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WizStatisticOverrideEffectTemplate Class Reference

#include <WizStatisticOverrideEffectTemplate.h>

Inheritance diagram for WizStatisticOverrideEffectTemplate:
StatisticEffectTemplate GameEffectTemplate PropertyClass

Public Member Functions

int getBaseHitpoints ()
 
void setBaseHitpoints (int val)
 
int getBaseMana ()
 
void setBaseMana (int val)
 
float getXpPercentIncrease ()
 
void setXpPercentIncrease (float val)
 
float getGoldPercent ()
 
void setGoldPercent (float val)
 
float getWispBonusPercent ()
 
void setWispBonusPercent (float val)
 
float getPowerPipBonusPercent ()
 
void setPowerPipBonusPercent (float val)
 
float getShadowPipBonusPercent ()
 
void setShadowPipBonusPercent (float val)
 
float getShadowPipRating ()
 
void setShadowPipRating (float val)
 
float getArchmastery ()
 
void setArchmastery (float val)
 
float getStunResistancePercent ()
 
void setStunResistancePercent (float val)
 
int getBalanceMastery ()
 
void setBalanceMastery (int val)
 
int getDeathMastery ()
 
void setDeathMastery (int val)
 
int getFireMastery ()
 
void setFireMastery (int val)
 
int getIceMastery ()
 
void setIceMastery (int val)
 
int getLifeMastery ()
 
void setLifeMastery (int val)
 
int getMythMastery ()
 
void setMythMastery (int val)
 
int getStormMastery ()
 
void setStormMastery (int val)
 
std::string getSchool ()
 
void setSchool (std::string val)
 
float getPipConversionRating ()
 
void setPipConversionRating (float val)
 
float getCriticalHitRating ()
 
void setCriticalHitRating (float val)
 
float getBlockRating ()
 
void setBlockRating (float val)
 
float getDmgBonusPercent ()
 
void setDmgBonusPercent (float val)
 
float getDmgBonusFlat ()
 
void setDmgBonusFlat (float val)
 
float getAccBonusPercent ()
 
void setAccBonusPercent (float val)
 
float getApBonusPercent ()
 
void setApBonusPercent (float val)
 
float getDmgReducePercent ()
 
void setDmgReducePercent (float val)
 
float getDmgReduceFlat ()
 
void setDmgReduceFlat (float val)
 
float getAccReducePercent ()
 
void setAccReducePercent (float val)
 
float getHealBonusPercent ()
 
void setHealBonusPercent (float val)
 
float getHealIncBonusPercent ()
 
void setHealIncBonusPercent (float val)
 
float getFishingLuckBonusPercent ()
 
void setFishingLuckBonusPercent (float val)
 
- Public Member Functions inherited from GameEffectTemplate
std::string getEffectName ()
 
void setEffectName (std::string val)
 
std::string getEffectCategory ()
 
void setEffectCategory (std::string val)
 
int getSortOrder ()
 
void setSortOrder (int val)
 
double getDuration ()
 
void setDuration (double val)
 
List< std::string > getStackingCategories ()
 
void setStackingCategories (List< std::string > val)
 
bool getIsPersistent ()
 
void setIsPersistent (bool val)
 
bool getBIsOnPet ()
 
void setBIsOnPet (bool val)
 
bool getIsPublic ()
 
void setIsPublic (bool val)
 
std::string getVisualEffectAddName ()
 
void setVisualEffectAddName (std::string val)
 
std::string getVisualEffectRemoveName ()
 
void setVisualEffectRemoveName (std::string val)
 
std::string getOnAddFunctorName ()
 
void setOnAddFunctorName (std::string val)
 
std::string getOnRemoveFunctorName ()
 
void setOnRemoveFunctorName (std::string val)
 
STACKING_RULE getStackingRule ()
 
void setStackingRule (STACKING_RULE val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getAccBonusPercent()

float WizStatisticOverrideEffectTemplate::getAccBonusPercent ( )
inline

◆ getAccReducePercent()

float WizStatisticOverrideEffectTemplate::getAccReducePercent ( )
inline

◆ getApBonusPercent()

float WizStatisticOverrideEffectTemplate::getApBonusPercent ( )
inline

◆ getArchmastery()

float WizStatisticOverrideEffectTemplate::getArchmastery ( )
inline

◆ getBalanceMastery()

int WizStatisticOverrideEffectTemplate::getBalanceMastery ( )
inline

◆ getBaseHitpoints()

int WizStatisticOverrideEffectTemplate::getBaseHitpoints ( )
inline

◆ getBaseMana()

int WizStatisticOverrideEffectTemplate::getBaseMana ( )
inline

◆ getBlockRating()

float WizStatisticOverrideEffectTemplate::getBlockRating ( )
inline

◆ getCriticalHitRating()

float WizStatisticOverrideEffectTemplate::getCriticalHitRating ( )
inline

◆ getDeathMastery()

int WizStatisticOverrideEffectTemplate::getDeathMastery ( )
inline

◆ getDmgBonusFlat()

float WizStatisticOverrideEffectTemplate::getDmgBonusFlat ( )
inline

◆ getDmgBonusPercent()

float WizStatisticOverrideEffectTemplate::getDmgBonusPercent ( )
inline

◆ getDmgReduceFlat()

float WizStatisticOverrideEffectTemplate::getDmgReduceFlat ( )
inline

◆ getDmgReducePercent()

float WizStatisticOverrideEffectTemplate::getDmgReducePercent ( )
inline

◆ getFireMastery()

int WizStatisticOverrideEffectTemplate::getFireMastery ( )
inline

◆ getFishingLuckBonusPercent()

float WizStatisticOverrideEffectTemplate::getFishingLuckBonusPercent ( )
inline

◆ getGoldPercent()

float WizStatisticOverrideEffectTemplate::getGoldPercent ( )
inline

◆ getHealBonusPercent()

float WizStatisticOverrideEffectTemplate::getHealBonusPercent ( )
inline

◆ getHealIncBonusPercent()

float WizStatisticOverrideEffectTemplate::getHealIncBonusPercent ( )
inline

◆ getIceMastery()

int WizStatisticOverrideEffectTemplate::getIceMastery ( )
inline

◆ getLifeMastery()

int WizStatisticOverrideEffectTemplate::getLifeMastery ( )
inline

◆ getMythMastery()

int WizStatisticOverrideEffectTemplate::getMythMastery ( )
inline

◆ getPipConversionRating()

float WizStatisticOverrideEffectTemplate::getPipConversionRating ( )
inline

◆ getPowerPipBonusPercent()

float WizStatisticOverrideEffectTemplate::getPowerPipBonusPercent ( )
inline

◆ getSchool()

std::string WizStatisticOverrideEffectTemplate::getSchool ( )
inline

◆ getShadowPipBonusPercent()

float WizStatisticOverrideEffectTemplate::getShadowPipBonusPercent ( )
inline

◆ getShadowPipRating()

float WizStatisticOverrideEffectTemplate::getShadowPipRating ( )
inline

◆ getStormMastery()

int WizStatisticOverrideEffectTemplate::getStormMastery ( )
inline

◆ getStunResistancePercent()

float WizStatisticOverrideEffectTemplate::getStunResistancePercent ( )
inline

◆ getWispBonusPercent()

float WizStatisticOverrideEffectTemplate::getWispBonusPercent ( )
inline

◆ getXpPercentIncrease()

float WizStatisticOverrideEffectTemplate::getXpPercentIncrease ( )
inline

◆ setAccBonusPercent()

void WizStatisticOverrideEffectTemplate::setAccBonusPercent ( float val)
inline

◆ setAccReducePercent()

void WizStatisticOverrideEffectTemplate::setAccReducePercent ( float val)
inline

◆ setApBonusPercent()

void WizStatisticOverrideEffectTemplate::setApBonusPercent ( float val)
inline

◆ setArchmastery()

void WizStatisticOverrideEffectTemplate::setArchmastery ( float val)
inline

◆ setBalanceMastery()

void WizStatisticOverrideEffectTemplate::setBalanceMastery ( int val)
inline

◆ setBaseHitpoints()

void WizStatisticOverrideEffectTemplate::setBaseHitpoints ( int val)
inline

◆ setBaseMana()

void WizStatisticOverrideEffectTemplate::setBaseMana ( int val)
inline

◆ setBlockRating()

void WizStatisticOverrideEffectTemplate::setBlockRating ( float val)
inline

◆ setCriticalHitRating()

void WizStatisticOverrideEffectTemplate::setCriticalHitRating ( float val)
inline

◆ setDeathMastery()

void WizStatisticOverrideEffectTemplate::setDeathMastery ( int val)
inline

◆ setDmgBonusFlat()

void WizStatisticOverrideEffectTemplate::setDmgBonusFlat ( float val)
inline

◆ setDmgBonusPercent()

void WizStatisticOverrideEffectTemplate::setDmgBonusPercent ( float val)
inline

◆ setDmgReduceFlat()

void WizStatisticOverrideEffectTemplate::setDmgReduceFlat ( float val)
inline

◆ setDmgReducePercent()

void WizStatisticOverrideEffectTemplate::setDmgReducePercent ( float val)
inline

◆ setFireMastery()

void WizStatisticOverrideEffectTemplate::setFireMastery ( int val)
inline

◆ setFishingLuckBonusPercent()

void WizStatisticOverrideEffectTemplate::setFishingLuckBonusPercent ( float val)
inline

◆ setGoldPercent()

void WizStatisticOverrideEffectTemplate::setGoldPercent ( float val)
inline

◆ setHealBonusPercent()

void WizStatisticOverrideEffectTemplate::setHealBonusPercent ( float val)
inline

◆ setHealIncBonusPercent()

void WizStatisticOverrideEffectTemplate::setHealIncBonusPercent ( float val)
inline

◆ setIceMastery()

void WizStatisticOverrideEffectTemplate::setIceMastery ( int val)
inline

◆ setLifeMastery()

void WizStatisticOverrideEffectTemplate::setLifeMastery ( int val)
inline

◆ setMythMastery()

void WizStatisticOverrideEffectTemplate::setMythMastery ( int val)
inline

◆ setPipConversionRating()

void WizStatisticOverrideEffectTemplate::setPipConversionRating ( float val)
inline

◆ setPowerPipBonusPercent()

void WizStatisticOverrideEffectTemplate::setPowerPipBonusPercent ( float val)
inline

◆ setSchool()

void WizStatisticOverrideEffectTemplate::setSchool ( std::string val)
inline

◆ setShadowPipBonusPercent()

void WizStatisticOverrideEffectTemplate::setShadowPipBonusPercent ( float val)
inline

◆ setShadowPipRating()

void WizStatisticOverrideEffectTemplate::setShadowPipRating ( float val)
inline

◆ setStormMastery()

void WizStatisticOverrideEffectTemplate::setStormMastery ( int val)
inline

◆ setStunResistancePercent()

void WizStatisticOverrideEffectTemplate::setStunResistancePercent ( float val)
inline

◆ setWispBonusPercent()

void WizStatisticOverrideEffectTemplate::setWispBonusPercent ( float val)
inline

◆ setXpPercentIncrease()

void WizStatisticOverrideEffectTemplate::setXpPercentIncrease ( float val)
inline