Cyrus Mod Loader
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SpellCardAttachmentBehaviorTemplate Class Reference

#include <SpellCardAttachmentBehaviorTemplate.h>

Inheritance diagram for SpellCardAttachmentBehaviorTemplate:
BehaviorTemplate PropertyClass

Public Member Functions

List< std::string > getSpellNames ()
 
void setSpellNames (List< std::string > val)
 
std::string getTargetNode ()
 
void setTargetNode (std::string val)
 
Vector3D getOffset ()
 
void setOffset (Vector3D val)
 
Vector3D getRotate ()
 
void setRotate (Vector3D val)
 
float getHeight ()
 
void setHeight (float val)
 
float getAlpha ()
 
void setAlpha (float val)
 
float getCycleRate ()
 
void setCycleRate (float val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Additional Inherited Members

- Public Attributes inherited from BehaviorTemplate
std::string name
 

Member Function Documentation

◆ getAlpha()

float SpellCardAttachmentBehaviorTemplate::getAlpha ( )
inline

◆ getCycleRate()

float SpellCardAttachmentBehaviorTemplate::getCycleRate ( )
inline

◆ getHeight()

float SpellCardAttachmentBehaviorTemplate::getHeight ( )
inline

◆ getOffset()

Vector3D SpellCardAttachmentBehaviorTemplate::getOffset ( )
inline

◆ getRotate()

Vector3D SpellCardAttachmentBehaviorTemplate::getRotate ( )
inline

◆ getSpellNames()

List< std::string > SpellCardAttachmentBehaviorTemplate::getSpellNames ( )
inline

◆ getTargetNode()

std::string SpellCardAttachmentBehaviorTemplate::getTargetNode ( )
inline

◆ setAlpha()

void SpellCardAttachmentBehaviorTemplate::setAlpha ( float val)
inline

◆ setCycleRate()

void SpellCardAttachmentBehaviorTemplate::setCycleRate ( float val)
inline

◆ setHeight()

void SpellCardAttachmentBehaviorTemplate::setHeight ( float val)
inline

◆ setOffset()

void SpellCardAttachmentBehaviorTemplate::setOffset ( Vector3D val)
inline

◆ setRotate()

void SpellCardAttachmentBehaviorTemplate::setRotate ( Vector3D val)
inline

◆ setSpellNames()

void SpellCardAttachmentBehaviorTemplate::setSpellNames ( List< std::string > val)
inline

◆ setTargetNode()

void SpellCardAttachmentBehaviorTemplate::setTargetNode ( std::string val)
inline