Cyrus Mod Loader
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WinAnimMoveToLocationTimeEase Class Reference

#include <WinAnimMoveToLocationTimeEase.h>

Inheritance diagram for WinAnimMoveToLocationTimeEase:
WinAnimMoveToLocationTime WinAnimMoveToLocation WindowAnimation PropertyClass

Public Member Functions

float getFEaseInPercent ()
 
void setFEaseInPercent (float val)
 
float getFEaseOutPercent ()
 
void setFEaseOutPercent (float val)
 
float getFTotalDistance ()
 
void setFTotalDistance (float val)
 
void SetEaseInPercent (float a0)
 
float GetEaseInPercent ()
 
void SetEaseOutPercent (float a0)
 
float GetEaseOutPercent ()
 
- Public Member Functions inherited from WinAnimMoveToLocationTime
float getFTimeRemaining ()
 
void setFTimeRemaining (float val)
 
float getFTimeTotal ()
 
void setFTimeTotal (float val)
 
float GetTime ()
 
void SetTime (float a0)
 
- Public Member Functions inherited from WinAnimMoveToLocation
Vector3D getTargetLocation ()
 
void setTargetLocation (Vector3D val)
 
Point< int > GetTargetLocation ()
 
void SetTargetLocation (int a0, int a1)
 
- Public Member Functions inherited from WindowAnimation
bool getBUseDeepCopy ()
 
void setBUseDeepCopy (bool val)
 
void SetUseDeepCopy (bool a0)
 
bool GetUseDeepCopy ()
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ GetEaseInPercent()

float WinAnimMoveToLocationTimeEase::GetEaseInPercent ( )
inline

◆ GetEaseOutPercent()

float WinAnimMoveToLocationTimeEase::GetEaseOutPercent ( )
inline

◆ getFEaseInPercent()

float WinAnimMoveToLocationTimeEase::getFEaseInPercent ( )
inline

◆ getFEaseOutPercent()

float WinAnimMoveToLocationTimeEase::getFEaseOutPercent ( )
inline

◆ getFTotalDistance()

float WinAnimMoveToLocationTimeEase::getFTotalDistance ( )
inline

◆ SetEaseInPercent()

void WinAnimMoveToLocationTimeEase::SetEaseInPercent ( float a0)
inline

◆ SetEaseOutPercent()

void WinAnimMoveToLocationTimeEase::SetEaseOutPercent ( float a0)
inline

◆ setFEaseInPercent()

void WinAnimMoveToLocationTimeEase::setFEaseInPercent ( float val)
inline

◆ setFEaseOutPercent()

void WinAnimMoveToLocationTimeEase::setFEaseOutPercent ( float val)
inline

◆ setFTotalDistance()

void WinAnimMoveToLocationTimeEase::setFTotalDistance ( float val)
inline