#include <MoveActorCinematicAction.h>
◆ getDestinationActor()
std::string MoveActorCinematicAction::getDestinationActor |
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◆ getDestinationZOffset()
float MoveActorCinematicAction::getDestinationZOffset |
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◆ getInterpolateRotation()
bool MoveActorCinematicAction::getInterpolateRotation |
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◆ getInterpolationDuration()
float MoveActorCinematicAction::getInterpolationDuration |
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◆ getKDestination()
MoveActorCinematicAction__kMoveActorDestination MoveActorCinematicAction::getKDestination |
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◆ setDestinationActor()
void MoveActorCinematicAction::setDestinationActor |
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std::string | val | ) |
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◆ setDestinationZOffset()
void MoveActorCinematicAction::setDestinationZOffset |
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float | val | ) |
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◆ setInterpolateRotation()
void MoveActorCinematicAction::setInterpolateRotation |
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bool | val | ) |
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◆ setInterpolationDuration()
void MoveActorCinematicAction::setInterpolationDuration |
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float | val | ) |
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◆ setKDestination()
void MoveActorCinematicAction::setKDestination |
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MoveActorCinematicAction__kMoveActorDestination | val | ) |
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