#include <SpellCardAttachmentBehavior.h>
◆ getAlpha()
float SpellCardAttachmentBehavior::getAlpha |
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◆ getCycleRate()
float SpellCardAttachmentBehavior::getCycleRate |
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◆ getHeight()
float SpellCardAttachmentBehavior::getHeight |
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◆ getOffset()
Vector3D SpellCardAttachmentBehavior::getOffset |
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◆ getRotate()
Vector3D SpellCardAttachmentBehavior::getRotate |
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◆ getSpellNames()
List< std::string > SpellCardAttachmentBehavior::getSpellNames |
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◆ getTargetNode()
std::string SpellCardAttachmentBehavior::getTargetNode |
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◆ setAlpha()
void SpellCardAttachmentBehavior::setAlpha |
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float | val | ) |
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◆ setCycleRate()
void SpellCardAttachmentBehavior::setCycleRate |
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float | val | ) |
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◆ setHeight()
void SpellCardAttachmentBehavior::setHeight |
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float | val | ) |
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◆ setOffset()
void SpellCardAttachmentBehavior::setOffset |
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Vector3D | val | ) |
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◆ setRotate()
void SpellCardAttachmentBehavior::setRotate |
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Vector3D | val | ) |
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◆ setSpellNames()
void SpellCardAttachmentBehavior::setSpellNames |
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List< std::string > | val | ) |
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◆ setTargetNode()
void SpellCardAttachmentBehavior::setTargetNode |
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std::string | val | ) |
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