Cyrus Mod Loader
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WinAnimSizeSpeed Class Reference

#include <WinAnimSizeSpeed.h>

Inheritance diagram for WinAnimSizeSpeed:
WinAnimSize WindowAnimation PropertyClass

Public Member Functions

float getFSpeed ()
 
void setFSpeed (float val)
 
Vector3D getCurrentSize ()
 
void setCurrentSize (Vector3D val)
 
void SetSpeed (float a0)
 
float GetSpeed ()
 
- Public Member Functions inherited from WinAnimSize
Size< int > getSize ()
 
void setSize (Size< int > val)
 
Size< int > GetSize ()
 
void SetSize (int a0, int a1)
 
- Public Member Functions inherited from WindowAnimation
bool getBUseDeepCopy ()
 
void setBUseDeepCopy (bool val)
 
void SetUseDeepCopy (bool a0)
 
bool GetUseDeepCopy ()
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getCurrentSize()

Vector3D WinAnimSizeSpeed::getCurrentSize ( )
inline

◆ getFSpeed()

float WinAnimSizeSpeed::getFSpeed ( )
inline

◆ GetSpeed()

float WinAnimSizeSpeed::GetSpeed ( )
inline

◆ setCurrentSize()

void WinAnimSizeSpeed::setCurrentSize ( Vector3D val)
inline

◆ setFSpeed()

void WinAnimSizeSpeed::setFSpeed ( float val)
inline

◆ SetSpeed()

void WinAnimSizeSpeed::SetSpeed ( float a0)
inline