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MoveActorCinematicAction.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/ActorCinematicAction.h>
4#include <Cyrus/Classes/CinematicAction.h>
5#include <Cyrus/Classes/PropertyClass.h>
6#include <Cyrus/Enums/MoveActorCinematicAction__kMoveActorDestination.h>
7
9public:
10 std::string getDestinationActor() { // Property Generated Getter
11 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x78);
12 }
13
14 void setDestinationActor(std::string val) { // Property Generated Setter
15 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x78) = val;
16 }
17
18 float getInterpolationDuration() { // Property Generated Getter
19 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x98);
20 }
21
22 void setInterpolationDuration(float val) { // Property Generated Setter
23 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x98) = val;
24 }
25
26 bool getInterpolateRotation() { // Property Generated Getter
27 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x9C);
28 }
29
30 void setInterpolateRotation(bool val) { // Property Generated Setter
31 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x9C) = val;
32 }
33
34 MoveActorCinematicAction__kMoveActorDestination getKDestination() { // Property Generated Getter
35 return *reinterpret_cast<MoveActorCinematicAction__kMoveActorDestination*>(reinterpret_cast<uintptr_t>(this) + 0xA0);
36 }
37
38 void setKDestination(MoveActorCinematicAction__kMoveActorDestination val) { // Property Generated Setter
39 *reinterpret_cast<MoveActorCinematicAction__kMoveActorDestination*>(reinterpret_cast<uintptr_t>(this) + 0xA0) = val;
40 }
41
42 float getDestinationZOffset() { // Property Generated Getter
43 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0xA4);
44 }
45
46 void setDestinationZOffset(float val) { // Property Generated Setter
47 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0xA4) = val;
48 }
49
50};
Definition ActorCinematicAction.h:6
Definition MoveActorCinematicAction.h:8
std::string getDestinationActor()
Definition MoveActorCinematicAction.h:10
float getInterpolationDuration()
Definition MoveActorCinematicAction.h:18
void setInterpolationDuration(float val)
Definition MoveActorCinematicAction.h:22
bool getInterpolateRotation()
Definition MoveActorCinematicAction.h:26
MoveActorCinematicAction__kMoveActorDestination getKDestination()
Definition MoveActorCinematicAction.h:34
float getDestinationZOffset()
Definition MoveActorCinematicAction.h:42
void setDestinationZOffset(float val)
Definition MoveActorCinematicAction.h:46
void setInterpolateRotation(bool val)
Definition MoveActorCinematicAction.h:30
void setKDestination(MoveActorCinematicAction__kMoveActorDestination val)
Definition MoveActorCinematicAction.h:38
void setDestinationActor(std::string val)
Definition MoveActorCinematicAction.h:14