#include <SpellCardAttachmentBehaviorTemplate.h>
◆ getAlpha()
| float SpellCardAttachmentBehaviorTemplate::getAlpha |
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◆ getCycleRate()
| float SpellCardAttachmentBehaviorTemplate::getCycleRate |
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◆ getHeight()
| float SpellCardAttachmentBehaviorTemplate::getHeight |
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◆ getOffset()
| Vector3D SpellCardAttachmentBehaviorTemplate::getOffset |
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◆ getRotate()
| Vector3D SpellCardAttachmentBehaviorTemplate::getRotate |
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◆ getSpellNames()
| List< std::string > SpellCardAttachmentBehaviorTemplate::getSpellNames |
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◆ getTargetNode()
| std::string SpellCardAttachmentBehaviorTemplate::getTargetNode |
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◆ setAlpha()
| void SpellCardAttachmentBehaviorTemplate::setAlpha |
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float | val | ) |
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◆ setCycleRate()
| void SpellCardAttachmentBehaviorTemplate::setCycleRate |
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float | val | ) |
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◆ setHeight()
| void SpellCardAttachmentBehaviorTemplate::setHeight |
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float | val | ) |
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◆ setOffset()
| void SpellCardAttachmentBehaviorTemplate::setOffset |
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Vector3D | val | ) |
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◆ setRotate()
| void SpellCardAttachmentBehaviorTemplate::setRotate |
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Vector3D | val | ) |
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◆ setSpellNames()
| void SpellCardAttachmentBehaviorTemplate::setSpellNames |
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List< std::string > | val | ) |
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◆ setTargetNode()
| void SpellCardAttachmentBehaviorTemplate::setTargetNode |
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std::string | val | ) |
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