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Cyrus Mod Loader
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#include <ClientDuel.h>
Additional Inherited Members | |
Public Member Functions inherited from Duel | |
| Vector< SharedPointer< CombatParticipant > > * | getFlatParticipantList () |
| void | setFlatParticipantList (Vector< SharedPointer< CombatParticipant > > *val) |
| SharedPointer< DynamicSigilInstance > * | getDynamicTeams () |
| void | setDynamicTeams (SharedPointer< DynamicSigilInstance > *val) |
| unsigned int | getDynamicTurn () |
| void | setDynamicTurn (unsigned int val) |
| unsigned int | getDynamicTurnSubcircles () |
| void | setDynamicTurnSubcircles (unsigned int val) |
| int | getDynamicTurnCounter () |
| void | setDynamicTurnCounter (int val) |
| unsigned __int64 | getDuelID_full () |
| void | setDuelID_full (unsigned __int64 val) |
| float | getPlanningTimer () |
| void | setPlanningTimer (float val) |
| Vector3D | getPosition () |
| void | setPosition (Vector3D val) |
| float | getYaw () |
| void | setYaw (float val) |
| bool | getDisableTimer () |
| void | setDisableTimer (bool val) |
| bool | getTutorialMode () |
| void | setTutorialMode (bool val) |
| int | getFirstTeamToAct () |
| void | setFirstTeamToAct (int val) |
| CombatResolver ** | getCombatResolver () |
| void | setCombatResolver (CombatResolver **val) |
| bool | getBPVP () |
| void | setBPVP (bool val) |
| bool | getBBattleground () |
| void | setBBattleground (bool val) |
| bool | getBRaid () |
| void | setBRaid (bool val) |
| int | getRoundNum () |
| void | setRoundNum (int val) |
| float | getExecutionPhaseTimer () |
| void | setExecutionPhaseTimer (float val) |
| SharedPointer< ShadowPipRule > * | getShadowPipRule () |
| void | setShadowPipRule (SharedPointer< ShadowPipRule > *val) |
| kDuelPhase | getDuelPhase () |
| void | setDuelPhase (kDuelPhase val) |
| SharedPointer< DuelModifier > * | getDuelModifier () |
| void | setDuelModifier (SharedPointer< DuelModifier > *val) |
| Duel__SigilInitiativeSwitchMode | getInitiativeSwitchMode () |
| void | setInitiativeSwitchMode (Duel__SigilInitiativeSwitchMode val) |
| int | getInitiativeSwitchRounds () |
| void | setInitiativeSwitchRounds (int val) |
| List< SharedPointer< CombatRule > > * | getCombatRules () |
| void | setCombatRules (List< SharedPointer< CombatRule > > *val) |
| List< SharedPointer< GameEffectInfo > > * | getGameEffectInfo () |
| void | setGameEffectInfo (List< SharedPointer< GameEffectInfo > > *val) |
| SharedPointer< GameEffectContainer > * | getPStatEffects () |
| void | setPStatEffects (SharedPointer< GameEffectContainer > *val) |
| SharedPointer< AlternateTurnsCombatRule > * | getAlternateTurnCombatRule () |
| void | setAlternateTurnCombatRule (SharedPointer< AlternateTurnsCombatRule > *val) |
| int | getAltTurnCounter () |
| void | setAltTurnCounter (int val) |
| int | getOriginalFirstTeamToAct () |
| void | setOriginalFirstTeamToAct (int val) |
| kDuelExecutionOrder | getExecutionOrder () |
| void | setExecutionOrder (kDuelExecutionOrder val) |
| bool | getNoHenchmen () |
| void | setNoHenchmen (bool val) |
| bool | getSpellTruncation () |
| void | setSpellTruncation (bool val) |
| float | getShadowThresholdFactor () |
| void | setShadowThresholdFactor (float val) |
| float | getShadowPipRatingFactor () |
| void | setShadowPipRatingFactor (float val) |
| float | getDefaultShadowPipRating () |
| void | setDefaultShadowPipRating (float val) |
| float | getShadowPipThresholdTeam0 () |
| void | setShadowPipThresholdTeam0 (float val) |
| float | getShadowPipThresholdTeam1 () |
| void | setShadowPipThresholdTeam1 (float val) |
| float | getMaxArchmasteryTeam0 () |
| void | setMaxArchmasteryTeam0 (float val) |
| float | getMaxArchmasteryTeam1 () |
| void | setMaxArchmasteryTeam1 (float val) |
| float | getScalarDamage () |
| void | setScalarDamage (float val) |
| float | getScalarResist () |
| void | setScalarResist (float val) |
| float | getScalarPierce () |
| void | setScalarPierce (float val) |
| float | getDamageLimit () |
| void | setDamageLimit (float val) |
| float | getDK0 () |
| void | setDK0 (float val) |
| float | getDN0 () |
| void | setDN0 (float val) |
| float | getResistLimit () |
| void | setResistLimit (float val) |
| float | getRK0 () |
| void | setRK0 (float val) |
| float | getRN0 () |
| void | setRN0 (float val) |
| bool | getFullPartyGroup () |
| void | setFullPartyGroup (bool val) |
| float | getMatchTimer () |
| void | setMatchTimer (float val) |
| int | getBonusTime () |
| void | setBonusTime (int val) |
| int | getPassPenalty () |
| void | setPassPenalty (int val) |
| int | getYellowTime () |
| void | setYellowTime (int val) |
| int | getRedTime () |
| void | setRedTime (int val) |
| int | getMinTurnTime () |
| void | setMinTurnTime (int val) |
| bool | getBIsPlayerTimedDuel () |
| void | setBIsPlayerTimedDuel (bool val) |
| float | getHideNoncombatantDistance () |
| void | setHideNoncombatantDistance (float val) |
Public Member Functions inherited from PropertyClass | |
| virtual char * | getClassName ()=0 |
Gets the class name of the derived class in the format class T[*]. | |
| virtual void * | getPropertyList ()=0 |
Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions. | |
| virtual bool | copy (uint32_t a1)=0 |
| Copies the property class data. | |
| virtual void * | serialize (void *a2, uint32_t a3)=0 |
| Serializes the derived class's PropertyList as XML. | |
| virtual bool | onCreated ()=0 |
| Called when the PropertyClass is created. | |
| template<typename T > | |
| CYRUS T * | as () |
Casts this to a pointer of type T. | |
| virtual void | onPostLoad ()=0 |
Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished. | |
| virtual void | onFinalizeLoad ()=0 |
| virtual bool | shouldNotSerialize ()=0 |
| Determines if the PropertyClass should not be serialized. | |