Cyrus Mod Loader
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#include <WizStatisticEffect.h>
Public Member Functions | |
float | getDamageBonusPercent () |
void | setDamageBonusPercent (float val) |
float | getDamageBonusFlat () |
void | setDamageBonusFlat (float val) |
float | getAccuracyBonusPercent () |
void | setAccuracyBonusPercent (float val) |
float | getArmorPiercingBonusPercent () |
void | setArmorPiercingBonusPercent (float val) |
float | getDamageReducePercent () |
void | setDamageReducePercent (float val) |
float | getDamageReduceFlat () |
void | setDamageReduceFlat (float val) |
float | getAccuracyReducePercent () |
void | setAccuracyReducePercent (float val) |
float | getHealBonusPercent () |
void | setHealBonusPercent (float val) |
float | getHealIncBonusPercent () |
void | setHealIncBonusPercent (float val) |
float | getHitPointBonus () |
void | setHitPointBonus (float val) |
int | getSpellChargeBonus () |
void | setSpellChargeBonus (int val) |
float | getPowerPipBonusPercent () |
void | setPowerPipBonusPercent (float val) |
int | getPetActChance () |
void | setPetActChance (int val) |
float | getManaBonus () |
void | setManaBonus (float val) |
float | getExpPercent () |
void | setExpPercent (float val) |
float | getGoldPercent () |
void | setGoldPercent (float val) |
float | getEnergyBonus () |
void | setEnergyBonus (float val) |
float | getCriticalHitRating () |
void | setCriticalHitRating (float val) |
float | getBlockRating () |
void | setBlockRating (float val) |
float | getAccuracyRating () |
void | setAccuracyRating (float val) |
float | getPowerPipRating () |
void | setPowerPipRating (float val) |
float | getDamageResistanceRating () |
void | setDamageResistanceRating (float val) |
float | getArchmastery () |
void | setArchmastery (float val) |
float | getArchmasteryBonusPercent () |
void | setArchmasteryBonusPercent (float val) |
int | getBalanceMastery () |
void | setBalanceMastery (int val) |
int | getDeathMastery () |
void | setDeathMastery (int val) |
int | getFireMastery () |
void | setFireMastery (int val) |
int | getIceMastery () |
void | setIceMastery (int val) |
int | getLifeMastery () |
void | setLifeMastery (int val) |
int | getMythMastery () |
void | setMythMastery (int val) |
int | getStormMastery () |
void | setStormMastery (int val) |
float | getStunResistancePercent () |
void | setStunResistancePercent (float val) |
float | getFishingLuckBonusPercent () |
void | setFishingLuckBonusPercent (float val) |
float | getShadowPipBonusPercent () |
void | setShadowPipBonusPercent (float val) |
float | getWispBonusPercent () |
void | setWispBonusPercent (float val) |
float | getPipConversionRating () |
void | setPipConversionRating (float val) |
float | getShadowPipRating () |
void | setShadowPipRating (float val) |
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int | getLookupIndex () |
void | setLookupIndex (int val) |
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double | getCurrentTickCount () |
void | setCurrentTickCount (double val) |
unsigned int | getEffectNameID () |
void | setEffectNameID (unsigned int val) |
bool | getBIsOnPet () |
void | setBIsOnPet (bool val) |
gid | getOriginatorID () |
void | setOriginatorID (gid val) |
unsigned int | getItemSlotID () |
void | setItemSlotID (unsigned int val) |
int | getInternalID () |
void | setInternalID (int val) |
unsigned int | getEndTime () |
void | setEndTime (unsigned int val) |
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virtual char * | getClassName ()=0 |
Gets the class name of the derived class in the format class T[*] . | |
virtual void * | getPropertyList ()=0 |
Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions. | |
virtual bool | copy (uint32_t a1)=0 |
Copies the property class data. | |
virtual void * | serialize (void *a2, uint32_t a3)=0 |
Serializes the derived class's PropertyList as XML. | |
virtual bool | onCreated ()=0 |
Called when the PropertyClass is created. | |
template<typename T > | |
CYRUS T * | as () |
Casts this to a pointer of type T. | |
virtual void | onPostLoad ()=0 |
Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished. | |
virtual void | onFinalizeLoad ()=0 |
virtual bool | shouldNotSerialize ()=0 |
Determines if the PropertyClass should not be serialized. | |
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