Cyrus Mod Loader
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#include <ClientDuel.h>
Additional Inherited Members | |
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Vector< SharedPointer< CombatParticipant > > * | getFlatParticipantList () |
void | setFlatParticipantList (Vector< SharedPointer< CombatParticipant > > *val) |
SharedPointer< DynamicSigilInstance > * | getDynamicTeams () |
void | setDynamicTeams (SharedPointer< DynamicSigilInstance > *val) |
unsigned int | getDynamicTurn () |
void | setDynamicTurn (unsigned int val) |
unsigned int | getDynamicTurnSubcircles () |
void | setDynamicTurnSubcircles (unsigned int val) |
int | getDynamicTurnCounter () |
void | setDynamicTurnCounter (int val) |
unsigned __int64 | getDuelID_full () |
void | setDuelID_full (unsigned __int64 val) |
float | getPlanningTimer () |
void | setPlanningTimer (float val) |
Vector3D | getPosition () |
void | setPosition (Vector3D val) |
float | getYaw () |
void | setYaw (float val) |
bool | getDisableTimer () |
void | setDisableTimer (bool val) |
bool | getTutorialMode () |
void | setTutorialMode (bool val) |
int | getFirstTeamToAct () |
void | setFirstTeamToAct (int val) |
CombatResolver ** | getCombatResolver () |
void | setCombatResolver (CombatResolver **val) |
bool | getBPVP () |
void | setBPVP (bool val) |
bool | getBBattleground () |
void | setBBattleground (bool val) |
bool | getBRaid () |
void | setBRaid (bool val) |
int | getRoundNum () |
void | setRoundNum (int val) |
float | getExecutionPhaseTimer () |
void | setExecutionPhaseTimer (float val) |
SharedPointer< ShadowPipRule > * | getShadowPipRule () |
void | setShadowPipRule (SharedPointer< ShadowPipRule > *val) |
kDuelPhase | getDuelPhase () |
void | setDuelPhase (kDuelPhase val) |
SharedPointer< DuelModifier > * | getDuelModifier () |
void | setDuelModifier (SharedPointer< DuelModifier > *val) |
Duel__SigilInitiativeSwitchMode | getInitiativeSwitchMode () |
void | setInitiativeSwitchMode (Duel__SigilInitiativeSwitchMode val) |
int | getInitiativeSwitchRounds () |
void | setInitiativeSwitchRounds (int val) |
List< SharedPointer< CombatRule > > * | getCombatRules () |
void | setCombatRules (List< SharedPointer< CombatRule > > *val) |
List< SharedPointer< GameEffectInfo > > * | getGameEffectInfo () |
void | setGameEffectInfo (List< SharedPointer< GameEffectInfo > > *val) |
SharedPointer< GameEffectContainer > * | getPStatEffects () |
void | setPStatEffects (SharedPointer< GameEffectContainer > *val) |
SharedPointer< AlternateTurnsCombatRule > * | getAlternateTurnCombatRule () |
void | setAlternateTurnCombatRule (SharedPointer< AlternateTurnsCombatRule > *val) |
int | getAltTurnCounter () |
void | setAltTurnCounter (int val) |
int | getOriginalFirstTeamToAct () |
void | setOriginalFirstTeamToAct (int val) |
kDuelExecutionOrder | getExecutionOrder () |
void | setExecutionOrder (kDuelExecutionOrder val) |
bool | getNoHenchmen () |
void | setNoHenchmen (bool val) |
bool | getSpellTruncation () |
void | setSpellTruncation (bool val) |
float | getShadowThresholdFactor () |
void | setShadowThresholdFactor (float val) |
float | getShadowPipRatingFactor () |
void | setShadowPipRatingFactor (float val) |
float | getDefaultShadowPipRating () |
void | setDefaultShadowPipRating (float val) |
float | getShadowPipThresholdTeam0 () |
void | setShadowPipThresholdTeam0 (float val) |
float | getShadowPipThresholdTeam1 () |
void | setShadowPipThresholdTeam1 (float val) |
float | getMaxArchmasteryTeam0 () |
void | setMaxArchmasteryTeam0 (float val) |
float | getMaxArchmasteryTeam1 () |
void | setMaxArchmasteryTeam1 (float val) |
float | getScalarDamage () |
void | setScalarDamage (float val) |
float | getScalarResist () |
void | setScalarResist (float val) |
float | getScalarPierce () |
void | setScalarPierce (float val) |
float | getDamageLimit () |
void | setDamageLimit (float val) |
float | getDK0 () |
void | setDK0 (float val) |
float | getDN0 () |
void | setDN0 (float val) |
float | getResistLimit () |
void | setResistLimit (float val) |
float | getRK0 () |
void | setRK0 (float val) |
float | getRN0 () |
void | setRN0 (float val) |
bool | getFullPartyGroup () |
void | setFullPartyGroup (bool val) |
float | getMatchTimer () |
void | setMatchTimer (float val) |
int | getBonusTime () |
void | setBonusTime (int val) |
int | getPassPenalty () |
void | setPassPenalty (int val) |
int | getYellowTime () |
void | setYellowTime (int val) |
int | getRedTime () |
void | setRedTime (int val) |
int | getMinTurnTime () |
void | setMinTurnTime (int val) |
bool | getBIsPlayerTimedDuel () |
void | setBIsPlayerTimedDuel (bool val) |
float | getHideNoncombatantDistance () |
void | setHideNoncombatantDistance (float val) |
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virtual char * | getClassName ()=0 |
Gets the class name of the derived class in the format class T[*] . | |
virtual void * | getPropertyList ()=0 |
Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions. | |
virtual bool | copy (uint32_t a1)=0 |
Copies the property class data. | |
virtual void * | serialize (void *a2, uint32_t a3)=0 |
Serializes the derived class's PropertyList as XML. | |
virtual bool | onCreated ()=0 |
Called when the PropertyClass is created. | |
template<typename T > | |
CYRUS T * | as () |
Casts this to a pointer of type T. | |
virtual void | onPostLoad ()=0 |
Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished. | |
virtual void | onFinalizeLoad ()=0 |
virtual bool | shouldNotSerialize ()=0 |
Determines if the PropertyClass should not be serialized. | |