

void SpellCardAttachmentBehavior::setSpellNames ( List< std::string > val)
inline

◆ setTargetNode()

void SpellCardAttachmentBehavior::setTargetNode ( std::string val)
inline