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TransformationEffectTemplate Class Reference

#include <TransformationEffectTemplate.h>

Inheritance diagram for TransformationEffectTemplate:
GameEffectTemplate PropertyClass

Public Member Functions

std::string getSRace ()
 
void setSRace (std::string val)
 
float getFScale ()
 
void setFScale (float val)
 
int getNPrimaryColor ()
 
void setNPrimaryColor (int val)
 
int getNSecondaryColor ()
 
void setNSecondaryColor (int val)
 
int getNPatternOption ()
 
void setNPatternOption (int val)
 
int getNGeometryOption ()
 
void setNGeometryOption (int val)
 
std::string getSNaturalAttack ()
 
void setSNaturalAttack (std::string val)
 
- Public Member Functions inherited from GameEffectTemplate
std::string getEffectName ()
 
void setEffectName (std::string val)
 
std::string getEffectCategory ()
 
void setEffectCategory (std::string val)
 
int getSortOrder ()
 
void setSortOrder (int val)
 
double getDuration ()
 
void setDuration (double val)
 
List< std::string > getStackingCategories ()
 
void setStackingCategories (List< std::string > val)
 
bool getIsPersistent ()
 
void setIsPersistent (bool val)
 
bool getBIsOnPet ()
 
void setBIsOnPet (bool val)
 
bool getIsPublic ()
 
void setIsPublic (bool val)
 
std::string getVisualEffectAddName ()
 
void setVisualEffectAddName (std::string val)
 
std::string getVisualEffectRemoveName ()
 
void setVisualEffectRemoveName (std::string val)
 
std::string getOnAddFunctorName ()
 
void setOnAddFunctorName (std::string val)
 
std::string getOnRemoveFunctorName ()
 
void setOnRemoveFunctorName (std::string val)
 
STACKING_RULE getStackingRule ()
 
void setStackingRule (STACKING_RULE val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getFScale()

float TransformationEffectTemplate::getFScale ( )
inline

◆ getNGeometryOption()

int TransformationEffectTemplate::getNGeometryOption ( )
inline

◆ getNPatternOption()

int TransformationEffectTemplate::getNPatternOption ( )
inline

◆ getNPrimaryColor()

int TransformationEffectTemplate::getNPrimaryColor ( )
inline

◆ getNSecondaryColor()

int TransformationEffectTemplate::getNSecondaryColor ( )
inline

◆ getSNaturalAttack()

std::string TransformationEffectTemplate::getSNaturalAttack ( )
inline

◆ getSRace()

std::string TransformationEffectTemplate::getSRace ( )
inline

◆ setFScale()

void TransformationEffectTemplate::setFScale ( float val)
inline

◆ setNGeometryOption()

void TransformationEffectTemplate::setNGeometryOption ( int val)
inline

◆ setNPatternOption()

void TransformationEffectTemplate::setNPatternOption ( int val)
inline

◆ setNPrimaryColor()

void TransformationEffectTemplate::setNPrimaryColor ( int val)
inline

◆ setNSecondaryColor()

void TransformationEffectTemplate::setNSecondaryColor ( int val)
inline

◆ setSNaturalAttack()

void TransformationEffectTemplate::setSNaturalAttack ( std::string val)
inline

◆ setSRace()

void TransformationEffectTemplate::setSRace ( std::string val)
inline